Player Matchup

Set
Set
Viscorant
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,273 Elo+
Party 1
Sol
Sol
Vision20
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,142 Elo+
Party 1
Susano
Susano
Zalmor
Susano
Level 100
God Stats
1W - 1L
1,328 SR
Queue Stats
9W - 20L
1,273 Elo+
Party 1
Team Averages
Level 42
1,443 SR
1,230 Elo+

VS

Team Averages
Level 64
1,512 SR
1,295 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CHARLlESHEEN
Ymir
Level 19
God Stats
0W - 2L
1,756 SR
Queue Stats
20W - 54L
1,138 Elo+
Party 2
Zeus
Zeus
Magneto1997
Zeus
Level 63
God Stats
15W - 28L
1,280 SR
Queue Stats
34W - 65L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
10,866
572
4,292
16,314
13,192
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 0 / 6
11,305
595
5,198
8,918
6,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Zalmor
Susano
18
6 / 0 / 2
12,454
655
12,386
13,872
9,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 1 / 0
8,781
462
2,279
1,599
410
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 0
10,145
534
4,427
14,102
7,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 1
10,568
556
17,345
10,390
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
L
1
3
0
0.33
L
0
5
1
0.1
W
2
2
2
1.5
W
1
0
6
4
W
Susano
Zalmor
Susano
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,876
Damage
24,051
39,104
Taken
26,091
29,891
Mitigated
11,927
2,755
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,279
0
0
430
1,599
410
52
0
1,599
7,107
0
L
4,427
1,061
110
1,192
14,102
7,234
0
4,089
10,013
23,039
0
L
17,345
1,784
449
585
10,390
4,283
458
1,109
9,281
70,147
0
W
4,292
2,104
0
245
16,314
13,192
0
11,714
4,600
0
19,429
W
5,198
621
0
853
8,918
6,730
2,256
5,940
2,978
42,474
0
W
Susano
Zalmor
Susano
12,386
3,346
0
1,657
13,872
9,969
865
6,397
7,475
0
59,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
29,494
165
Minions Killed
176
0
Camps Cleared
0
994,138
Distance Traveled
661,144
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,781
462
5
0
0
66,537
0
L
Ymir
10,145
534
47
2
0
325,159
6
L
Zeus
10,568
556
124
7
0
269,448
2
W
Set
10,866
572
33
2
0
344,275
0
W
Sol
11,305
595
70
4
0
279,157
0
W
Susano
12,454
655
62
3
0
370,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role