Player Matchup

Neith
Neith
DieKirsche44
Neith
Level 20
God Stats
10W - 3L
1,494 SR
Queue Stats
64W - 54L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DuDuMa
Morgan Le Fay
Level 7
God Stats
4W - 2L
1,297 SR
Queue Stats
43W - 37L
1,256 Elo+
Solo
Artemis
Artemis
GhostTurtle19
Artemis
Level 4
God Stats
4W - 3L
1,429 SR
Queue Stats
4W - 5L
1,314 Elo+
Solo
Ymir
Ymir
Hersheys1963
Ymir
Level 28
God Stats
8W - 7L
1,548 SR
Queue Stats
140W - 111L
1,437 Elo+
Solo
Merlin
Merlin
vogeta
Merlin
Level 24
God Stats
58W - 71L
1,348 SR
Queue Stats
84W - 127L
1,243 Elo+
Solo
Team Averages
Level 17
1,423 SR
1,318 Elo+

VS

Team Averages
Level 20
1,370 SR
1,322 Elo+
Jormungandr
Jormungandr
Foxer151511
Jormungandr
Level 17
God Stats
1W - 4L
1,287 SR
Queue Stats
107W - 118L
1,212 Elo+
Solo
Bakasura
Bakasura
Katsuki-Shima
Bakasura
Level 15
God Stats
3W - 5L
1,481 SR
Queue Stats
17W - 23L
1,434 Elo+
Solo
Anubis
Anubis
Tech_J9sh
Anubis
Level 12
God Stats
39W - 38L
1,387 SR
Queue Stats
73W - 77L
1,202 Elo+
Solo
Izanami
Izanami
Wholl0211
Izanami
Level 28
God Stats
0W - 3L
1,196 SR
Queue Stats
156W - 167L
1,355 Elo+
Solo
Discordia
Discordia
xTHExLSGx
Discordia
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 15
16,424
1,095
25,536
19,396
6,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
DuDuMa
Morgan Le Fay
20
17 / 5 / 17
17,957
1,197
38,533
24,236
10,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
18
0 / 2 / 2
11,412
761
1,652
4,051
948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 4 / 24
16,583
1,106
12,819
27,029
22,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
vogeta
Merlin
20
6 / 2 / 19
14,987
999
23,000
14,572
5,413
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Foxer151511
Jormungandr
20
3 / 4 / 10
15,224
1,015
13,676
30,474
26,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
Katsuki-Shima
Bakasura
20
8 / 18 / 5
16,253
1,084
24,253
39,928
18,877
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Tech_J9sh
Anubis
20
3 / 11 / 7
14,675
978
16,053
19,627
8,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Wholl0211
Izanami
17
0 / 0 / 0
9,570
638
0
0
0
Discordia
xTHExLSGx
Discordia
20
4 / 6 / 8
15,000
1,000
30,427
19,946
6,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
39
Kills
18
18
Deaths
39
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
5
15
3.3
W
Morgan Le Fay
DuDuMa
Morgan Le Fay
17
5
17
5.1
L
Jormungandr
Foxer151511
Jormungandr
3
4
10
2
W
Artemis
0
2
2
0.5
W
7
4
24
4.75
L
Bakasura
Katsuki-Shima
Bakasura
8
18
5
0.58
L
Anubis
Tech_J9sh
Anubis
3
11
7
0.59
L
Izanami
Wholl0211
Izanami
0
0
0
0
W
Merlin
vogeta
Merlin
6
2
19
7.75
L
Discordia
xTHExLSGx
Discordia
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,540
Damage
84,409
89,284
Taken
109,975
45,780
Mitigated
61,243
12,847
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,536
11,697
0
2,801
19,396
6,723
0
15,418
3,588
0
53,320
W
Morgan Le Fay
DuDuMa
Morgan Le Fay
38,533
3,743
0
1,711
24,236
10,589
0
13,820
9,252
72,237
0
L
Jormungandr
Foxer151511
Jormungandr
13,676
4,991
44
616
30,474
26,539
0
16,020
14,145
38,154
0
W
Artemis
1,652
1,652
0
310
4,051
948
0
2,175
1,546
0
4,166
W
12,819
2,225
0
5,856
27,029
22,107
0
19,747
5,964
38,109
0
L
Bakasura
Katsuki-Shima
Bakasura
24,253
15,777
0
3,500
39,928
18,877
0
29,454
9,961
0
54,582
L
Anubis
Tech_J9sh
Anubis
16,053
1,240
428
2,143
19,627
8,949
0
13,861
5,383
53,086
0
L
Izanami
Wholl0211
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
vogeta
Merlin
23,000
869
265
1,904
14,572
5,413
0
8,996
4,932
43,020
0
L
Discordia
xTHExLSGx
Discordia
30,427
2,222
0
1,013
19,946
6,878
0
13,511
6,134
67,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,363
Gold Earned
70,722
282
Minions Killed
303
2
Camps Cleared
10
1,045,826
Distance Traveled
1,045,973
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,424
1,095
80
5
0
187,930
1
W
Morgan Le Fay
17,957
1,197
85
6
0
300,659
1
L
Jormungandr
15,224
1,015
45
3
0
248,957
0
W
Artemis
11,412
761
3
0
0
54,013
0
W
Ymir
16,583
1,106
55
4
2
249,617
0
L
Bakasura
16,253
1,084
68
5
9
288,593
0
L
Anubis
14,675
978
92
6
0
234,243
1
L
Izanami
9,570
638
0
0
0
0
0
W
Merlin
14,987
999
59
4
0
253,607
0
L
Discordia
15,000
1,000
98
7
1
274,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role