Player Matchup

Kuzenbo
Kuzenbo
Landeret
Kuzenbo
Level 142
God Stats
3W - 3L
1,566 SR
Queue Stats
62W - 60L
1,606 Elo+
Solo
Medusa
Medusa
LeoPowa_
Medusa
Level 127
God Stats
0W - 1L
1,683 SR
Queue Stats
23W - 11L
1,664 Elo+
Party 2
Hades
Hades
Muriana2000
Hades
Level 160
God Stats
1W - 7L
1,327 SR
Queue Stats
58W - 77L
1,484 Elo+
Party 2
Poseidon
Poseidon
Some1iSTrOlling
Poseidon
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,650 Elo+
Party 2
Hun Batz
Hun Batz
sinned_bcn
Hun Batz
Level 160
God Stats
1W - 2L
1,610 SR
Queue Stats
85W - 74L
1,561 Elo+
Party 2
Team Averages
Level 149
1,537 SR
1,593 Elo+

VS

Team Averages
Level 118
1,600 SR
1,588 Elo+
Tiamat
Tiamat
Azteeria
Tiamat
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,423 Elo+
Solo
Sylvanus
Sylvanus
SYNCFUSIONS
Sylvanus
Level 103
God Stats
8W - 2L
1,704 SR
Queue Stats
158W - 129L
1,634 Elo+
Party 1
Skadi
Skadi
WashinMashen
Skadi
Level 135
God Stats
6W - 3L
1,533 SR
Queue Stats
766W - 729L
1,632 Elo+
Party 1
Bakasura
Bakasura
mainofcanoe
Bakasura
Level 87
God Stats
1W - 4L
1,519 SR
Queue Stats
259W - 257L
1,625 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qwerfdrf
Morgan Le Fay
Level 127
God Stats
2W - 0L
1,743 SR
Queue Stats
548W - 471L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Landeret
Kuzenbo
10
0 / 4 / 2
6,814
401
4,611
13,289
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
LeoPowa_
Medusa
13
1 / 3 / 4
7,893
464
4,798
9,577
2,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 1
8,495
500
9,166
16,553
8,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
14
4 / 3 / 1
8,538
502
9,189
9,343
3,159
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
sinned_bcn
Hun Batz
12
2 / 4 / 1
7,937
467
5,828
13,088
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azteeria
Tiamat
16
4 / 1 / 4
9,361
551
13,468
8,833
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SYNCFUSIONS
Sylvanus
15
1 / 1 / 2
8,831
519
10,611
12,295
8,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 3
8,787
517
8,554
9,156
2,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
mainofcanoe
Bakasura
14
6 / 2 / 3
8,884
523
7,876
12,297
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
qwerfdrf
Morgan Le Fay
13
2 / 1 / 4
7,448
438
5,218
7,514
7,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
16
16
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Azteeria
Tiamat
4
1
4
6
L
Kuzenbo
Landeret
Kuzenbo
0
4
2
0.25
L
Medusa
LeoPowa_
Medusa
1
3
4
1
L
1
2
1
0.75
W
Sylvanus
SYNCFUSIONS
Sylvanus
1
1
2
2
L
Poseidon
4
3
1
1.5
W
3
3
3
1.5
W
Bakasura
mainofcanoe
Bakasura
6
2
3
3.75
W
Morgan Le Fay
qwerfdrf
Morgan Le Fay
2
1
4
4
L
Hun Batz
sinned_bcn
Hun Batz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
45,727
61,850
Taken
50,095
32,166
Mitigated
27,572
18,787
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Azteeria
Tiamat
13,468
1,179
70
2,981
8,833
5,516
610
4,273
4,560
72,620
0
L
Kuzenbo
Landeret
Kuzenbo
4,611
1,484
0
2,269
13,289
13,322
42
7,040
6,022
15,668
0
L
Medusa
LeoPowa_
Medusa
4,798
1,338
0
1,625
9,577
2,499
860
1,478
8,099
0
45,932
L
9,166
594
0
9,486
16,553
8,755
510
8,932
7,593
57,761
0
W
Sylvanus
SYNCFUSIONS
Sylvanus
10,611
3,277
187
6,537
12,295
8,170
0
8,112
4,183
50,737
11,090
L
Poseidon
9,189
1,533
0
1,659
9,343
3,159
0
6,829
2,514
67,358
0
W
8,554
4,453
0
3,589
9,156
2,475
2,021
1,733
7,423
0
67,225
W
Bakasura
mainofcanoe
Bakasura
7,876
5,622
0
2,735
12,297
4,192
0
5,890
6,407
0
48,530
W
Morgan Le Fay
qwerfdrf
Morgan Le Fay
5,218
1,041
0
697
7,514
7,219
0
3,132
4,382
26,775
0
L
Hun Batz
sinned_bcn
Hun Batz
5,828
1,053
0
3,748
13,088
4,431
0
4,021
8,634
0
45,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
43,311
465
Minions Killed
498
0
Camps Cleared
0
1,571,136
Distance Traveled
1,574,595
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,361
551
135
8
0
332,085
5
L
Kuzenbo
6,814
401
30
2
0
316,509
6
L
Medusa
7,893
464
85
5
0
304,085
1
L
Hades
8,495
500
135
8
0
289,477
5
W
Sylvanus
8,831
519
105
6
0
267,845
1
L
Poseidon
8,538
502
125
7
0
308,873
3
W
Skadi
8,787
517
111
7
0
266,557
3
W
Bakasura
8,884
523
101
6
0
390,614
3
W
Morgan Le Fay
7,448
438
46
3
0
317,494
4
L
Hun Batz
7,937
467
90
5
0
352,192
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role