Player Matchup

Chang'e
Chang'e
Asgar67
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,545 Elo+
Solo
Izanami
Izanami
Fallen Anomoly
Izanami
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
372W - 337L
1,517 Elo+
Party 2
Xing Tian
Xing Tian
Joebug46809
Xing Tian
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 92L
1,527 Elo+
Party 2
Medusa
Medusa
Throwing a Fitt
Medusa
Level 128
God Stats
1W - 3L
1,418 SR
Queue Stats
178W - 172L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
TwizzlesMcNasty
Danzaburou
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 117L
1,451 Elo+
Party 2
Team Averages
Level 136
1,484 SR
1,509 Elo+

VS

Team Averages
Level 109
1,477 SR
1,521 Elo+
He Bo
He Bo
ABRACADINGUS
He Bo
Level 114
God Stats
2W - 1L
1,436 SR
Queue Stats
49W - 55L
1,506 Elo+
Party 1
Chaac
Chaac
DaFrost0
Chaac
Level 94
God Stats
5W - 2L
1,533 SR
Queue Stats
121W - 118L
1,500 Elo+
Solo
Thoth
Thoth
DirtMcGirt2424
Thoth
Level 129
God Stats
1W - 1L
1,337 SR
Queue Stats
119W - 128L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
KevClampGod14
Guan Yu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 90L
1,511 Elo+
Solo
Sol
Sol
PriorMagician96
Sol
Level 160
God Stats
12W - 12L
1,579 SR
Queue Stats
1,496W - 1,501L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asgar67
Chang'e
17
7 / 4 / 11
10,688
763
14,492
15,513
8,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 6 / 11
10,680
763
18,096
14,143
6,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Joebug46809
Xing Tian
17
1 / 3 / 19
11,038
788
9,980
19,762
24,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 12
9,533
681
13,492
15,277
5,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
TwizzlesMcNasty
Danzaburou
19
5 / 3 / 11
10,735
767
13,611
13,212
6,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
10,879
777
11,881
12,026
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
DaFrost0
Chaac
18
5 / 6 / 10
11,441
817
11,694
24,531
30,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 8 / 7
10,979
784
15,336
14,475
6,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
18
3 / 1 / 12
11,598
828
7,290
27,089
24,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 2 / 9
12,060
861
25,048
15,332
7,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
70
21
Kills
22
22
Deaths
22
64
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
L
Chang'e
Asgar67
Chang'e
7
4
11
3.13
W
Chaac
DaFrost0
Chaac
5
6
10
1.67
W
4
8
7
0.94
L
6
6
11
1.92
L
Xing Tian
Joebug46809
Xing Tian
1
3
19
3.5
W
Guan Yu
3
1
12
9
W
6
2
9
5.25
L
2
6
12
1.33
L
Danzaburou
TwizzlesMcNasty
Danzaburou
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,671
Damage
71,249
77,907
Taken
93,453
50,955
Mitigated
73,176
32,235
Healing
40,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,881
612
1,145
2,509
12,026
5,132
0
2,918
9,108
21,660
0
L
Chang'e
Asgar67
Chang'e
14,492
2,508
8,875
6,473
15,513
8,595
114
8,666
6,847
27,618
0
W
Chaac
DaFrost0
Chaac
11,694
1,481
1,265
4,939
24,531
30,325
33
6,595
17,936
0
30,902
W
15,336
325
917
1,708
14,475
6,131
900
4,327
10,148
29,391
0
L
18,096
8,231
1,735
961
14,143
6,487
1,463
10,764
3,379
0
32,615
L
Xing Tian
Joebug46809
Xing Tian
9,980
845
2,084
1,421
19,762
24,020
0
12,947
6,815
15,459
0
W
Guan Yu
7,290
348
7,939
15,681
27,089
24,146
86
6,851
20,238
66
12,433
W
25,048
5,017
1,129
3,391
15,332
7,442
4,171
3,781
11,551
56,478
0
L
13,492
4,400
2,358
2,394
15,277
5,568
0
11,139
4,138
0
33,269
L
Danzaburou
TwizzlesMcNasty
Danzaburou
13,611
4,119
2,306
3,628
13,212
6,285
387
8,815
4,397
0
25,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
56,957
143
Minions Killed
166
0
Camps Cleared
0
1,235,741
Distance Traveled
1,334,457
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,879
777
23
2
0
259,455
0
L
Chang'e
10,688
763
31
2
0
260,353
2
W
Chaac
11,441
817
30
2
0
250,180
0
W
Thoth
10,979
784
27
2
0
252,407
1
L
Izanami
10,680
763
33
2
0
218,002
0
L
Xing Tian
11,038
788
6
0
0
280,252
0
W
Guan Yu
11,598
828
8
1
0
290,392
1
W
Sol
12,060
861
78
6
0
282,023
1
L
Medusa
9,533
681
34
2
0
235,169
3
L
Danzaburou
10,735
767
39
3
0
241,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role