Player Matchup

Olorun
Olorun
AnimatedGuru
Olorun
Level 136
God Stats
2W - 1L
1,611 SR
Queue Stats
242W - 248L
1,567 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Llamasaurrus
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,671 Elo+
Party 2
Thanatos
Thanatos
zhirq
Thanatos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,606 Elo+
Party 2
Team Averages
Level 128
1,537 SR
1,615 Elo+

VS

Team Averages
Level 117
1,531 SR
1,606 Elo+
Heimdallr
Heimdallr
BruceBanner10079
Heimdallr
Level 109
God Stats
6W - 10L
1,458 SR
Queue Stats
72W - 111L
1,526 Elo+
Solo
Scylla
Scylla
MerakiGG
Scylla
Level 155
God Stats
16W - 9L
1,634 SR
Queue Stats
171W - 150L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
PaddleMePaddy
Sylvanus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 71L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 4 / 5
11,345
667
15,959
15,263
5,412
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Llamasaurrus
Kumbhakarna
14
1 / 2 / 7
10,902
641
10,428
20,523
22,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
zhirq
Thanatos
15
5 / 5 / 3
11,291
664
10,301
17,171
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
2 / 4 / 4
10,877
640
12,413
12,428
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MerakiGG
Scylla
15
5 / 1 / 5
11,145
656
18,378
13,394
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PaddleMePaddy
Sylvanus
15
4 / 4 / 5
10,734
631
8,957
18,193
21,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
11
11
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
4
5
1.38
L
Heimdallr
2
4
4
1
W
Kumbhakarna
Llamasaurrus
Kumbhakarna
1
2
7
2.25
L
Scylla
MerakiGG
Scylla
5
1
5
7.5
L
Sylvanus
PaddleMePaddy
Sylvanus
4
4
5
1.63
W
Thanatos
zhirq
Thanatos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
39,748
52,957
Taken
44,015
34,919
Mitigated
31,754
17,520
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
15,959
7,879
0
4,561
15,263
5,412
2,401
7,720
7,244
57,800
0
L
Heimdallr
12,413
2,675
0
700
12,428
5,090
487
7,062
5,366
0
57,244
W
Kumbhakarna
Llamasaurrus
Kumbhakarna
10,428
1,222
720
3,293
20,523
22,967
211
8,758
11,407
31,061
0
L
Scylla
MerakiGG
Scylla
18,378
1,685
100
2,221
13,394
4,950
520
8,135
5,259
43,457
0
L
Sylvanus
PaddleMePaddy
Sylvanus
8,957
2,623
2,465
4,804
18,193
21,714
604
11,190
7,003
20,024
3,974
W
Thanatos
zhirq
Thanatos
10,301
717
0
8,946
17,171
6,540
803
9,071
7,726
0
30,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
32,756
173
Minions Killed
185
0
Camps Cleared
0
1,089,792
Distance Traveled
884,707
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,345
667
100
6
0
327,920
1
L
Heimdallr
10,877
640
82
5
0
310,847
1
W
Kumbhakarna
10,902
641
46
3
0
366,162
0
L
Scylla
11,145
656
66
4
0
319,666
1
L
Sylvanus
10,734
631
37
2
0
254,194
0
W
Thanatos
11,291
664
27
2
0
395,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role