Player Matchup

Scylla
Scylla
PlayWithPigs
Scylla
Level 11
God Stats
2W - 9L
1,483 SR
Queue Stats
5W - 11L
1,417 Elo+
Solo
Hercules
Hercules
RasberryBleach
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,426 Elo+
Party 1
Neith
Neith
hahgarua
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,426 Elo+
Party 1
Team Averages
Level 39
1,494 SR
1,423 Elo+

VS

Team Averages
Level 45
1,629 SR
1,525 Elo+
Artio
Artio
ABDULA2000
Artio
Level 108
God Stats
1W - 0L
1,745 SR
Queue Stats
60W - 40L
1,543 Elo+
Party 2
Bakasura
Bakasura
NorsemanInACafe
Bakasura
Level 10
God Stats
1W - 1L
1,469 SR
Queue Stats
3W - 2L
1,416 Elo+
Solo
Anubis
Anubis
Oeloum
Anubis
Level 16
God Stats
25W - 9L
1,673 SR
Queue Stats
28W - 14L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 5 / 2
8,635
617
7,597
10,113
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
13
4 / 3 / 0
9,281
663
8,765
14,937
8,051
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
hahgarua
Neith
11
0 / 6 / 3
8,048
575
8,900
9,985
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
7 / 1 / 7
10,884
777
9,953
18,041
18,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
13
4 / 4 / 6
9,611
687
6,324
11,968
5,816
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Oeloum
Anubis
14
3 / 1 / 10
9,832
702
12,471
9,347
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
14
14
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
7
1
7
10.5
W
Bakasura
4
4
6
1.75
W
Anubis
Oeloum
Anubis
3
1
10
8
L
Scylla
0
5
2
0.2
L
Hercules
4
3
0
1.33
L
Neith
hahgarua
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
28,748
35,035
Taken
39,356
13,351
Mitigated
28,926
4,721
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
9,953
928
2,328
5,959
18,041
18,796
522
2,639
15,402
22,719
0
W
Bakasura
6,324
4,178
0
1,138
11,968
5,816
331
1,179
10,789
0
17,334
W
Anubis
Oeloum
Anubis
12,471
148
0
3,011
9,347
4,314
1,585
3,779
5,568
46,995
0
L
Scylla
7,597
1,019
0
2,131
10,113
2,765
0
5,333
4,703
50,311
0
L
Hercules
8,765
1,363
0
1,894
14,937
8,051
0
9,181
5,331
0
20,832
L
Neith
hahgarua
Neith
8,900
4,720
0
696
9,985
2,535
0
7,910
1,935
0
29,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
30,327
149
Minions Killed
134
0
Camps Cleared
0
697,080
Distance Traveled
821,631
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,884
777
16
1
0
291,753
4
W
Bakasura
9,611
687
33
2
0
279,576
0
W
Anubis
9,832
702
85
6
0
250,302
6
L
Scylla
8,635
617
65
5
0
217,707
1
L
Hercules
9,281
663
29
2
0
276,720
0
L
Neith
8,048
575
55
4
0
202,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role