Player Matchup

Cerberus
Cerberus
TouchyGrandpa42
Cerberus
Level 117
God Stats
35W - 17L
1,980 SR
Queue Stats
379W - 307L
1,483 Elo+
Party 1
Artemis
Artemis
ZashbyGaming
Artemis
Level 122
God Stats
2W - 0L
1,551 SR
Queue Stats
63W - 64L
1,449 Elo+
Solo
Hades
Hades
trevormac3
Hades
Level 78
God Stats
5W - 0L
1,627 SR
Queue Stats
91W - 81L
1,590 Elo+
Party 1
Team Averages
Level 106
1,719 SR
1,507 Elo+

VS

Team Averages
Level 118
1,550 SR
1,458 Elo+
Cthulhu
Cthulhu
ConDroid260
Cthulhu
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 324L
1,457 Elo+
Solo
Fenrir
Fenrir
WhereOnTheDoll
Fenrir
Level 144
God Stats
2W - 4L
1,625 SR
Queue Stats
169W - 192L
1,444 Elo+
Solo
Zeus
Zeus
WickedSpades7
Zeus
Level 85
God Stats
114W - 119L
1,525 SR
Queue Stats
240W - 281L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 4 / 8
12,443
691
12,067
19,873
24,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ZashbyGaming
Artemis
16
4 / 6 / 3
12,090
672
11,919
10,013
3,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
17
4 / 5 / 5
12,386
688
12,994
20,555
14,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConDroid260
Cthulhu
13
2 / 3 / 7
10,844
602
7,286
17,648
18,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 4 / 6
12,548
697
8,301
20,240
14,557
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
6 / 4 / 7
12,204
678
23,607
10,427
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
15
15
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ConDroid260
Cthulhu
2
3
7
1.83
W
Cerberus
3
4
8
1.75
L
7
4
6
2.5
L
6
4
7
2.38
W
Artemis
ZashbyGaming
Artemis
4
6
3
0.92
W
Hades
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
39,194
50,441
Taken
48,315
43,093
Mitigated
36,547
15,817
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ConDroid260
Cthulhu
7,286
514
959
1,742
17,648
18,634
210
10,365
6,553
21,216
0
W
Cerberus
12,067
949
229
4,202
19,873
24,900
108
12,448
7,425
36,835
0
L
8,301
1,854
0
5,511
20,240
14,557
968
7,122
12,619
0
34,355
L
23,607
818
0
2,033
10,427
3,356
1,243
6,021
4,082
71,027
0
W
Artemis
ZashbyGaming
Artemis
11,919
4,036
0
1,255
10,013
3,217
802
4,968
5,045
0
53,445
W
Hades
12,994
2,059
1,446
8,685
20,555
14,976
602
13,477
7,078
51,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
35,596
224
Minions Killed
182
0
Camps Cleared
0
941,380
Distance Traveled
969,888
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,844
602
26
1
0
320,466
2
W
Cerberus
12,443
691
56
3
0
344,168
2
L
Fenrir
12,548
697
39
2
0
345,026
3
L
Zeus
12,204
678
117
7
0
304,396
1
W
Artemis
12,090
672
73
4
0
286,396
7
W
Hades
12,386
688
95
5
0
310,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role