Player Matchup

Cerberus
Cerberus
MSAGAR4
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,117 Elo+
Solo
Osiris
Osiris
Oekan
Osiris
Level 25
God Stats
12W - 12L
1,603 SR
Queue Stats
78W - 88L
1,385 Elo+
Solo
Bakasura
Bakasura
iTz Bagwell
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Nemesis
Nemesis
kjm512
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,043 Elo+
Solo
Neith
Neith
zDredzzzz
Neith
Level 26
God Stats
5W - 9L
1,376 SR
Queue Stats
79W - 86L
1,373 Elo+
Solo
Team Averages
Level 12
1,496 SR
1,234 Elo+

VS

Team Averages
Level 15
1,451 SR
1,348 Elo+
Morgan Le Fay
Morgan Le Fay
CLTH OnBrick
Morgan Le Fay
Level 7
God Stats
4W - 4L
1,112 SR
Queue Stats
242W - 269L
1,347 Elo+
Solo
Discordia
Discordia
Godwears350s
Discordia
Level 26
God Stats
11W - 2L
1,847 SR
Queue Stats
83W - 81L
1,373 Elo+
Solo
Chaac
Chaac
JimFrigglnLahey
Chaac
Level 23
God Stats
13W - 19L
1,067 SR
Queue Stats
719W - 742L
1,390 Elo+
Solo
Tiamat
Tiamat
OldBenKenobi86
Tiamat
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
173W - 179L
1,315 Elo+
Solo
Fenrir
Fenrir
RichEnpunto
Fenrir
Level 4
God Stats
5W - 2L
1,728 SR
Queue Stats
19W - 21L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MSAGAR4
Cerberus
8
0 / 11 / 2
6,160
342
1,709
12,231
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Oekan
Osiris
14
6 / 6 / 3
8,673
482
11,665
14,452
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
iTz Bagwell
Bakasura
12
4 / 13 / 1
8,401
467
5,034
16,587
6,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
kjm512
Nemesis
11
2 / 13 / 5
7,668
426
6,480
13,188
5,553
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
zDredzzzz
Neith
16
7 / 2 / 0
9,718
540
10,204
9,433
3,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CLTH OnBrick
Morgan Le Fay
12
4 / 8 / 7
7,981
443
8,189
10,422
3,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Godwears350s
Discordia
18
23 / 2 / 3
12,269
682
14,628
6,847
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
6 / 4 / 1
9,914
551
10,271
15,039
11,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 3
9,916
551
5,392
10,846
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
15
6 / 3 / 8
9,975
554
8,336
11,991
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
19
Kills
44
45
Deaths
20
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CLTH OnBrick
Morgan Le Fay
4
8
7
0.94
W
Discordia
Godwears350s
Discordia
23
2
3
12.25
W
6
4
1
1.63
L
Cerberus
MSAGAR4
Cerberus
0
11
2
0.09
L
Osiris
Oekan
Osiris
6
6
3
1.25
W
5
3
3
2.17
W
Fenrir
6
3
8
3.33
L
Bakasura
iTz Bagwell
Bakasura
4
13
1
0.35
L
Nemesis
kjm512
Nemesis
2
13
5
0.35
L
Neith
zDredzzzz
Neith
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,092
Damage
46,816
65,891
Taken
55,145
33,667
Mitigated
28,650
8,624
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CLTH OnBrick
Morgan Le Fay
8,189
2,255
0
482
10,422
3,280
1,434
788
9,139
35,231
0
W
Discordia
Godwears350s
Discordia
14,628
2,936
0
397
6,847
2,289
1,530
759
5,885
76,662
0
W
10,271
4,685
0
6,524
15,039
11,419
1,466
0
15,039
4,323
46,734
L
Cerberus
MSAGAR4
Cerberus
1,709
380
0
393
12,231
9,234
0
9,202
2,574
8,722
0
L
Osiris
Oekan
Osiris
11,665
4,845
0
1,409
14,452
8,484
538
2,188
12,264
0
36,284
W
5,392
828
118
5,405
10,846
6,179
3,252
162
10,684
57,642
0
W
Fenrir
8,336
2,474
0
3,062
11,991
5,483
619
0
11,811
0
46,928
L
Bakasura
iTz Bagwell
Bakasura
5,034
3,124
0
1,305
16,587
6,830
114
8,103
8,034
0
33,940
L
Nemesis
kjm512
Nemesis
6,480
3,599
0
1,701
13,188
5,553
0
3,802
9,230
0
25,768
L
Neith
zDredzzzz
Neith
10,204
2,764
0
3,816
9,433
3,566
797
4,275
5,138
0
64,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
50,055
275
Minions Killed
498
0
Camps Cleared
0
1,361,360
Distance Traveled
1,596,840
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,981
443
55
3
0
313,577
0
W
Discordia
12,269
682
139
8
0
331,994
0
W
Chaac
9,914
551
105
6
0
318,158
1
L
Cerberus
6,160
342
11
1
0
227,162
0
L
Osiris
8,673
482
51
3
0
289,561
1
W
Tiamat
9,916
551
114
6
0
284,168
0
W
Fenrir
9,975
554
85
5
0
348,943
0
L
Bakasura
8,401
467
58
3
0
287,785
1
L
Nemesis
7,668
426
33
2
0
268,887
0
L
Neith
9,718
540
122
7
0
287,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role