Player Matchup

Bakasura
Bakasura
AllMight1998777
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,054 Elo+
Solo
Anhur
Anhur
Cyenix
Anhur
Level 6
God Stats
9W - 2L
1,686 SR
Queue Stats
9W - 2L
1,662 Elo+
Party 2
Hel
Hel
GothiccVixen
Hel
Level 28
God Stats
67W - 62L
1,548 SR
Queue Stats
427W - 462L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
atgamingzYT
Sun Wukong
Level 15
God Stats
14W - 7L
1,700 SR
Queue Stats
26W - 31L
1,497 Elo+
Solo
Izanami
Izanami
midgetbaby
Izanami
Level 16
God Stats
50W - 27L
1,824 SR
Queue Stats
89W - 73L
1,439 Elo+
Solo
Team Averages
Level 14
1,651 SR
1,415 Elo+

VS

Team Averages
Level 10
1,533 SR
1,322 Elo+
Gilgamesh
Gilgamesh
DeAleon
Gilgamesh
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 31L
1,243 Elo+
Party 1
Kukulkan
Kukulkan
Drako931
Kukulkan
Level 5
God Stats
3W - 4L
1,395 SR
Queue Stats
10W - 8L
1,476 Elo+
Solo
Izanami
Izanami
Sattela
Izanami
Level 9
God Stats
1W - 1L
1,744 SR
Queue Stats
58W - 31L
1,293 Elo+
Party 1
Geb
Geb
VeryVVelle
Geb
Level 6
God Stats
18W - 6L
1,500 SR
Queue Stats
32W - 29L
1,115 Elo+
Party 1
Neith
Neith
haachuu
Neith
Level 22
God Stats
61W - 45L
1,528 SR
Queue Stats
234W - 233L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
0 / 12 / 10
10,835
903
4,298
19,647
9,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Cyenix
Anhur
20
34 / 1 / 7
18,887
1,574
77,749
28,871
17,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
0 / 1 / 28
13,457
1,121
4,866
14,789
15,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
atgamingzYT
Sun Wukong
20
1 / 3 / 21
12,604
1,050
11,986
16,775
17,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
midgetbaby
Izanami
20
6 / 1 / 19
13,395
1,116
22,013
12,834
7,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeAleon
Gilgamesh
18
4 / 11 / 12
11,811
984
17,950
38,125
21,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Drako931
Kukulkan
18
1 / 11 / 13
11,243
937
16,586
18,482
6,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sattela
Izanami
18
6 / 10 / 10
11,120
927
21,143
21,449
7,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 7 / 14
11,037
920
11,743
25,697
33,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
haachuu
Neith
19
6 / 2 / 12
13,204
1,100
20,658
22,320
8,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
79
41
Kills
18
18
Deaths
41
85
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bakasura
0
12
10
0.42
W
Anhur
Cyenix
Anhur
34
1
7
37.5
L
Gilgamesh
DeAleon
Gilgamesh
4
11
12
0.91
L
Kukulkan
Drako931
Kukulkan
1
11
13
0.68
W
0
1
28
14
L
Izanami
Sattela
Izanami
6
10
10
1.1
L
1
7
14
1.14
W
Sun Wukong
atgamingzYT
Sun Wukong
1
3
21
3.83
L
Neith
haachuu
Neith
6
2
12
6
W
Izanami
midgetbaby
Izanami
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,912
Damage
88,080
92,916
Taken
126,073
67,406
Mitigated
77,521
35,928
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,298
1,902
0
714
19,647
9,593
0
4,051
15,528
0
7,156
W
Anhur
Cyenix
Anhur
77,749
66,915
0
14,411
28,871
17,074
0
7,987
20,650
0
105,811
L
Gilgamesh
DeAleon
Gilgamesh
17,950
3,422
0
433
38,125
21,388
0
1,482
36,503
184
32,971
L
Kukulkan
Drako931
Kukulkan
16,586
2,483
0
495
18,482
6,710
0
1,001
17,456
33,277
0
W
4,866
355
9,297
7,873
14,789
15,499
0
6,444
8,067
17,192
0
L
Izanami
Sattela
Izanami
21,143
12,095
0
974
21,449
7,409
0
516
20,786
0
43,682
L
11,743
767
0
217
25,697
33,583
0
974
24,576
17,271
0
W
Sun Wukong
atgamingzYT
Sun Wukong
11,986
2,354
0
1,475
16,775
17,957
0
4,357
12,223
0
32,830
L
Neith
haachuu
Neith
20,658
11,107
0
4,054
22,320
8,431
0
893
21,325
0
63,306
W
Izanami
midgetbaby
Izanami
22,013
11,077
0
2,158
12,834
7,283
0
4,753
7,935
0
61,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,178
Gold Earned
58,415
246
Minions Killed
234
10
Camps Cleared
4
1,078,535
Distance Traveled
1,087,625
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,835
903
15
1
3
171,125
0
W
Anhur
18,887
1,574
61
5
5
227,310
0
L
Gilgamesh
11,811
984
32
3
1
235,567
1
L
Kukulkan
11,243
937
42
4
1
180,411
1
W
Hel
13,457
1,121
22
2
0
243,065
0
L
Izanami
11,120
927
58
5
2
200,349
0
L
Geb
11,037
920
3
0
0
248,295
1
W
Sun Wukong
12,604
1,050
47
4
2
231,177
2
L
Neith
13,204
1,100
99
8
0
223,003
1
W
Izanami
13,395
1,116
101
8
0
205,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role