Player Matchup

Xbalanque
Xbalanque
Lmg Swagz
Xbalanque
Level 26
God Stats
1W - 2L
1,503 SR
Queue Stats
3W - 6L
1,180 Elo+
Party 1
Nike
Nike
Rangepower14
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo
Ra
Ra
SGG Eagle5746
Ra
Level 26
God Stats
1W - 1L
1,695 SR
Queue Stats
72W - 68L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
freephoniex1122
Sun Wukong
Level 16
God Stats
0W - 1L
1,251 SR
Queue Stats
5W - 6L
1,102 Elo+
Party 1
Cerberus
Cerberus
pyrlover1999
Cerberus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,102 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,179 Elo+

VS

Team Averages
Level 23
1,428 SR
1,354 Elo+
Hun Batz
Hun Batz
AWSDG
Hun Batz
Level 29
God Stats
16W - 17L
1,331 SR
Queue Stats
148W - 171L
1,315 Elo+
Party 2
Loki
Loki
DiarrheaAim1
Loki
Level 26
God Stats
32W - 23L
1,577 SR
Queue Stats
168W - 166L
1,398 Elo+
Party 2
Ares
Ares
jollywaffel
Ares
Level 15
God Stats
4W - 2L
1,225 SR
Queue Stats
263W - 263L
1,361 Elo+
Solo
Ra
Ra
lnghornlacrosse
Ra
Level 17
God Stats
11W - 10L
1,507 SR
Queue Stats
129W - 155L
1,301 Elo+
Solo
Danzaburou
Danzaburou
rca1021
Danzaburou
Level 29
God Stats
7W - 9L
1,499 SR
Queue Stats
120W - 115L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lmg Swagz
Xbalanque
15
6 / 12 / 3
10,026
436
12,810
18,813
12,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
2 / 6 / 0
7,380
321
2,137
7,873
3,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 6
10,339
450
15,318
20,232
8,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
freephoniex1122
Sun Wukong
14
4 / 5 / 7
9,862
429
8,849
14,790
15,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
pyrlover1999
Cerberus
15
6 / 6 / 4
10,860
472
12,053
15,510
13,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AWSDG
Hun Batz
18
7 / 2 / 12
11,949
520
9,934
16,913
12,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 3 / 8
12,551
546
15,323
13,449
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 8
9,461
411
3,263
15,158
16,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 8 / 6
10,573
460
11,123
16,162
7,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rca1021
Danzaburou
17
14 / 4 / 8
12,535
545
17,258
17,696
7,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
20
Kills
34
36
Deaths
20
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AWSDG
Hun Batz
7
2
12
6.5
W
10
3
8
4.67
L
Xbalanque
Lmg Swagz
Xbalanque
6
12
3
0.63
L
2
6
0
0.33
L
2
7
6
0.71
L
Sun Wukong
freephoniex1122
Sun Wukong
4
5
7
1.5
W
0
3
8
1.33
W
3
8
6
0.75
L
Cerberus
pyrlover1999
Cerberus
6
6
4
1.33
W
Danzaburou
rca1021
Danzaburou
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,167
Damage
56,901
77,218
Taken
79,378
53,159
Mitigated
48,424
14,132
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AWSDG
Hun Batz
9,934
2,960
0
204
16,913
12,241
151
4,690
12,141
863
76,001
W
15,323
4,051
0
0
13,449
5,057
503
5,022
8,253
0
64,919
L
Xbalanque
Lmg Swagz
Xbalanque
12,810
6,965
480
830
18,813
12,018
1,154
1,630
17,079
0
52,166
L
2,137
384
0
500
7,873
3,846
0
684
7,189
2,613
12,683
L
15,318
2,652
1,394
5,554
20,232
8,460
1,549
7,405
12,625
69,041
0
L
Sun Wukong
freephoniex1122
Sun Wukong
8,849
2,342
194
2,890
14,790
15,582
559
2,036
12,642
0
32,024
W
3,263
666
0
1,780
15,158
16,130
49
1,806
13,304
41,530
0
W
11,123
1,831
653
1,007
16,162
7,895
384
10,100
5,776
59,340
0
L
Cerberus
pyrlover1999
Cerberus
12,053
985
386
1,904
15,510
13,253
585
2,216
13,108
35,452
0
W
Danzaburou
rca1021
Danzaburou
17,258
7,588
752
6,933
17,696
7,101
2,995
5,512
12,062
0
79,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,467
Gold Earned
57,069
335
Minions Killed
471
0
Camps Cleared
0
1,828,922
Distance Traveled
2,041,801
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,949
520
105
5
0
472,119
0
W
Loki
12,551
546
111
5
0
474,540
1
L
Xbalanque
10,026
436
85
4
0
388,601
2
L
Nike
7,380
321
20
1
0
182,149
4
L
Ra
10,339
450
116
5
0
348,074
0
L
Sun Wukong
9,862
429
50
2
0
448,939
0
W
Ares
9,461
411
49
2
0
328,081
1
W
Ra
10,573
460
104
5
0
404,494
0
L
Cerberus
10,860
472
64
3
0
461,159
1
W
Danzaburou
12,535
545
102
4
0
362,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role