Player Matchup

Ne Zha
Ne Zha
Anatheker
Ne Zha
Level 63
God Stats
28W - 23L
1,505 SR
Queue Stats
52W - 57L
1,378 Elo+
Party 1
Bacchus
Bacchus
I3lack_Husky45
Bacchus
Level 106
God Stats
8W - 10L
1,638 SR
Queue Stats
66W - 51L
1,503 Elo+
Party 1
Medusa
Medusa
NoG_iGrxvity
Medusa
Level 145
God Stats
3W - 6L
1,500 SR
Queue Stats
189W - 187L
1,549 Elo+
Party 1
Ymir
Ymir
Paul_MUC
Ymir
Level 160
God Stats
4W - 3L
1,646 SR
Queue Stats
206W - 188L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
Uino_Chip_ez
Sun Wukong
Level 9
God Stats
2W - 0L
1,777 SR
Queue Stats
3W - 2L
1,535 Elo+
Party 1
Team Averages
Level 97
1,613 SR
1,512 Elo+

VS

Team Averages
Level 60
1,570 SR
1,481 Elo+
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Hilander_TLH
Hades
Level 40
God Stats
17W - 15L
1,594 SR
Queue Stats
127W - 136L
1,511 Elo+
Party 3
Pele
Pele
Noegocentric
Pele
Level 28
God Stats
2W - 3L
1,754 SR
Queue Stats
94W - 64L
1,567 Elo+
Party 2
Izanami
Izanami
lalahh83
Izanami
Level 44
God Stats
10W - 11L
1,569 SR
Queue Stats
105W - 120L
1,460 Elo+
Party 3
Nemesis
Nemesis
will-la_6t
Nemesis
Level 44
God Stats
13W - 13L
1,433 SR
Queue Stats
184W - 184L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anatheker
Ne Zha
16
3 / 6 / 0
9,874
549
7,720
15,392
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 12
9,832
546
7,587
11,591
17,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
18
11 / 3 / 3
12,072
671
18,381
10,097
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
3 / 2 / 4
9,733
541
10,847
15,319
7,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Uino_Chip_ez
Sun Wukong
14
1 / 4 / 3
8,825
490
5,968
15,147
8,477
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 3 / 6
8,463
470
5,625
14,269
14,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 6 / 4
8,853
492
10,643
17,213
8,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 3 / 3
9,733
541
10,033
14,965
7,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
lalahh83
Izanami
17
3 / 5 / 2
10,377
577
3,371
10,134
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
will-la_6t
Nemesis
15
5 / 2 / 6
9,867
548
9,630
15,755
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
19
Kills
17
17
Deaths
19
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
6
1
W
Ne Zha
Anatheker
Ne Zha
3
6
0
0.5
L
3
6
4
0.83
W
1
2
12
3.5
W
Medusa
11
3
3
4.17
L
6
3
3
2.5
W
Ymir
3
2
4
2.5
W
Sun Wukong
Uino_Chip_ez
Sun Wukong
1
4
3
0.63
L
Izanami
lalahh83
Izanami
3
5
2
0.8
L
Nemesis
will-la_6t
Nemesis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,503
Damage
39,302
67,546
Taken
72,336
42,936
Mitigated
40,413
14,801
Healing
22,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,625
181
0
3,646
14,269
14,432
168
5,537
8,732
21,680
0
W
Ne Zha
Anatheker
Ne Zha
7,720
2,751
0
3,851
15,392
5,434
0
2,126
13,266
0
68,611
L
10,643
976
904
7,472
17,213
8,225
629
7,118
10,095
59,537
0
W
7,587
1,268
0
1,870
11,591
17,829
68
4,113
7,478
21,207
0
W
Medusa
18,381
11,383
0
2,548
10,097
3,885
3,743
1,411
8,686
0
94,816
L
10,033
2,957
0
3,392
14,965
7,730
0
1,323
13,642
0
55,082
W
Ymir
10,847
2,169
0
5,873
15,319
7,311
401
5,886
9,433
68,718
0
W
Sun Wukong
Uino_Chip_ez
Sun Wukong
5,968
950
0
659
15,147
8,477
866
2,955
12,192
0
40,790
L
Izanami
lalahh83
Izanami
3,371
2,038
25
1,862
10,134
3,159
3,113
1,414
8,720
0
70,257
L
Nemesis
will-la_6t
Nemesis
9,630
5,380
0
5,264
15,755
6,867
0
3,042
12,713
0
50,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
47,293
470
Minions Killed
443
0
Camps Cleared
0
1,668,576
Distance Traveled
1,666,839
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,463
470
33
2
0
337,219
0
W
Ne Zha
9,874
549
121
7
0
288,146
0
L
Hades
8,853
492
93
5
0
304,393
2
W
Bacchus
9,832
546
25
1
0
354,291
4
W
Medusa
12,072
671
140
8
0
332,927
1
L
Pele
9,733
541
93
5
0
321,820
2
W
Ymir
9,733
541
119
7
0
347,633
1
W
Sun Wukong
8,825
490
65
4
0
345,579
0
L
Izanami
10,377
577
143
8
0
300,762
1
L
Nemesis
9,867
548
81
5
0
402,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role