Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Death5troker
Chronos
Level 159
God Stats
16W - 14L
1,643 SR
Queue Stats
425W - 408L
1,428 Elo+
Solo
Kali
Kali
MomsSpagootter
Kali
Level 125
God Stats
2W - 3L
1,221 SR
Queue Stats
194W - 169L
1,598 Elo+
Party 2
Heimdallr
Heimdallr
SwitchSmurf101
Heimdallr
Level 125
God Stats
5W - 7L
1,216 SR
Queue Stats
98W - 99L
1,472 Elo+
Party 2
Fenrir
Fenrir
t1bur0ncin_uJAJA
Fenrir
Level 117
God Stats
10W - 8L
1,492 SR
Queue Stats
524W - 551L
1,484 Elo+
Solo
Team Averages
Level 127
1,414 SR
1,496 Elo+

VS

Team Averages
Level 81
1,486 SR
1,399 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Parru_Fresi1108
Apollo
Level 101
God Stats
3W - 4L
1,482 SR
Queue Stats
327W - 336L
1,416 Elo+
Party 1
Merlin
Merlin
Phonequemelapone
Merlin
Level 63
God Stats
1W - 1L
1,679 SR
Queue Stats
69W - 77L
1,377 Elo+
Party 1
Horus
Horus
axel564_
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 110L
1,330 Elo+
Party 1
Bacchus
Bacchus
josebelndocarce3
Bacchus
Level 106
God Stats
1W - 2L
1,268 SR
Queue Stats
389W - 390L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
6 / 2 / 2
6,327
633
6,528
4,180
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Death5troker
Chronos
12
2 / 0 / 2
7,085
709
2,129
2,770
824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
2 / 3 / 7
6,239
624
5,273
7,663
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
SwitchSmurf101
Heimdallr
10
1 / 0 / 3
5,474
547
3,026
2,921
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 3
5,076
508
1,803
5,623
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 3 / 4
4,571
457
2,825
7,162
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 1 / 0
5,747
575
3,586
4,849
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 3
4,863
486
2,036
4,942
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
axel564_
Horus
5
0 / 3 / 0
3,943
394
725
3,717
2,014
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 3 / 2
6,368
637
3,434
6,312
3,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
8
8
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
2
2
3.5
L
Athena
 
Athena
0
3
4
0.67
W
Chronos
Death5troker
Chronos
2
0
2
3
W
2
3
7
1.83
L
4
1
0
4
L
0
3
3
0.5
W
Heimdallr
SwitchSmurf101
Heimdallr
1
0
3
2.5
L
Horus
axel564_
Horus
0
3
0
0
L
4
3
2
1.67
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,759
Damage
12,606
23,157
Taken
26,982
8,728
Mitigated
12,046
6,785
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,528
947
0
360
4,180
1,386
19
2,207
1,973
30,782
0
L
Athena
 
Athena
2,825
1,037
111
2,187
7,162
3,660
0
2,123
4,885
12,558
0
W
Chronos
Death5troker
Chronos
2,129
1,448
0
1,160
2,770
824
1,419
188
2,582
34,624
0
W
5,273
2,919
0
2,845
7,663
3,113
0
2,554
5,109
0
34,793
L
3,586
1,622
0
1,210
4,849
1,313
0
661
4,037
0
27,310
L
2,036
131
0
1,287
4,942
1,385
0
2,465
2,432
21,650
0
W
Heimdallr
SwitchSmurf101
Heimdallr
3,026
902
0
959
2,921
1,086
30
439
2,482
0
29,381
L
Horus
axel564_
Horus
725
331
0
216
3,717
2,014
0
1,849
1,868
0
6,609
L
3,434
546
0
960
6,312
3,674
0
1,559
4,716
26,164
0
W
1,803
163
0
1,461
5,623
2,319
0
2,907
2,716
0
6,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
25,492
262
Minions Killed
187
0
Camps Cleared
0
897,382
Distance Traveled
891,959
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,327
633
49
5
0
191,335
1
L
Athena
4,571
457
17
2
0
219,777
2
W
Chronos
7,085
709
74
7
0
146,355
1
W
Kali
6,239
624
65
7
0
184,541
3
L
Apollo
5,747
575
60
6
0
192,310
1
L
Merlin
4,863
486
36
4
0
202,647
0
W
Heimdallr
5,474
547
64
6
0
200,829
2
L
Horus
3,943
394
18
2
0
97,037
0
L
Bacchus
6,368
637
56
6
0
180,188
0
W
Fenrir
5,076
508
10
1
0
174,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role