Player Matchup

Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
ElTocheDeMiNono
Horus
Gold IV
Level 64
God Stats
18W - 20L
1,555 SR
Queue Stats
140W - 148L
1,384 MMR
Solo
Raijin
Raijin
Bronze III
Kresoo
Raijin
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,308 MMR
Solo
Artemis
Artemis
Gold III
Kreyos
Artemis
Gold III
Level 160
God Stats
10W - 7L
1,818 SR
Queue Stats
399W - 394L
1,471 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,575 SR
1,433 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,511 SR
1,410 MMR
Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Jenicu
Kuzenbo
Silver I
Level 109
God Stats
2W - 2L
1,276 SR
Queue Stats
52W - 62L
1,136 MMR
Solo
Scylla
Scylla
Gold II
Thevege
Scylla
Gold II
Level 141
God Stats
5W - 8L
1,428 SR
Queue Stats
246W - 251L
1,460 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
yungdillz
Amaterasu
Gold IV
Level 67
God Stats
3W - 1L
1,851 SR
Queue Stats
56W - 53L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 0 / 1
7,571
631
5,834
8,941
7,461
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
 
Tsukuyomi
11
1 / 1 / 0
6,043
504
1,996
9,166
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,975
498
1,844
7,769
2,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Kresoo
Raijin
10
1 / 5 / 0
5,963
497
3,202
6,083
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Kreyos
Artemis
11
0 / 2 / 0
6,484
540
2,646
4,926
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FaySetPersephoneAthenaGilgamesh

VS

Bans
TiamatJanusSobekSolGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 0 / 5
7,572
631
3,547
4,948
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
 
Jing Wei
13
1 / 0 / 1
7,316
610
2,520
4,851
1,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Jenicu
Kuzenbo
10
2 / 0 / 2
6,502
542
2,198
5,299
3,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Thevege
Scylla
13
4 / 1 / 5
7,587
632
6,401
3,959
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
yungdillz
Amaterasu
12
0 / 1 / 0
7,236
603
6,940
12,447
8,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
9
9
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
1
0.5
L
Tsukuyomi
 
Tsukuyomi
1
1
0
1
W
Mercury
 
Mercury
2
0
5
4.5
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
0
1
0
0
W
Kuzenbo
Jenicu
Kuzenbo
2
0
2
3
L
Raijin
Kresoo
Raijin
1
5
0
0.2
L
Artemis
Kreyos
Artemis
0
2
0
0
W
Scylla
Thevege
Scylla
4
1
5
6.5
W
Amaterasu
yungdillz
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
21,606
36,885
Taken
31,504
15,943
Mitigated
16,127
12,522
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,834
3,101
0
4,508
8,941
7,461
0
350
8,591
0
51,805
L
Tsukuyomi
 
Tsukuyomi
1,996
253
0
3,602
9,166
2,831
0
498
8,620
0
31,062
W
Mercury
 
Mercury
3,547
1,379
0
351
4,948
1,512
0
449
4,411
0
51,268
W
Jing Wei
 
Jing Wei
2,520
1,807
0
2,520
4,851
1,392
0
0
4,851
0
58,724
L
1,844
668
176
1,913
7,769
2,729
0
3,428
4,177
0
18,161
W
Kuzenbo
Jenicu
Kuzenbo
2,198
814
0
1,080
5,299
3,854
0
423
4,866
15,145
0
L
Raijin
Kresoo
Raijin
3,202
440
0
500
6,083
1,887
0
2,915
2,960
26,952
0
L
Artemis
Kreyos
Artemis
2,646
1,282
0
1,823
4,926
1,035
0
948
3,938
0
42,892
W
Scylla
Thevege
Scylla
6,401
923
0
613
3,959
1,050
0
2,085
1,666
43,024
0
W
Amaterasu
yungdillz
Amaterasu
6,940
3,918
0
8,336
12,447
8,319
0
0
12,447
0
50,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
36,213
377
Minions Killed
448
0
Camps Cleared
0
1,181,460
Distance Traveled
1,287,057
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,571
631
129
11
0
236,075
3
L
Tsukuyomi
6,043
504
53
4
0
268,824
6
W
Mercury
7,572
631
113
9
0
307,946
2
W
Jing Wei
7,316
610
120
10
0
234,964
6
L
Horus
5,975
498
20
2
0
243,771
4
W
Kuzenbo
6,502
542
15
1
0
249,049
6
L
Raijin
5,963
497
74
6
0
230,446
3
L
Artemis
6,484
540
101
8
0
202,344
7
W
Scylla
7,587
632
88
7
0
245,367
4
W
Amaterasu
7,236
603
112
9
0
249,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role