Player Matchup

Sol
Sol
Dycrno
Sol
Level 80
God Stats
8W - 4L
1,703 SR
Queue Stats
150W - 106L
1,599 Elo+
Party 1
Amaterasu
Amaterasu
Juxceifer
Amaterasu
Level 27
God Stats
2W - 0L
1,739 SR
Queue Stats
70W - 35L
1,670 Elo+
Party 1
Hades
Hades
OPTSOPTSOPTS
Hades
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 86L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
Papaw0lf
Ao Kuang
Level 137
God Stats
9W - 4L
1,735 SR
Queue Stats
385W - 293L
1,656 Elo+
Party 1
Horus
Horus
michaelmedp
Horus
Level 125
God Stats
35W - 36L
1,590 SR
Queue Stats
568W - 528L
1,595 Elo+
Party 1
Team Averages
Level 99
1,653 SR
1,599 Elo+

VS

Team Averages
Level 70
1,672 SR
1,640 Elo+
Danzaburou
Danzaburou
BlorgBob
Danzaburou
Level 56
God Stats
6W - 12L
1,403 SR
Queue Stats
421W - 446L
1,536 Elo+
Party 3
Chronos
Chronos
DontKillMeSir
Chronos
Level 80
God Stats
1W - 1L
1,871 SR
Queue Stats
175W - 101L
1,738 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fattli
Ah Muzen Cab
Level 142
God Stats
8W - 6L
1,880 SR
Queue Stats
269W - 178L
1,705 Elo+
Party 2
Nike
Nike
beeftacodip
Nike
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 228L
1,433 Elo+
Party 3
Yemoja
Yemoja
xGodly69
Yemoja
Level 48
God Stats
1W - 1L
1,705 SR
Queue Stats
120W - 52L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dycrno
Sol
17
0 / 1 / 4
10,315
543
5,243
8,207
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Juxceifer
Amaterasu
16
2 / 4 / 5
10,553
555
12,240
19,059
12,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 0 / 2
11,374
599
15,648
13,795
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Papaw0lf
Ao Kuang
17
4 / 1 / 6
10,498
553
7,623
16,205
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 7
9,158
482
5,581
13,592
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlorgBob
Danzaburou
15
1 / 4 / 3
9,192
484
9,490
13,348
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
13
1 / 4 / 0
8,039
423
12,481
14,170
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Fattli
Ah Muzen Cab
17
2 / 3 / 0
9,947
524
9,865
12,450
3,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 1
8,381
441
7,439
9,602
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
xGodly69
Yemoja
12
0 / 3 / 1
8,198
431
5,234
9,158
3,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
6
6
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlorgBob
Danzaburou
1
4
3
0.63
L
Chronos
1
4
0
0.25
W
Sol
Dycrno
Sol
0
1
4
2
L
Ah Muzen Cab
Fattli
Ah Muzen Cab
2
3
0
0.67
W
Amaterasu
Juxceifer
Amaterasu
2
4
5
1.13
W
9
0
2
10
W
Ao Kuang
Papaw0lf
Ao Kuang
4
1
6
7
L
2
3
1
0.83
W
2
0
7
5.5
L
Yemoja
xGodly69
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
44,509
70,858
Taken
58,728
40,167
Mitigated
20,781
32,567
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlorgBob
Danzaburou
9,490
4,996
0
1,925
13,348
4,686
0
3,959
9,389
0
69,209
L
Chronos
12,481
2,254
0
619
14,170
3,597
0
8,283
5,653
57,421
0
W
Sol
Dycrno
Sol
5,243
1,442
0
3,768
8,207
3,255
847
914
7,293
87,940
0
L
Ah Muzen Cab
Fattli
Ah Muzen Cab
9,865
6,254
0
5,223
12,450
3,325
2,185
7,006
5,357
0
86,751
W
Amaterasu
Juxceifer
Amaterasu
12,240
5,693
0
6,409
19,059
12,003
386
3,404
15,042
0
62,390
W
15,648
1,336
1,109
7,037
13,795
6,407
532
5,380
8,329
88,759
0
W
Ao Kuang
Papaw0lf
Ao Kuang
7,623
1,503
0
9,918
16,205
6,155
820
2,705
13,188
70,936
0
L
7,439
913
0
2,099
9,602
5,323
202
2,351
6,943
1,826
30,691
W
5,581
1,329
1,164
3,162
13,592
12,347
0
6,100
7,492
0
12,961
L
Yemoja
xGodly69
Yemoja
5,234
1,137
1,277
834
9,158
3,850
0
6,989
1,905
11,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,898
Gold Earned
43,757
611
Minions Killed
451
0
Camps Cleared
0
1,873,425
Distance Traveled
1,755,731
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,192
484
104
5
0
354,866
3
L
Chronos
8,039
423
103
5
0
388,057
8
W
Sol
10,315
543
187
10
0
362,304
2
L
Ah Muzen Cab
9,947
524
168
9
0
382,830
3
W
Amaterasu
10,553
555
128
7
0
315,878
5
W
Hades
11,374
599
163
9
0
388,024
7
W
Ao Kuang
10,498
553
113
6
0
404,541
0
L
Nike
8,381
441
59
3
0
272,477
2
W
Horus
9,158
482
20
1
0
402,678
0
L
Yemoja
8,198
431
17
1
0
357,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role