Player Matchup

Serqet
Serqet
Cringe2020
Serqet
Level 29
God Stats
6W - 4L
2,006 SR
Queue Stats
147W - 126L
1,672 Elo+
Solo
Cthulhu
Cthulhu
Eonzilla6
Cthulhu
Level 6
God Stats
0W - 1L
1,150 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
MxgicStorm
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,426 Elo+
Party 2
King Arthur
King Arthur
Pappio
King Arthur
Level 22
God Stats
0W - 2L
1,082 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2
Apollo
Apollo
Skelet0r12
Apollo
Level 31
God Stats
0W - 1L
1,705 SR
Queue Stats
92W - 98L
1,575 Elo+
Solo
Team Averages
Level 25
1,489 SR
1,460 Elo+

VS

Team Averages
Level 19
1,456 SR
1,451 Elo+
Kuzenbo
Kuzenbo
Buddaisback
Kuzenbo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 58L
1,662 Elo+
Party 1
Mulan
Mulan
EffulgentBug
Mulan
Level 13
God Stats
3W - 2L
1,411 SR
Queue Stats
5W - 8L
1,175 Elo+
Solo
Sol
Sol
Mambozowski
Sol
Level 28
God Stats
2W - 6L
1,110 SR
Queue Stats
46W - 41L
1,342 Elo+
Solo
Thor
Thor
Olaya01
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chaac
Chaac
minecraftman13
Chaac
Level 24
God Stats
3W - 1L
1,760 SR
Queue Stats
54W - 41L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cringe2020
Serqet
11
5 / 4 / 2
7,446
465
8,098
12,514
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Eonzilla6
Cthulhu
10
1 / 5 / 2
7,376
461
4,064
12,492
8,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
11
2 / 7 / 2
7,009
438
10,889
11,434
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Pappio
King Arthur
9
0 / 9 / 3
5,797
362
2,190
10,644
6,283
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
Skelet0r12
Apollo
11
5 / 5 / 1
7,621
476
9,489
11,345
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Buddaisback
Kuzenbo
14
7 / 3 / 8
9,148
572
9,351
15,166
10,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 8
7,614
476
5,107
9,629
7,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 2 / 5
8,963
560
13,908
13,169
5,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
Olaya01
Thor
10
1 / 3 / 4
6,544
409
1,315
6,751
2,311
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
13 / 1 / 4
9,745
609
14,469
11,213
9,655
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
30
30
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Buddaisback
Kuzenbo
7
3
8
3.67
L
Serqet
Cringe2020
Serqet
5
4
2
1.5
W
2
4
8
1.5
L
Cthulhu
Eonzilla6
Cthulhu
1
5
2
0.4
W
7
2
5
4.75
L
Janus
2
7
2
0.43
W
Thor
Olaya01
Thor
1
3
4
1
L
King Arthur
Pappio
King Arthur
0
9
3
0.17
L
Apollo
Skelet0r12
Apollo
5
5
1
1.1
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,730
Damage
44,150
58,429
Taken
55,928
24,396
Mitigated
35,286
7,606
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Buddaisback
Kuzenbo
9,351
3,763
224
3,303
15,166
10,049
30
2,317
12,777
25,379
0
L
Serqet
Cringe2020
Serqet
8,098
1,928
0
3,919
12,514
3,891
0
4,142
8,372
0
34,134
W
5,107
1,184
0
602
9,629
7,849
399
3,116
5,768
140
29,704
L
Cthulhu
Eonzilla6
Cthulhu
4,064
546
88
400
12,492
8,332
140
5,338
7,154
21,863
0
W
13,908
3,667
0
6,046
13,169
5,422
3,579
4,126
8,621
63,568
0
L
Janus
10,889
423
0
250
11,434
2,761
518
5,153
6,281
37,402
0
W
Thor
Olaya01
Thor
1,315
297
0
0
6,751
2,311
0
1,337
5,260
0
16,364
L
King Arthur
Pappio
King Arthur
2,190
756
0
0
10,644
6,283
0
3,416
7,228
0
14,338
L
Apollo
Skelet0r12
Apollo
9,489
5,174
0
2,949
11,345
3,129
638
5,210
6,135
0
36,922
W
14,469
3,214
0
4,258
11,213
9,655
727
3,151
7,495
0
50,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
42,014
243
Minions Killed
297
0
Camps Cleared
0
1,411,199
Distance Traveled
1,401,121
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,148
572
27
2
0
288,896
0
L
Serqet
7,446
465
65
4
0
299,652
2
W
Mulan
7,614
476
54
3
0
297,091
0
L
Cthulhu
7,376
461
40
3
0
285,821
2
W
Sol
8,963
560
98
6
0
278,759
0
L
Janus
7,009
438
59
4
0
273,315
1
W
Thor
6,544
409
31
2
0
223,329
1
L
King Arthur
5,797
362
19
1
0
288,094
0
L
Apollo
7,621
476
60
4
0
264,317
1
W
Chaac
9,745
609
87
5
0
313,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role