Player Matchup

Jormungandr
Jormungandr
Inferior Banana
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SpaceBeanist
Baron Samedi
Level 7
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Tiramisuvio
Osiris
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
diegonatorX
Zhong Kui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,321 Elo+
Solo
Ullr
Ullr
kotahh
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,461 SR
1,466 Elo+

VS

Team Averages
Level 14
1,485 SR
1,396 Elo+
Gilgamesh
Gilgamesh
Chudis
Gilgamesh
Level 7
God Stats
3W - 1L
1,823 SR
Queue Stats
23W - 24L
1,478 Elo+
Party 2
Hel
Hel
Pishacha
Hel
Level 25
God Stats
7W - 8L
1,502 SR
Queue Stats
75W - 91L
1,357 Elo+
Party 2
Apollo
Apollo
Sakuldaer
Apollo
Level 5
God Stats
11W - 6L
1,476 SR
Queue Stats
11W - 6L
1,447 Elo+
Party 3
Persephone
Persephone
iseedamoon
Persephone
Level 16
God Stats
12W - 11L
1,353 SR
Queue Stats
42W - 49L
1,294 Elo+
Party 2
Scylla
Scylla
oWapzue
Scylla
Level 16
God Stats
1W - 1L
1,272 SR
Queue Stats
14W - 10L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Inferior Banana
Jormungandr
17
0 / 9 / 6
10,350
941
8,189
22,879
19,135
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
SpaceBeanist
Baron Samedi
17
2 / 9 / 5
10,546
959
13,452
20,964
10,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
4 / 9 / 6
11,216
1,020
16,751
20,774
19,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
diegonatorX
Zhong Kui
16
6 / 8 / 1
11,274
1,025
17,066
21,434
17,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
kotahh
Ullr
16
2 / 6 / 5
10,156
923
7,809
16,983
6,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

48

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chudis
Gilgamesh
19
11 / 1 / 21
13,210
1,201
21,351
15,717
9,488
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 2 / 27
11,845
1,077
12,129
14,661
9,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Sakuldaer
Apollo
19
12 / 8 / 18
12,517
1,138
28,618
16,848
7,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
iseedamoon
Persephone
19
3 / 1 / 19
11,483
1,044
11,170
7,390
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
oWapzue
Scylla
19
10 / 2 / 21
12,847
1,168
22,460
13,051
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
147
14
Kills
41
41
Deaths
14
23
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chudis
Gilgamesh
11
1
21
21.5
L
Jormungandr
Inferior Banana
Jormungandr
0
9
6
0.33
W
5
2
27
9.25
W
Apollo
Sakuldaer
Apollo
12
8
18
2.63
L
Baron Samedi
SpaceBeanist
Baron Samedi
2
9
5
0.5
L
Osiris
4
9
6
0.78
L
Zhong Kui
diegonatorX
Zhong Kui
6
8
1
0.81
W
Persephone
iseedamoon
Persephone
3
1
19
12.5
L
Ullr
kotahh
Ullr
2
6
5
0.75
W
Scylla
oWapzue
Scylla
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,267
Damage
95,728
103,034
Taken
67,667
73,035
Mitigated
34,998
12,182
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chudis
Gilgamesh
21,351
9,213
0
831
15,717
9,488
0
8,839
6,878
120
30,036
L
Jormungandr
Inferior Banana
Jormungandr
8,189
1,409
0
20
22,879
19,135
0
9,594
13,285
34,683
0
W
12,129
3,130
6,004
6,276
14,661
9,376
0
9,561
5,100
23,140
0
W
Apollo
Sakuldaer
Apollo
28,618
16,224
0
2,680
16,848
7,421
0
9,756
7,092
0
47,425
L
Baron Samedi
SpaceBeanist
Baron Samedi
13,452
1,441
2,107
3,385
20,964
10,736
0
9,519
11,445
34,769
0
L
Osiris
16,751
6,749
0
1,201
20,774
19,033
0
8,423
12,351
0
31,864
L
Zhong Kui
diegonatorX
Zhong Kui
17,066
2,027
0
4,022
21,434
17,376
0
8,180
13,254
31,136
0
W
Persephone
iseedamoon
Persephone
11,170
648
0
392
7,390
3,225
0
3,285
4,104
43,215
0
L
Ullr
kotahh
Ullr
7,809
3,298
0
1,447
16,983
6,755
0
10,163
6,820
0
20,924
W
Scylla
oWapzue
Scylla
22,460
1,782
0
0
13,051
5,488
0
7,266
5,785
33,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,542
Gold Earned
61,902
173
Minions Killed
180
8
Camps Cleared
6
892,457
Distance Traveled
1,073,566
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,210
1,201
17
2
4
237,539
0
L
Jormungandr
10,350
941
46
4
1
179,242
0
W
Hel
11,845
1,077
21
2
0
200,219
2
W
Apollo
12,517
1,138
34
3
0
165,164
1
L
Baron Samedi
10,546
959
34
3
0
173,032
0
L
Osiris
11,216
1,020
22
2
6
216,672
0
L
Zhong Kui
11,274
1,025
34
3
1
139,647
0
W
Persephone
11,483
1,044
77
7
1
235,969
0
L
Ullr
10,156
923
37
3
0
183,864
0
W
Scylla
12,847
1,168
31
3
1
234,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role