Player Matchup

Sun Wukong
Sun Wukong
Frxnny12
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,703 Elo+
Party 2
Cabrakan
Cabrakan
InQBait
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,468 Elo+
Solo
Izanami
Izanami
JDHarnage
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Sol
Sol
LimaBean12303
Sol
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
325W - 330L
1,406 Elo+
Party 2
Susano
Susano
popupputdown
Susano
Level 29
God Stats
2W - 2L
1,467 SR
Queue Stats
42W - 46L
1,518 Elo+
Party 2
Team Averages
Level 19
1,493 SR
1,447 Elo+

VS

Team Averages
Level 37
1,596 SR
1,523 Elo+
Ymir
Ymir
D_kid156
Ymir
Level 15
God Stats
2W - 1L
1,541 SR
Queue Stats
23W - 26L
1,492 Elo+
Party 1
Izanami
Izanami
Druid4565
Izanami
Level 26
God Stats
7W - 4L
1,831 SR
Queue Stats
354W - 330L
1,573 Elo+
Solo
Tiamat
Tiamat
Mrblac3k
Tiamat
Level 102
God Stats
7W - 5L
1,570 SR
Queue Stats
397W - 380L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SweetP1428
Morgan Le Fay
Level 26
God Stats
25W - 21L
1,537 SR
Queue Stats
91W - 79L
1,488 Elo+
Solo
Mercury
Mercury
icyvon
Mercury
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 26L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frxnny12
Sun Wukong
10
1 / 4 / 1
6,001
546
2,612
7,841
2,469
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
InQBait
Cabrakan
7
1 / 2 / 1
4,809
437
1,658
7,726
4,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
JDHarnage
Izanami
6
0 / 11 / 0
4,312
392
1,780
9,405
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
3 / 3 / 0
5,723
520
6,012
6,674
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
9
2 / 5 / 2
6,030
548
2,345
7,918
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 3
5,834
530
1,201
6,349
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Druid4565
Izanami
12
3 / 0 / 1
7,085
644
4,362
4,469
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Mrblac3k
Tiamat
12
11 / 3 / 5
7,874
716
8,777
7,927
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SweetP1428
Morgan Le Fay
14
8 / 0 / 6
7,916
720
10,106
6,934
3,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
icyvon
Mercury
10
3 / 2 / 6
6,463
588
3,402
5,670
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
25
25
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
3
0.75
W
Izanami
Druid4565
Izanami
3
0
1
3.5
L
Sun Wukong
Frxnny12
Sun Wukong
1
4
1
0.38
L
Cabrakan
InQBait
Cabrakan
1
2
1
0.75
L
Izanami
JDHarnage
Izanami
0
11
0
0
L
3
3
0
1
W
Tiamat
Mrblac3k
Tiamat
11
3
5
4.5
W
Morgan Le Fay
SweetP1428
Morgan Le Fay
8
0
6
11
W
Mercury
icyvon
Mercury
3
2
6
3
L
Susano
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,407
Damage
27,848
39,564
Taken
31,349
13,742
Mitigated
12,885
5,709
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,201
557
0
0
6,349
3,125
63
2,661
3,599
7,962
0
W
Izanami
Druid4565
Izanami
4,362
2,342
0
1,358
4,469
1,578
2,175
784
3,625
0
56,630
L
Sun Wukong
Frxnny12
Sun Wukong
2,612
614
0
991
7,841
2,469
0
5,096
2,656
0
24,723
L
Cabrakan
InQBait
Cabrakan
1,658
239
45
2,235
7,726
4,536
0
2,114
5,565
11,486
0
L
Izanami
JDHarnage
Izanami
1,780
1,508
0
0
9,405
2,315
368
4,180
4,821
0
11,081
L
6,012
690
0
2,188
6,674
1,984
830
3,607
2,949
31,321
0
W
Tiamat
Mrblac3k
Tiamat
8,777
1,049
0
2,900
7,927
3,605
575
2,361
5,315
32,734
0
W
Morgan Le Fay
SweetP1428
Morgan Le Fay
10,106
1,493
253
3,856
6,934
3,185
1,104
1,201
5,666
48,712
0
W
Mercury
icyvon
Mercury
3,402
1,222
0
2,162
5,670
1,392
0
179
5,415
0
22,743
L
Susano
2,345
921
0
250
7,918
2,438
0
4,293
3,489
0
25,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,875
Gold Earned
35,172
207
Minions Killed
317
0
Camps Cleared
0
995,516
Distance Traveled
1,011,529
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,834
530
12
1
0
167,174
0
W
Izanami
7,085
644
106
10
0
209,408
1
L
Sun Wukong
6,001
546
51
5
0
225,506
0
L
Cabrakan
4,809
437
21
2
0
171,770
2
L
Izanami
4,312
392
15
1
0
177,636
1
L
Sol
5,723
520
63
6
0
211,359
0
W
Tiamat
7,874
716
55
5
0
204,228
0
W
Morgan Le Fay
7,916
720
90
8
0
202,883
1
W
Mercury
6,463
588
54
5
0
227,836
0
L
Susano
6,030
548
57
5
0
209,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role