Player Matchup

Vamana
Vamana
Fenrir213
Vamana
Level 60
God Stats
0W - 1L
1,656 SR
Queue Stats
46W - 33L
1,603 Elo+
Party 2
Thor
Thor
MisterHaz
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Achilles
Achilles
Noobisborn
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Cthulhu
Cthulhu
inceproFX
Cthulhu
Level 28
God Stats
0W - 1L
1,685 SR
Queue Stats
14W - 8L
1,691 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
incepto
Ah Muzen Cab
Level 28
God Stats
1W - 3L
1,547 SR
Queue Stats
20W - 13L
1,585 Elo+
Party 2
Team Averages
Level 27
1,578 SR
1,654 Elo+

VS

Team Averages
Level 28
1,453 SR
1,519 Elo+
Sol
Sol
CarnageTV
Sol
Level 22
God Stats
15W - 17L
1,434 SR
Queue Stats
28W - 28L
1,461 Elo+
Party 1
Anubis
Anubis
Datron123
Anubis
Level 24
God Stats
4W - 1L
1,528 SR
Queue Stats
4W - 1L
1,588 Elo+
Solo
Bakasura
Bakasura
GOTHGIRLSONLY
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,531 Elo+
Solo
Jormungandr
Jormungandr
K0bart
Jormungandr
Level 27
God Stats
1W - 3L
1,314 SR
Queue Stats
117W - 118L
1,488 Elo+
Solo
Medusa
Medusa
djodjomi
Medusa
Level 39
God Stats
4W - 1L
1,487 SR
Queue Stats
79W - 71L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fenrir213
Vamana
8
0 / 2 / 0
5,196
472
3,857
9,321
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
9
2 / 6 / 4
6,011
546
3,578
8,789
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Noobisborn
Achilles
9
1 / 6 / 1
5,328
484
2,131
9,468
5,084
Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
inceproFX
Cthulhu
9
4 / 5 / 4
6,428
584
5,503
9,619
6,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
incepto
Ah Muzen Cab
8
2 / 6 / 4
5,213
474
4,805
7,776
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,492
590
5,341
3,408
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Datron123
Anubis
13
13 / 2 / 3
8,239
749
10,449
7,226
4,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
GOTHGIRLSONLY
Bakasura
13
6 / 0 / 4
7,633
694
7,524
7,807
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
K0bart
Jormungandr
9
2 / 2 / 9
5,672
516
4,598
8,201
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
djodjomi
Medusa
9
1 / 5 / 9
5,673
516
7,579
6,051
1,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
9
Kills
24
25
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Anubis
Datron123
Anubis
13
2
3
7.25
L
Vamana
Fenrir213
Vamana
0
2
0
0
W
Bakasura
GOTHGIRLSONLY
Bakasura
6
0
4
8
W
Jormungandr
K0bart
Jormungandr
2
2
9
3.25
L
Thor
2
6
4
0.67
L
Achilles
Noobisborn
Achilles
1
6
1
0.25
W
Medusa
djodjomi
Medusa
1
5
9
1.1
L
Cthulhu
inceproFX
Cthulhu
4
5
4
1.2
L
Ah Muzen Cab
incepto
Ah Muzen Cab
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
35,491
44,973
Taken
32,693
20,840
Mitigated
14,259
10,422
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,341
1,331
0
2,242
3,408
850
2,734
331
3,077
34,746
0
W
Anubis
Datron123
Anubis
10,449
974
162
3,623
7,226
4,182
368
683
6,543
47,178
0
L
Vamana
Fenrir213
Vamana
3,857
1,932
0
4,901
9,321
5,393
528
5,374
3,457
0
23,996
W
Bakasura
GOTHGIRLSONLY
Bakasura
7,524
4,696
0
4,118
7,807
3,625
148
43
7,764
0
47,184
W
Jormungandr
K0bart
Jormungandr
4,598
1,472
112
1,606
8,201
4,295
70
2,402
5,799
15,916
0
L
Thor
3,578
821
0
1,318
8,789
1,913
0
3,203
5,060
0
20,997
L
Achilles
Noobisborn
Achilles
2,131
396
0
341
9,468
5,084
352
4,977
4,116
0
14,345
W
Medusa
djodjomi
Medusa
7,579
3,285
0
98
6,051
1,307
2,244
2,044
4,007
0
27,106
L
Cthulhu
inceproFX
Cthulhu
5,503
795
154
2,460
9,619
6,733
0
3,679
5,561
16,673
0
L
Ah Muzen Cab
incepto
Ah Muzen Cab
4,805
1,923
0
1,248
7,776
1,717
0
2,520
5,131
0
22,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
33,709
166
Minions Killed
341
0
Camps Cleared
0
981,247
Distance Traveled
1,060,580
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,492
590
73
7
0
201,629
4
W
Anubis
8,239
749
81
7
0
180,874
0
L
Vamana
5,196
472
50
5
0
190,055
2
W
Bakasura
7,633
694
106
10
0
285,339
3
W
Jormungandr
5,672
516
39
4
0
198,249
1
L
Thor
6,011
546
34
3
0
198,623
0
L
Achilles
5,328
484
21
2
0
201,226
0
W
Medusa
5,673
516
42
4
0
194,489
1
L
Cthulhu
6,428
584
26
2
0
213,655
3
L
Ah Muzen Cab
5,213
474
35
3
0
177,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role