Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
LokiOnIyFans
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 18L
1,526 Elo+
Party 2
Serqet
Serqet
Nealebg
Serqet
Level 29
God Stats
5W - 5L
1,615 SR
Queue Stats
58W - 56L
1,555 Elo+
Solo
Jormungandr
Jormungandr
RedKiuq
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,571 Elo+
Solo
Bellona
Bellona
RustInPeace90
Bellona
Level 28
God Stats
20W - 16L
1,738 SR
Queue Stats
96W - 89L
1,540 Elo+
Solo
Team Averages
Level 41
1,571 SR
1,538 Elo+

VS

Team Averages
Level 26
1,668 SR
1,579 Elo+
Bellona
Bellona
AhWow
Bellona
Level 21
God Stats
3W - 0L
1,845 SR
Queue Stats
32W - 18L
1,639 Elo+
Party 1
Nike
Nike
Bennet2402
Nike
Level 27
God Stats
4W - 0L
1,774 SR
Queue Stats
101W - 123L
1,373 Elo+
Solo
Ymir
Ymir
DiabloKurtWagner
Ymir
Level 18
God Stats
9W - 9L
1,637 SR
Queue Stats
21W - 21L
1,632 Elo+
Party 3
Ra
Ra
FeoPrro
Ra
Level 28
God Stats
2W - 1L
1,535 SR
Queue Stats
34W - 20L
1,627 Elo+
Party 1
Mercury
Mercury
Jeeqaa
Mercury
Level 34
God Stats
2W - 0L
1,545 SR
Queue Stats
51W - 44L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 1 / 0
4,940
494
3,075
2,993
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
LokiOnIyFans
Kuzenbo
8
2 / 3 / 1
5,115
512
2,614
6,333
3,168
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Nealebg
Serqet
8
1 / 2 / 0
5,091
509
2,249
5,505
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
RedKiuq
Jormungandr
7
0 / 3 / 1
4,308
431
2,066
7,524
3,702
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
10
0 / 2 / 0
5,586
559
3,958
6,621
4,371
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AhWow
Bellona
10
2 / 0 / 0
5,412
541
4,848
6,536
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 2
5,210
521
2,274
6,067
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 2
5,214
521
2,204
6,833
2,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,626
563
4,119
5,703
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Jeeqaa
Mercury
9
5 / 0 / 1
5,782
578
3,728
4,853
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Bellona
AhWow
Bellona
2
0
0
2
W
1
1
2
2
W
1
2
2
1
W
2
0
2
3
W
Mercury
Jeeqaa
Mercury
5
0
1
5.5
L
Kuzenbo
LokiOnIyFans
Kuzenbo
2
3
1
0.83
L
Serqet
Nealebg
Serqet
1
2
0
0.5
L
Jormungandr
RedKiuq
Jormungandr
0
3
1
0.17
L
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
17,173
28,976
Taken
29,992
13,807
Mitigated
11,849
7,009
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,075
129
0
432
2,993
888
0
391
2,498
28,620
0
W
Bellona
AhWow
Bellona
4,848
1,490
0
2,847
6,536
4,104
0
0
6,536
0
23,561
W
2,274
375
285
2,294
6,067
2,235
380
1,879
4,188
0
24,943
W
2,204
1,088
0
640
6,833
2,465
0
2,612
4,221
10,574
0
W
4,119
229
144
2,078
5,703
1,640
0
2,593
2,936
26,482
0
W
Mercury
Jeeqaa
Mercury
3,728
1,495
0
2,958
4,853
1,405
0
671
4,182
0
24,404
L
Kuzenbo
LokiOnIyFans
Kuzenbo
2,614
719
0
1,864
6,333
3,168
0
983
5,318
15,640
0
L
Serqet
Nealebg
Serqet
2,249
598
0
2,154
5,505
1,678
0
1,754
3,649
0
19,543
L
Jormungandr
RedKiuq
Jormungandr
2,066
672
84
363
7,524
3,702
49
2,807
4,567
14,824
0
L
Bellona
3,958
1,871
0
2,112
6,621
4,371
0
0
6,621
0
32,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,040
Gold Earned
27,244
238
Minions Killed
234
0
Camps Cleared
0
868,610
Distance Traveled
985,303
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,940
494
61
6
0
156,750
5
W
Bellona
5,412
541
54
5
0
201,913
4
W
Nike
5,210
521
47
5
0
161,073
4
W
Ymir
5,214
521
20
2
0
183,834
2
W
Ra
5,626
563
66
7
0
202,438
0
W
Mercury
5,782
578
47
5
0
236,045
4
L
Kuzenbo
5,115
512
30
3
0
163,062
0
L
Serqet
5,091
509
47
5
0
203,975
1
L
Jormungandr
4,308
431
19
2
0
168,627
0
L
Bellona
5,586
559
81
8
0
176,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role