Player Matchup

Raijin
Raijin
CJinSng
Raijin
Level 26
God Stats
6W - 5L
1,695 SR
Queue Stats
48W - 37L
1,507 Elo+
Solo
Neith
Neith
Coolgu275
Neith
Level 87
God Stats
46W - 29L
1,569 SR
Queue Stats
238W - 252L
1,400 Elo+
Solo
Cthulhu
Cthulhu
j3wish muffin
Cthulhu
Level 89
God Stats
32W - 19L
1,572 SR
Queue Stats
142W - 144L
1,439 Elo+
Solo
Team Averages
Level 67
1,612 SR
1,449 Elo+

VS

Team Averages
Level 67
1,305 SR
1,384 Elo+
Hel
Hel
Darkjxbomber
Hel
Level 64
God Stats
2W - 8L
1,280 SR
Queue Stats
264W - 290L
1,393 Elo+
Solo
Guan Yu
Guan Yu
Lynitza
Guan Yu
Level 11
God Stats
0W - 2L
1,245 SR
Queue Stats
4W - 6L
1,421 Elo+
Solo
Medusa
Medusa
XxSparklexX23
Medusa
Level 126
God Stats
12W - 9L
1,391 SR
Queue Stats
25W - 26L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CJinSng
Raijin
12
8 / 2 / 8
8,417
842
8,410
6,293
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Coolgu275
Neith
12
8 / 1 / 10
8,436
844
11,054
5,893
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
11
3 / 0 / 15
8,400
840
7,409
6,977
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,065
607
3,045
10,650
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Lynitza
Guan Yu
9
1 / 6 / 2
6,620
662
4,014
12,906
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 8 / 1
5,733
573
4,921
10,996
3,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
3
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
CJinSng
Raijin
8
2
8
6
W
Neith
Coolgu275
Neith
8
1
10
13
L
1
5
0
0.2
L
Guan Yu
Lynitza
Guan Yu
1
6
2
0.33
L
0
8
1
0.06
W
Cthulhu
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
11,980
19,163
Taken
34,552
12,352
Mitigated
15,311
4,506
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CJinSng
Raijin
8,410
504
96
777
6,293
2,549
763
1,209
4,999
26,928
0
W
Neith
Coolgu275
Neith
11,054
3,617
0
2,075
5,893
2,275
1,305
1,093
4,635
0
26,508
L
3,045
346
2,939
4,110
10,650
3,475
88
5,401
5,249
13,499
0
L
Guan Yu
Lynitza
Guan Yu
4,014
533
1,150
2,123
12,906
8,502
0
5,295
7,611
0
11,053
L
4,921
1,099
408
1,392
10,996
3,334
0
5,123
5,873
0
21,929
W
Cthulhu
7,409
762
526
1,032
6,977
7,528
291
743
5,908
22,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
18,418
106
Minions Killed
77
0
Camps Cleared
0
548,507
Distance Traveled
474,930
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,417
842
43
4
0
164,356
0
W
Neith
8,436
844
37
4
0
179,915
3
L
Hel
6,065
607
33
3
0
161,562
0
L
Guan Yu
6,620
662
17
2
0
159,686
2
L
Medusa
5,733
573
27
3
0
153,682
3
W
Cthulhu
8,400
840
26
3
0
204,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role