Player Matchup

Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Dr One Tap6779
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 130L
1,750 Elo+
Party 1
Awilix
Awilix
Dycrno
Awilix
Level 80
God Stats
8W - 4L
1,667 SR
Queue Stats
150W - 106L
1,626 Elo+
Party 1
Ra
Ra
Juxceifer
Ra
Level 27
God Stats
2W - 0L
1,788 SR
Queue Stats
70W - 35L
1,693 Elo+
Party 1
Apollo
Apollo
OPTSOPTSOPTS
Apollo
Level 125
God Stats
2W - 0L
1,724 SR
Queue Stats
126W - 86L
1,518 Elo+
Party 1
Team Averages
Level 76
1,636 SR
1,617 Elo+

VS

Team Averages
Level 50
1,577 SR
1,632 Elo+
Kuzenbo
Kuzenbo
AresTheAries
Kuzenbo
Level 35
God Stats
0W - 1L
1,468 SR
Queue Stats
65W - 63L
1,591 Elo+
Solo
Vulcan
Vulcan
Jayd210
Vulcan
Level 62
God Stats
4W - 4L
1,412 SR
Queue Stats
141W - 100L
1,564 Elo+
Solo
Anhur
Anhur
Skarrish
Anhur
Level 37
God Stats
7W - 6L
1,859 SR
Queue Stats
269W - 258L
1,575 Elo+
Solo
Serqet
Serqet
YerNewUnkle
Serqet
Level 68
God Stats
0W - 1L
1,647 SR
Queue Stats
181W - 180L
1,607 Elo+
Solo
Apollo
Apollo
xScobo
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 2 / 2
5,899
590
2,719
7,336
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
5,267
527
2,044
5,339
2,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Dycrno
Awilix
11
4 / 1 / 3
6,590
659
5,332
4,746
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 0
6,482
648
5,368
5,463
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
10
0 / 1 / 0
5,532
553
2,912
5,347
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AresTheAries
Kuzenbo
8
0 / 1 / 5
5,276
528
3,003
8,193
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Jayd210
Vulcan
10
3 / 1 / 2
6,103
610
4,405
3,950
1,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Skarrish
Anhur
6
0 / 5 / 1
4,608
461
1,549
6,103
1,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
8
2 / 2 / 2
5,214
521
1,858
6,879
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
xScobo
Apollo
10
4 / 0 / 1
6,287
629
2,954
4,139
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
9
9
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
2
1.5
L
Kuzenbo
AresTheAries
Kuzenbo
0
1
5
2.5
W
0
3
0
0
W
Awilix
Dycrno
Awilix
4
1
3
5.5
L
Vulcan
Jayd210
Vulcan
3
1
2
4
W
3
2
0
1.5
W
Apollo
0
1
0
0
L
Anhur
Skarrish
Anhur
0
5
1
0.1
L
Serqet
2
2
2
1.5
L
Apollo
xScobo
Apollo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
13,769
28,231
Taken
29,264
8,738
Mitigated
11,479
11,881
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,719
870
0
3,670
7,336
1,966
0
1,054
6,282
0
28,375
L
Kuzenbo
AresTheAries
Kuzenbo
3,003
1,523
220
3,592
8,193
5,753
0
3,572
4,471
11,021
0
W
2,044
161
837
697
5,339
2,464
0
2,341
2,998
17,571
0
W
Awilix
Dycrno
Awilix
5,332
1,794
0
2,398
4,746
1,282
428
217
4,349
0
32,301
L
Vulcan
Jayd210
Vulcan
4,405
1,171
0
1,533
3,950
1,617
0
1,569
2,281
36,339
0
W
5,368
555
187
2,272
5,463
1,788
0
3,106
2,195
41,520
0
W
Apollo
2,912
1,723
0
1,820
5,347
1,238
0
752
4,595
0
36,953
L
Anhur
Skarrish
Anhur
1,549
802
0
750
6,103
1,244
394
0
6,103
0
15,307
L
Serqet
1,858
117
0
2,442
6,879
1,875
0
973
5,816
0
19,395
L
Apollo
xScobo
Apollo
2,954
2,086
0
2,134
4,139
990
0
938
3,181
0
34,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
27,488
341
Minions Killed
250
0
Camps Cleared
0
964,947
Distance Traveled
920,472
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,899
590
66
7
0
201,481
2
L
Kuzenbo
5,276
528
6
1
0
189,744
0
W
Yemoja
5,267
527
32
3
0
170,254
0
W
Awilix
6,590
659
76
8
0
229,264
0
L
Vulcan
6,103
610
86
9
0
188,373
4
W
Ra
6,482
648
90
9
0
174,711
4
W
Apollo
5,532
553
77
8
0
189,237
2
L
Anhur
4,608
461
35
4
0
144,454
1
L
Serqet
5,214
521
46
5
0
224,536
1
L
Apollo
6,287
629
77
8
0
173,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role