Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Atgier
Neith
Level 60
God Stats
26W - 29L
1,547 SR
Queue Stats
61W - 76L
1,478 Elo+
Party 2
Ra
Ra
ImFastAsFkBoi
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 2
Camazotz
Camazotz
N0hbdySpecial
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,429 Elo+
Party 2
Serqet
Serqet
Rougewarrior3
Serqet
Level 69
God Stats
22W - 28L
1,461 SR
Queue Stats
121W - 133L
1,471 Elo+
Party 2
Team Averages
Level 42
1,501 SR
1,434 Elo+

VS

Team Averages
Level 88
1,586 SR
1,509 Elo+
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
GCrimsonJungleV
Vamana
Level 111
God Stats
4W - 1L
1,789 SR
Queue Stats
221W - 205L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
IlIllIlIlIlIll
Heimdallr
Level 29
God Stats
6W - 3L
1,789 SR
Queue Stats
81W - 64L
1,489 Elo+
Party 1
Bakasura
Bakasura
Samolarth
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,602 Elo+
Solo
Khepri
Khepri
lilboynyc
Khepri
Level 110
God Stats
6W - 3L
1,353 SR
Queue Stats
219W - 201L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 2 / 3
9,474
474
7,903
16,578
20,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Atgier
Neith
14
2 / 3 / 2
8,741
437
7,440
11,771
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 3
8,367
418
7,557
11,984
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
N0hbdySpecial
Camazotz
15
3 / 4 / 2
9,605
480
12,627
17,139
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 3
9,675
484
11,363
15,869
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 3 / 7
10,643
532
14,102
11,559
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 8
10,473
524
9,670
17,533
17,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
IlIllIlIlIlIll
Heimdallr
18
6 / 4 / 6
12,119
606
17,002
13,173
5,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Samolarth
Bakasura
20
5 / 1 / 4
12,484
624
11,995
19,636
11,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
lilboynyc
Khepri
14
2 / 2 / 14
9,870
494
4,661
18,030
20,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
11
Kills
22
22
Deaths
11
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
2
3
2.25
W
Discordia
 
Discordia
6
3
7
3.17
L
Neith
Atgier
Neith
2
3
2
1
W
3
1
8
7
W
Heimdallr
IlIllIlIlIlIll
Heimdallr
6
4
6
2.25
L
0
8
3
0.19
L
Camazotz
N0hbdySpecial
Camazotz
3
4
2
1
L
3
5
3
0.9
W
Bakasura
Samolarth
Bakasura
5
1
4
7
W
Khepri
lilboynyc
Khepri
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,890
Damage
57,430
73,341
Taken
79,931
46,819
Mitigated
60,321
21,376
Healing
25,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,903
610
1,741
3,623
16,578
20,864
0
4,976
10,703
35,433
0
W
Discordia
 
Discordia
14,102
394
118
3,358
11,559
4,707
295
4,536
6,583
59,395
0
L
Neith
Atgier
Neith
7,440
3,149
0
3,821
11,771
4,637
2,414
1,965
9,806
0
54,201
W
9,670
4,500
0
6,908
17,533
17,029
408
690
15,373
0
50,573
W
Heimdallr
IlIllIlIlIlIll
Heimdallr
17,002
13,870
0
5,625
13,173
5,947
2,348
2,293
10,496
0
92,414
L
7,557
1,087
526
1,559
11,984
5,281
0
5,704
6,246
51,470
0
L
Camazotz
N0hbdySpecial
Camazotz
12,627
2,832
0
6,356
17,139
9,218
0
3,679
13,030
0
47,411
L
11,363
2,856
0
3,750
15,869
6,819
0
2,439
12,960
0
64,368
W
Bakasura
Samolarth
Bakasura
11,995
9,325
0
7,470
19,636
11,985
1,435
1,700
17,415
0
109,621
W
Khepri
lilboynyc
Khepri
4,661
1,003
0
2,262
18,030
20,653
117
5,733
10,908
18,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
55,589
435
Minions Killed
569
0
Camps Cleared
0
1,903,145
Distance Traveled
1,962,378
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,474
474
51
3
0
403,939
4
W
Discordia
10,643
532
109
5
0
359,640
3
L
Neith
8,741
437
81
4
0
362,380
5
W
Vamana
10,473
524
87
4
0
413,710
3
W
Heimdallr
12,119
606
181
9
0
336,068
0
L
Ra
8,367
418
120
6
0
319,786
2
L
Camazotz
9,605
480
73
4
0
408,855
6
L
Serqet
9,675
484
110
6
0
408,185
1
W
Bakasura
12,484
624
182
9
0
471,172
1
W
Khepri
9,870
494
10
1
0
381,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role