Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Denisoy
Arachne
Level 29
God Stats
19W - 14L
1,631 SR
Queue Stats
23W - 18L
1,599 Elo+
Solo
Artemis
Artemis
JoeEgho
Artemis
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 60L
1,612 Elo+
Solo
Agni
Agni
WaifusWorld
Agni
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,535 Elo+
Solo
Ymir
Ymir
monkeLul
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,650 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,579 Elo+

VS

Team Averages
Level 13
1,519 SR
1,575 Elo+
Izanami
Izanami
AlxK2i
Izanami
Level 5
God Stats
1W - 1L
1,677 SR
Queue Stats
4W - 12L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
NuuskaPeikko
Gilgamesh
Level 29
God Stats
16W - 17L
1,419 SR
Queue Stats
138W - 145L
1,562 Elo+
Solo
Horus
Horus
jajjajaajajaja
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,422 Elo+
Solo
Ymir
Ymir
rich38200
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,696 Elo+
Party 1
Neith
Neith
xGrefinx
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
6 / 1 / 4
6,172
882
4,418
2,423
879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Denisoy
Arachne
8
4 / 1 / 7
5,455
779
3,730
3,746
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
JoeEgho
Artemis
8
5 / 0 / 2
4,980
711
3,520
2,876
612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 1
4,989
713
1,937
3,160
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
8
3 / 0 / 8
5,267
752
2,595
3,639
1,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlxK2i
Izanami
4
0 / 6 / 1
3,586
512
1,690
6,282
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
NuuskaPeikko
Gilgamesh
1
0 / 0 / 0
2,925
418
0
0
0
Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 5 / 1
3,998
571
798
6,036
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
5
1 / 5 / 0
4,043
578
1,323
5,879
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
xGrefinx
Neith
6
1 / 4 / 0
3,941
563
2,771
4,031
960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
20
Kills
2
2
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
4
8
L
Izanami
AlxK2i
Izanami
0
6
1
0.08
W
Arachne
Denisoy
Arachne
4
1
7
7.5
W
Artemis
JoeEgho
Artemis
5
0
2
6
L
Gilgamesh
NuuskaPeikko
Gilgamesh
0
0
0
0
W
2
0
1
2.5
L
0
5
1
0.1
W
Ymir
3
0
8
7
L
Ymir
1
5
0
0.2
L
Neith
xGrefinx
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
6,582
15,844
Taken
22,228
4,562
Mitigated
8,407
4,884
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,418
660
0
1,350
2,423
879
706
472
1,951
31,360
0
L
Izanami
AlxK2i
Izanami
1,690
1,163
0
690
6,282
979
0
3,222
3,018
0
10,599
W
Arachne
Denisoy
Arachne
3,730
2,267
0
793
3,746
948
0
158
3,588
0
22,007
W
Artemis
JoeEgho
Artemis
3,520
2,458
0
941
2,876
612
1,076
50
2,826
0
20,296
L
Gilgamesh
NuuskaPeikko
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
1,937
330
0
750
3,160
846
825
506
2,654
21,079
0
L
798
620
135
597
6,036
3,473
34
1,844
4,192
0
5,682
W
Ymir
2,595
1,222
0
1,050
3,639
1,277
0
187
3,452
12,595
0
L
Ymir
1,323
485
0
0
5,879
2,995
0
2,968
2,742
8,551
0
L
Neith
xGrefinx
Neith
2,771
1,926
0
347
4,031
960
0
705
3,326
0
12,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
18,493
210
Minions Killed
83
0
Camps Cleared
0
695,388
Distance Traveled
533,469
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,172
882
70
10
0
108,304
0
L
Izanami
3,586
512
25
4
0
131,272
0
W
Arachne
5,455
779
40
6
0
165,640
1
W
Artemis
4,980
711
35
5
0
142,130
1
L
Gilgamesh
2,925
418
0
0
0
12,403
0
W
Agni
4,989
713
46
7
0
129,752
0
L
Horus
3,998
571
15
2
0
141,390
1
W
Ymir
5,267
752
19
3
0
149,562
2
L
Ymir
4,043
578
13
2
0
134,176
0
L
Neith
3,941
563
30
4
0
114,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role