Player Matchup

Anubis
Anubis
Euroqpe
Anubis
Level 20
God Stats
34W - 18L
1,584 SR
Queue Stats
36W - 18L
1,580 Elo+
Party 3
Xbalanque
Xbalanque
RastaBabylon1993
Xbalanque
Level 7
God Stats
1W - 1L
1,177 SR
Queue Stats
8W - 15L
1,222 Elo+
Solo
Olorun
Olorun
Robko95
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,522 Elo+
Party 3
Chaac
Chaac
Sfeza
Chaac
Level 18
God Stats
2W - 1L
1,302 SR
Queue Stats
59W - 51L
1,400 Elo+
Solo
Cthulhu
Cthulhu
ZenithINTJ
Cthulhu
Level 11
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,413 SR
1,445 Elo+

VS

Team Averages
Level 14
1,408 SR
1,384 Elo+
Sol
Sol
HopeX30
Sol
Level 12
God Stats
2W - 5L
1,368 SR
Queue Stats
13W - 12L
1,366 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LeeCooper2000
Ah Muzen Cab
Level 19
God Stats
4W - 7L
1,526 SR
Queue Stats
99W - 86L
1,363 Elo+
Party 2
Jormungandr
Jormungandr
Talimgoron
Jormungandr
Level 12
God Stats
12W - 10L
1,377 SR
Queue Stats
14W - 11L
1,391 Elo+
Party 1
Khepri
Khepri
Vipero 06
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,417 Elo+
Solo
Odin
Odin
XxEpIcFuNtImeXx
Odin
Level 12
God Stats
1W - 4L
1,270 SR
Queue Stats
29W - 26L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Euroqpe
Anubis
20
15 / 5 / 25
15,826
1,319
42,111
30,506
13,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
20
9 / 6 / 17
13,097
1,091
18,759
16,383
5,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Robko95
Olorun
20
6 / 4 / 24
13,045
1,087
20,061
18,285
7,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Sfeza
Chaac
20
11 / 5 / 27
14,438
1,203
27,443
26,864
28,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
ZenithINTJ
Cthulhu
20
6 / 1 / 26
13,606
1,134
13,968
21,750
17,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
5 / 12 / 7
12,250
1,021
27,129
24,498
7,279
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
LeeCooper2000
Ah Muzen Cab
19
9 / 10 / 8
13,889
1,157
41,046
24,581
9,470
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Talimgoron
Jormungandr
19
2 / 9 / 12
12,923
1,077
13,866
26,327
30,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Vipero 06
Khepri
19
0 / 6 / 15
11,425
952
7,056
25,905
33,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 10 / 10
12,587
1,049
18,216
25,443
11,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
73
47
Kills
21
21
Deaths
47
119
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anubis
Euroqpe
Anubis
15
5
25
5.5
L
Sol
5
12
7
0.71
L
Ah Muzen Cab
LeeCooper2000
Ah Muzen Cab
9
10
8
1.3
W
Xbalanque
9
6
17
2.92
W
Olorun
Robko95
Olorun
6
4
24
4.5
W
Chaac
Sfeza
Chaac
11
5
27
4.9
L
Jormungandr
Talimgoron
Jormungandr
2
9
12
0.89
L
Khepri
Vipero 06
Khepri
0
6
15
1.25
L
5
10
10
1
W
Cthulhu
ZenithINTJ
Cthulhu
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,342
Damage
107,313
113,788
Taken
126,754
72,809
Mitigated
92,367
47,537
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Euroqpe
Anubis
42,111
5,732
1,349
17,158
30,506
13,084
0
13,061
17,445
70,054
0
L
Sol
27,129
8,543
0
933
24,498
7,279
0
12,991
10,924
52,267
0
L
Ah Muzen Cab
LeeCooper2000
Ah Muzen Cab
41,046
20,782
0
912
24,581
9,470
0
12,177
12,079
0
67,485
W
Xbalanque
18,759
12,880
0
3,431
16,383
5,804
0
6,162
10,221
0
25,893
W
Olorun
Robko95
Olorun
20,061
8,905
3,076
8,235
18,285
7,415
0
7,972
10,313
36,047
0
W
Chaac
Sfeza
Chaac
27,443
9,879
0
7,400
26,864
28,548
0
12,350
14,514
0
39,550
L
Jormungandr
Talimgoron
Jormungandr
13,866
3,319
586
3,754
26,327
30,433
0
17,009
8,850
41,979
0
L
Khepri
Vipero 06
Khepri
7,056
571
0
0
25,905
33,265
0
16,393
9,165
13,758
0
L
18,216
11,779
0
0
25,443
11,920
0
17,570
7,738
537
24,832
W
Cthulhu
ZenithINTJ
Cthulhu
13,968
1,652
929
5,959
21,750
17,958
0
8,974
12,776
31,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,012
Gold Earned
63,074
225
Minions Killed
192
2
Camps Cleared
5
1,003,759
Distance Traveled
1,038,772
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,826
1,319
83
7
1
178,164
0
L
Sol
12,250
1,021
53
4
1
208,879
0
L
Ah Muzen Cab
13,889
1,157
55
5
1
183,845
0
W
Xbalanque
13,097
1,091
14
1
0
177,756
0
W
Olorun
13,045
1,087
53
4
1
187,857
0
W
Chaac
14,438
1,203
41
3
0
217,946
0
L
Jormungandr
12,923
1,077
52
4
0
194,786
0
L
Khepri
11,425
952
10
1
1
239,402
0
L
Odin
12,587
1,049
22
2
2
211,860
2
W
Cthulhu
13,606
1,134
34
3
0
242,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role