Player Matchup

Khepri
Khepri
Kerl10111
Khepri
Level 28
God Stats
0W - 2L
1,535 SR
Queue Stats
34W - 50L
1,352 Elo+
Solo
Achilles
Achilles
KillABee699
Achilles
Level 160
God Stats
14W - 17L
1,495 SR
Queue Stats
1,655W - 1,695L
1,524 Elo+
Solo
Agni
Agni
MegalomaniacZack
Agni
Level 137
God Stats
1W - 4L
1,262 SR
Queue Stats
254W - 227L
1,556 Elo+
Party 1
Osiris
Osiris
Nynjo
Osiris
Level 66
God Stats
4W - 4L
1,545 SR
Queue Stats
360W - 322L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Velectera
Guan Yu
Level 107
God Stats
6W - 5L
1,619 SR
Queue Stats
231W - 210L
1,527 Elo+
Party 1
Team Averages
Level 100
1,491 SR
1,489 Elo+

VS

Team Averages
Level 119
1,514 SR
1,529 Elo+
Terra
Terra
CallMeSiLLa
Terra
Level 146
God Stats
2W - 0L
1,576 SR
Queue Stats
14W - 17L
1,619 Elo+
Solo
Cthulhu
Cthulhu
Crepz8368
Cthulhu
Level 71
God Stats
1W - 0L
1,425 SR
Queue Stats
21W - 24L
1,494 Elo+
Solo
Medusa
Medusa
adriyear
Medusa
Level 123
God Stats
6W - 2L
1,535 SR
Queue Stats
214W - 205L
1,531 Elo+
Solo
Skadi
Skadi
l Le Tardif l
Skadi
Level 146
God Stats
11W - 9L
1,532 SR
Queue Stats
867W - 871L
1,481 Elo+
Solo
Chiron
Chiron
ll Chum Chum ll
Chiron
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 180L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kerl10111
Khepri
17
1 / 4 / 14
11,452
674
10,257
22,946
38,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
KillABee699
Achilles
20
6 / 7 / 13
13,318
783
18,240
29,151
39,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 4 / 12
13,278
781
43,081
21,363
11,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Nynjo
Osiris
18
5 / 4 / 8
11,371
669
18,795
19,419
21,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
Velectera
Guan Yu
19
4 / 5 / 15
12,892
758
8,583
44,063
41,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 22
12,465
733
22,262
31,924
24,809
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Crepz8368
Cthulhu
18
2 / 7 / 15
11,461
674
22,497
27,533
31,962
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
adriyear
Medusa
19
5 / 7 / 10
12,318
725
19,416
16,989
7,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 6 / 12
12,552
738
25,053
17,062
7,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
11 / 6 / 11
13,334
784
28,282
20,131
10,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
94
28
Kills
24
24
Deaths
28
62
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
2
22
6.5
W
Cthulhu
Crepz8368
Cthulhu
2
7
15
1.36
L
Khepri
Kerl10111
Khepri
1
4
14
2
L
Achilles
KillABee699
Achilles
6
7
13
1.79
L
12
4
12
4.5
L
Osiris
Nynjo
Osiris
5
4
8
2.25
L
Guan Yu
Velectera
Guan Yu
4
5
15
2.3
W
Medusa
adriyear
Medusa
5
7
10
1.43
W
4
6
12
1.67
W
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,956
Damage
117,510
136,942
Taken
113,639
152,367
Mitigated
82,388
55,677
Healing
45,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,262
4,777
10,523
13,866
31,924
24,809
698
15,881
15,818
35,229
0
W
Cthulhu
Crepz8368
Cthulhu
22,497
1,517
3,039
2,579
27,533
31,962
326
12,914
14,619
41,324
0
L
Khepri
Kerl10111
Khepri
10,257
598
2,886
2,682
22,946
38,636
478
6,942
16,004
25,649
0
L
Achilles
KillABee699
Achilles
18,240
4,022
2,372
3,375
29,151
39,976
1,340
9,962
19,189
213
34,369
L
43,081
2,966
2,161
5,666
21,363
11,234
2,033
5,364
15,999
70,264
0
L
Osiris
Nynjo
Osiris
18,795
5,154
3,471
2,559
19,419
21,456
650
7,729
11,690
0
30,750
L
Guan Yu
Velectera
Guan Yu
8,583
2,992
10,941
19,564
44,063
41,065
766
14,762
29,301
0
21,626
W
Medusa
adriyear
Medusa
19,416
8,788
2,344
1,418
16,989
7,949
1,443
7,514
9,396
0
39,258
W
25,053
11,127
1,519
1,123
17,062
7,465
731
7,319
9,743
0
43,097
W
28,282
11,196
5,213
4,031
20,131
10,203
3,007
9,869
10,256
0
53,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,311
Gold Earned
62,130
152
Minions Killed
186
0
Camps Cleared
0
1,452,327
Distance Traveled
1,402,709
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,465
733
29
2
0
338,982
5
W
Cthulhu
11,461
674
33
2
0
276,910
0
L
Khepri
11,452
674
22
1
0
320,254
0
L
Achilles
13,318
783
31
2
0
267,557
2
L
Agni
13,278
781
68
4
0
284,669
1
L
Osiris
11,371
669
19
1
0
297,773
2
L
Guan Yu
12,892
758
12
1
0
282,074
0
W
Medusa
12,318
725
51
3
0
267,188
4
W
Skadi
12,552
738
30
2
0
259,960
0
W
Chiron
13,334
784
43
3
0
259,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role