Player Matchup

Ymir
Ymir
MeleNotMelee
Ymir
Level 29
God Stats
35W - 22L
1,517 SR
Queue Stats
205W - 207L
1,433 Elo+
Solo
Tyr
Tyr
MrKitten00
Tyr
Level 18
God Stats
10W - 14L
1,477 SR
Queue Stats
23W - 19L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Primordial3
Ah Muzen Cab
Level 24
God Stats
3W - 4L
1,377 SR
Queue Stats
28W - 29L
1,560 Elo+
Party 2
Anubis
Anubis
Ravenclaw2522
Anubis
Level 29
God Stats
13W - 7L
1,584 SR
Queue Stats
49W - 40L
1,485 Elo+
Solo
Hel
Hel
Thundason
Hel
Level 36
God Stats
4W - 0L
1,698 SR
Queue Stats
28W - 22L
1,573 Elo+
Party 2
Team Averages
Level 27
1,531 SR
1,519 Elo+

VS

Team Averages
Level 19
1,512 SR
1,471 Elo+
Sun Wukong
Sun Wukong
Frxnny12
Sun Wukong
Level 8
God Stats
0W - 2L
1,319 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 1
Sol
Sol
LimaBean12303
Sol
Level 33
God Stats
0W - 3L
1,319 SR
Queue Stats
325W - 330L
1,410 Elo+
Party 1
Neith
Neith
Maysplays
Neith
Level 16
God Stats
146W - 182L
1,450 SR
Queue Stats
171W - 226L
1,361 Elo+
Solo
Sylvanus
Sylvanus
RoseRedR10
Sylvanus
Level 11
God Stats
10W - 5L
1,675 SR
Queue Stats
30W - 36L
1,420 Elo+
Solo
Fenrir
Fenrir
popupputdown
Fenrir
Level 29
God Stats
5W - 5L
1,799 SR
Queue Stats
42W - 46L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 21
12,497
521
14,390
28,490
40,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
16 / 4 / 11
13,366
557
23,600
28,533
36,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Primordial3
Ah Muzen Cab
17
14 / 4 / 14
12,730
530
32,683
18,693
7,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 10
12,801
533
20,374
17,048
7,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 10
12,411
517
21,106
22,610
8,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frxnny12
Sun Wukong
18
8 / 7 / 6
12,263
511
17,696
24,902
15,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 6
11,393
475
24,462
28,823
10,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Maysplays
Neith
16
0 / 8 / 4
9,986
416
5,318
13,730
5,423
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
RoseRedR10
Sylvanus
15
1 / 10 / 5
10,966
457
8,541
35,115
29,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
4 / 11 / 5
11,241
468
12,573
30,927
19,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
44
Kills
16
16
Deaths
44
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Frxnny12
Sun Wukong
8
7
6
1.57
L
3
8
6
0.75
L
Neith
Maysplays
Neith
0
8
4
0.25
W
4
0
21
14.5
W
16
4
11
5.38
W
Ah Muzen Cab
Primordial3
Ah Muzen Cab
14
4
14
5.25
W
3
4
10
2
L
Sylvanus
RoseRedR10
Sylvanus
1
10
5
0.35
W
7
4
10
3
L
Fenrir
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,153
Damage
68,590
115,374
Taken
133,497
100,583
Mitigated
81,593
49,289
Healing
28,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Frxnny12
Sun Wukong
17,696
3,169
0
1,434
24,902
15,983
923
11,801
13,101
0
61,235
L
24,462
2,018
518
7,567
28,823
10,411
1,214
13,942
14,881
78,477
0
L
Neith
Maysplays
Neith
5,318
1,824
0
740
13,730
5,423
2,838
6,008
7,722
0
51,829
W
14,390
2,531
990
7,317
28,490
40,136
649
9,461
18,684
51,224
0
W
23,600
2,222
0
8,772
28,533
36,494
2,583
6,493
21,044
0
60,298
W
Ah Muzen Cab
Primordial3
Ah Muzen Cab
32,683
11,729
0
4,707
18,693
7,279
5,276
5,762
12,752
0
88,303
W
20,374
1,719
0
7,427
17,048
7,700
2,474
3,982
11,996
92,521
0
L
Sylvanus
RoseRedR10
Sylvanus
8,541
1,995
3,472
9,506
35,115
29,976
0
12,943
22,172
21,793
0
W
21,106
1,420
8,852
11,224
22,610
8,974
1,824
5,640
16,280
86,354
0
L
Fenrir
12,573
3,584
0
5,659
30,927
19,800
0
11,176
19,751
0
54,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,805
Gold Earned
55,849
532
Minions Killed
451
0
Camps Cleared
0
2,112,935
Distance Traveled
1,917,236
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,263
511
88
4
0
420,030
0
L
Sol
11,393
475
135
6
0
390,925
0
L
Neith
9,986
416
115
5
0
340,771
0
W
Ymir
12,497
521
53
2
0
432,939
2
W
Tyr
13,366
557
92
4
0
450,970
5
W
Ah Muzen Cab
12,730
530
109
5
0
401,491
0
W
Anubis
12,801
533
150
6
0
399,122
1
L
Sylvanus
10,966
457
30
1
0
376,463
3
W
Hel
12,411
517
128
5
0
428,413
2
L
Fenrir
11,241
468
83
3
0
389,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role