Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KirbiV
Ah Puch
Level 85
God Stats
11W - 7L
1,530 SR
Queue Stats
64W - 63L
1,474 Elo+
Solo
Neith
Neith
Sinner33
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 63
1,510 SR
1,491 Elo+

VS

Team Averages
Level 102
1,620 SR
1,484 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LLIakalenoek
Neith
Level 46
God Stats
27W - 22L
1,667 SR
Queue Stats
97W - 116L
1,384 Elo+
Solo
Nox
Nox
leshiy309
Nox
Level 103
God Stats
1W - 3L
1,693 SR
Queue Stats
71W - 84L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 3
6,834
683
2,959
7,790
5,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
KirbiV
Ah Puch
12
2 / 0 / 0
7,263
726
7,866
3,282
779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sinner33
Neith
7
0 / 7 / 1
5,781
578
1,192
5,945
1,289
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 2 / 3
6,985
699
4,548
7,584
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
4 / 1 / 4
7,402
740
5,470
5,555
2,034
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 6
7,389
739
4,714
5,075
1,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
3
0.83
W
Hun Batz
 
Hun Batz
2
2
3
1.75
L
Ah Puch
KirbiV
Ah Puch
2
0
0
2
W
4
1
4
6
L
Neith
Sinner33
Neith
0
7
1
0.07
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,017
Damage
14,732
17,017
Taken
18,214
7,901
Mitigated
6,636
2,611
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,959
0
0
1,755
7,790
5,833
0
3,188
4,602
0
13,001
W
Hun Batz
 
Hun Batz
4,548
470
0
1,229
7,584
2,688
717
2,265
5,319
0
19,857
L
Ah Puch
KirbiV
Ah Puch
7,866
333
0
672
3,282
779
640
322
2,960
32,284
0
W
5,470
1,929
0
1,284
5,555
2,034
615
3,184
2,371
0
24,015
L
Neith
Sinner33
Neith
1,192
620
0
184
5,945
1,289
89
1,204
4,741
0
5,341
W
4,714
0
0
0
5,075
1,914
108
2,417
2,658
17,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,878
Gold Earned
21,776
107
Minions Killed
113
0
Camps Cleared
0
503,403
Distance Traveled
530,193
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,834
683
21
2
0
198,242
0
W
Hun Batz
6,985
699
26
3
0
180,265
4
L
Ah Puch
7,263
726
72
7
0
191,310
5
W
Neith
7,402
740
53
5
0
166,746
0
L
Neith
5,781
578
14
1
0
113,851
1
W
Nox
7,389
739
34
3
0
183,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role