Player Matchup

Scylla
Scylla
MChermont_
Scylla
Level 29
God Stats
6W - 11L
1,429 SR
Queue Stats
134W - 159L
1,372 Elo+
Party 4
Jing Wei
Jing Wei
amlofanpage
Jing Wei
Level 21
God Stats
15W - 13L
1,485 SR
Queue Stats
24W - 15L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kuramto
Tsukuyomi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,648 Elo+
Party 1
Hel
Hel
princesachorume
Hel
Level 33
God Stats
11W - 16L
1,431 SR
Queue Stats
94W - 137L
1,359 Elo+
Party 4
Olorun
Olorun
r0naldMCd0nald
Olorun
Level 24
God Stats
1W - 1L
1,819 SR
Queue Stats
2W - 2L
1,588 Elo+
Party 1
Team Averages
Level 48
1,533 SR
1,510 Elo+

VS

Team Averages
Level 93
1,648 SR
1,709 Elo+
Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Aviste
Anhur
Level 160
God Stats
26W - 9L
1,755 SR
Queue Stats
667W - 381L
1,852 Elo+
Party 3
Gilgamesh
Gilgamesh
Cecedy
Gilgamesh
Level 158
God Stats
225W - 22L
2,043 SR
Queue Stats
583W - 110L
1,956 Elo+
Party 3
Zeus
Zeus
DeadlyGodmauler
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,815 Elo+
Party 2
Xing Tian
Xing Tian
Im_a_Duck3535
Xing Tian
Level 109
God Stats
1W - 0L
1,441 SR
Queue Stats
60W - 53L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MChermont_
Scylla
18
2 / 10 / 3
11,566
890
7,715
25,254
7,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
amlofanpage
Jing Wei
18
1 / 5 / 4
11,843
911
8,815
22,957
8,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
kuramto
Tsukuyomi
20
7 / 6 / 5
14,377
1,106
31,555
23,043
14,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 8 / 5
11,280
868
4,333
21,637
12,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 2
12,102
931
8,323
22,403
8,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 2 / 21
14,169
1,090
54,088
9,677
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Aviste
Anhur
20
19 / 4 / 7
16,293
1,253
24,769
19,385
7,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Cecedy
Gilgamesh
20
8 / 1 / 16
14,770
1,136
11,158
15,487
13,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 4 / 9
12,074
929
7,193
9,206
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Im_a_Duck3535
Xing Tian
20
2 / 2 / 23
14,068
1,082
12,738
17,059
17,829
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
112
13
Kills
36
36
Deaths
13
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
21
8.25
W
Anhur
Aviste
Anhur
19
4
7
5.63
W
Gilgamesh
Cecedy
Gilgamesh
8
1
16
16
W
1
4
9
1.38
W
Xing Tian
Im_a_Duck3535
Xing Tian
2
2
23
6.75
L
Scylla
MChermont_
Scylla
2
10
3
0.35
L
Jing Wei
amlofanpage
Jing Wei
1
5
4
0.6
L
Tsukuyomi
kuramto
Tsukuyomi
7
6
5
1.58
L
0
8
5
0.31
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,741
Damage
109,946
115,294
Taken
70,814
51,142
Mitigated
44,912
13,091
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
54,088
178
259
2,668
9,677
3,219
0
967
8,710
74,878
0
W
Anhur
Aviste
Anhur
24,769
18,077
0
5,454
19,385
7,404
0
4,906
14,479
0
39,356
W
Gilgamesh
Cecedy
Gilgamesh
11,158
2,333
0
2,784
15,487
13,597
0
5,164
10,323
1,504
18,146
W
7,193
722
0
0
9,206
2,863
0
4,027
5,179
29,530
0
W
Xing Tian
Im_a_Duck3535
Xing Tian
12,738
1,538
0
392
17,059
17,829
0
5,307
11,752
47,438
0
L
Scylla
MChermont_
Scylla
7,715
593
485
517
25,254
7,632
0
14,542
10,244
25,707
0
L
Jing Wei
amlofanpage
Jing Wei
8,815
7,221
0
24
22,957
8,336
0
14,454
8,081
0
30,888
L
Tsukuyomi
kuramto
Tsukuyomi
31,555
7,238
0
370
23,043
14,962
0
12,611
10,126
0
56,720
L
4,333
485
4,422
4,015
21,637
12,186
0
14,578
6,473
14,370
0
L
8,323
3,622
813
2,445
22,403
8,026
0
16,593
5,289
22,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,168
Gold Earned
71,374
198
Minions Killed
239
6
Camps Cleared
11
1,247,389
Distance Traveled
1,200,921
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,169
1,090
69
5
1
268,753
0
W
Anhur
16,293
1,253
31
2
4
221,757
1
W
Gilgamesh
14,770
1,136
10
1
2
230,932
0
W
Zeus
12,074
929
58
4
1
200,272
0
W
Xing Tian
14,068
1,082
71
5
3
279,207
0
L
Scylla
11,566
890
40
3
0
227,624
0
L
Jing Wei
11,843
911
56
4
0
273,994
0
L
Tsukuyomi
14,377
1,106
29
2
3
312,678
0
L
Hel
11,280
868
28
2
1
221,546
0
L
Olorun
12,102
931
45
3
2
211,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role