Player Matchup

Terra
Terra
BEASTvHUNTER
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,526 Elo+
Party 1
Raijin
Raijin
Cap1n_Rehab
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Nemesis
Nemesis
Rumblingiowa
Nemesis
Level 24
God Stats
4W - 1L
1,627 SR
Queue Stats
11W - 11L
1,604 Elo+
Party 1
King Arthur
King Arthur
Xangieff
King Arthur
Level 30
God Stats
2W - 0L
1,389 SR
Queue Stats
3W - 1L
1,517 Elo+
Solo
Artemis
Artemis
vWyndhurst
Artemis
Level 123
God Stats
36W - 23L
1,685 SR
Queue Stats
267W - 245L
1,572 Elo+
Party 1
Team Averages
Level 38
1,540 SR
1,580 Elo+

VS

Team Averages
Level 13
1,494 SR
1,491 Elo+
Kukulkan
Kukulkan
IVIike_Oxmaul
Kukulkan
Level 5
God Stats
6W - 5L
1,608 SR
Queue Stats
9W - 5L
1,524 Elo+
Solo
Fenrir
Fenrir
JbizzIe502
Fenrir
Level 18
God Stats
1W - 2L
1,312 SR
Queue Stats
93W - 86L
1,665 Elo+
Party 2
Nike
Nike
N1R7T0_NRT_W7M
Nike
Level 23
God Stats
2W - 2L
1,552 SR
Queue Stats
152W - 176L
1,332 Elo+
Solo
Nemesis
Nemesis
Znanity
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 Elo+
Solo
Artemis
Artemis
qyk9
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 13
14,759
547
5,491
31,105
34,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
14
0 / 16 / 15
10,457
387
4,914
18,124
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Rumblingiowa
Nemesis
18
8 / 9 / 12
13,367
495
11,246
25,631
12,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Xangieff
King Arthur
18
4 / 4 / 12
12,701
470
8,551
21,975
20,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
vWyndhurst
Artemis
20
32 / 1 / 7
18,701
693
48,134
34,178
16,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IVIike_Oxmaul
Kukulkan
20
4 / 7 / 12
12,831
475
26,000
14,938
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
JbizzIe502
Fenrir
19
15 / 13 / 9
13,520
501
21,556
29,045
12,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 10 / 12
12,298
455
12,315
22,286
11,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Znanity
Nemesis
10
1 / 8 / 9
9,216
341
2,673
10,087
4,117
Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
qyk9
Artemis
20
11 / 10 / 6
14,635
542
21,841
24,845
8,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
83
48
Kills
35
37
Deaths
48
59
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
7
13
1.5
W
Raijin
0
16
15
0.47
L
Kukulkan
IVIike_Oxmaul
Kukulkan
4
7
12
1.43
L
Fenrir
JbizzIe502
Fenrir
15
13
9
1.5
L
4
10
12
1
W
Nemesis
Rumblingiowa
Nemesis
8
9
12
1.56
W
King Arthur
Xangieff
King Arthur
4
4
12
2.5
L
Nemesis
Znanity
Nemesis
1
8
9
0.69
L
Artemis
qyk9
Artemis
11
10
6
1.4
W
Artemis
vWyndhurst
Artemis
32
1
7
35.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,336
Damage
84,385
131,013
Taken
101,201
90,619
Mitigated
42,333
42,672
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,491
2,134
3,624
5,134
31,105
34,700
238
10,483
18,131
28,095
0
W
Raijin
4,914
1,120
0
367
18,124
6,465
0
3,463
14,661
27,109
0
L
Kukulkan
IVIike_Oxmaul
Kukulkan
26,000
1,881
0
2,735
14,938
5,353
498
1,572
13,322
107,366
0
L
Fenrir
JbizzIe502
Fenrir
21,556
5,441
0
3,895
29,045
12,552
393
4,375
24,145
0
58,984
L
12,315
1,758
0
1,638
22,286
11,543
1,594
2,075
19,983
0
56,878
W
Nemesis
Rumblingiowa
Nemesis
11,246
5,724
0
5,706
25,631
12,319
1,122
4,454
20,121
0
79,403
W
King Arthur
Xangieff
King Arthur
8,551
320
0
5,226
21,975
20,724
42
5,426
15,290
0
56,069
L
Nemesis
Znanity
Nemesis
2,673
1,290
0
121
10,087
4,117
68
1,447
8,552
0
6,631
L
Artemis
qyk9
Artemis
21,841
14,787
0
5,054
24,845
8,768
1,404
1,126
23,646
0
113,415
W
Artemis
vWyndhurst
Artemis
48,134
31,747
0
22,615
34,178
16,411
5,490
4,911
29,267
0
188,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,985
Gold Earned
62,500
489
Minions Killed
459
0
Camps Cleared
0
2,460,434
Distance Traveled
1,947,572
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,759
547
43
2
0
476,582
0
W
Raijin
10,457
387
30
1
0
432,924
4
L
Kukulkan
12,831
475
156
6
0
461,274
4
L
Fenrir
13,520
501
69
3
0
444,688
2
L
Nike
12,298
455
74
3
0
432,296
1
W
Nemesis
13,367
495
109
4
0
511,568
2
W
King Arthur
12,701
470
85
3
0
516,074
0
L
Nemesis
9,216
341
11
0
0
207,146
2
L
Artemis
14,635
542
149
6
0
402,168
0
W
Artemis
18,701
693
222
8
0
523,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role