Player Matchup

Hera
Hera
Antonio02024847
Hera
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,220 Elo+
Solo
Izanami
Izanami
BombeiroW
Izanami
Level 35
God Stats
21W - 13L
1,575 SR
Queue Stats
121W - 122L
1,422 Elo+
Party 2
Bellona
Bellona
Lhama_king
Bellona
Level 35
God Stats
9W - 19L
1,274 SR
Queue Stats
332W - 379L
1,405 Elo+
Party 2
Aphrodite
Aphrodite
VinicyDosOtakuLa
Aphrodite
Level 22
God Stats
10W - 2L
1,744 SR
Queue Stats
77W - 100L
1,373 Elo+
Party 2
Merlin
Merlin
zDaRkZiiM
Merlin
Level 26
God Stats
9W - 7L
1,581 SR
Queue Stats
65W - 67L
1,398 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,363 Elo+

VS

Team Averages
Level 18
1,543 SR
1,395 Elo+
Bellona
Bellona
Bullseye2
Bellona
Level 12
God Stats
6W - 2L
1,744 SR
Queue Stats
23W - 24L
1,591 Elo+
Party 1
Tiamat
Tiamat
Henrrique129
Tiamat
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 4L
1,165 Elo+
Solo
Awilix
Awilix
bullseyewylde
Awilix
Level 62
God Stats
10W - 7L
1,702 SR
Queue Stats
58W - 52L
1,464 Elo+
Party 1
Thor
Thor
immortal390event
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 3
Thanatos
Thanatos
superior-hai2212
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 12
10,715
429
6,865
12,043
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
BombeiroW
Izanami
20
11 / 4 / 5
14,439
578
17,452
16,800
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Lhama_king
Bellona
17
14 / 3 / 9
13,353
534
20,373
22,095
18,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
15
4 / 2 / 11
12,553
502
5,808
11,849
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
zDaRkZiiM
Merlin
18
16 / 5 / 9
13,901
556
24,787
15,825
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bullseye2
Bellona
20
6 / 6 / 8
12,947
518
17,882
31,589
23,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
5
0 / 9 / 1
6,665
267
941
11,097
3,147
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
16 / 5 / 2
13,973
559
17,514
24,037
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
3 / 19 / 4
10,316
413
6,492
21,062
10,390
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 11 / 3
8,159
326
3,040
16,127
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
47
Kills
25
26
Deaths
50
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
12
12
0.67
W
Izanami
BombeiroW
Izanami
11
4
5
3.38
L
Bellona
Bullseye2
Bellona
6
6
8
1.67
L
Tiamat
0
9
1
0.06
W
Bellona
Lhama_king
Bellona
14
3
9
6.17
W
Aphrodite
4
2
11
4.75
L
16
5
2
3.4
L
3
19
4
0.26
L
0
11
3
0.14
W
Merlin
zDaRkZiiM
Merlin
16
5
9
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,285
Damage
45,869
78,612
Taken
103,912
39,911
Mitigated
51,318
25,497
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,865
2,945
0
28
12,043
2,831
1,220
60
11,983
24,392
0
W
Izanami
BombeiroW
Izanami
17,452
13,047
0
6,039
16,800
6,996
13,109
516
16,284
0
124,571
L
Bellona
Bullseye2
Bellona
17,882
5,441
0
7,695
31,589
23,961
0
9,964
21,161
0
79,363
L
Tiamat
941
347
159
795
11,097
3,147
0
4,600
6,369
4,846
0
W
Bellona
Lhama_king
Bellona
20,373
6,999
0
3,971
22,095
18,297
2,501
109
21,986
177
54,755
W
Aphrodite
5,808
1,721
6,405
6,563
11,849
5,769
2,228
209
11,640
31,301
0
L
17,514
8,292
0
1,899
24,037
9,280
99
10,971
12,884
0
87,499
L
6,492
1,596
0
390
21,062
10,390
32
6,652
14,096
0
30,725
L
3,040
586
0
5,429
16,127
4,540
28
4,038
11,817
250
30,299
W
Merlin
zDaRkZiiM
Merlin
24,787
1,567
0
2,491
15,825
6,018
1,105
142
15,683
76,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,961
Gold Earned
52,060
464
Minions Killed
358
0
Camps Cleared
0
2,092,116
Distance Traveled
1,811,772
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,715
429
35
1
0
379,055
1
W
Izanami
14,439
578
189
8
0
393,826
1
L
Bellona
12,947
518
128
5
0
491,063
1
L
Tiamat
6,665
267
9
0
0
154,375
3
W
Bellona
13,353
534
71
3
0
456,773
0
W
Aphrodite
12,553
502
62
2
0
448,207
0
L
Awilix
13,973
559
133
5
0
458,537
1
L
Thor
10,316
413
36
1
0
340,966
2
L
Thanatos
8,159
326
52
2
0
366,831
0
W
Merlin
13,901
556
107
4
0
414,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role