Player Matchup

Sun Wukong
Sun Wukong
DTBxJDUB
Sun Wukong
Level 5
God Stats
4W - 7L
1,189 SR
Queue Stats
22W - 25L
1,093 Elo+
Solo
Hou Yi
Hou Yi
Hail-Ceasar-
Hou Yi
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
117W - 120L
1,371 Elo+
Solo
Chaac
Chaac
LT Firejay
Chaac
Level 26
God Stats
75W - 116L
1,389 SR
Queue Stats
272W - 366L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheLittleMoon75
Morgan Le Fay
Level 25
God Stats
2W - 4L
1,265 SR
Queue Stats
19W - 27L
1,395 Elo+
Solo
Nike
Nike
WarKingY SRS
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,052 Elo+
Solo
Team Averages
Level 18
1,369 SR
1,257 Elo+

VS

Team Averages
Level 28
1,427 SR
1,323 Elo+
Ao Kuang
Ao Kuang
THE CURVUS
Ao Kuang
Level 53
God Stats
10W - 7L
1,593 SR
Queue Stats
156W - 187L
1,349 Elo+
Party 1
Skadi
Skadi
Yami Black R
Skadi
Level 25
God Stats
3W - 3L
1,402 SR
Queue Stats
33W - 27L
1,414 Elo+
Party 1
Hades
Hades
lPurgatoryI
Hades
Level 18
God Stats
1W - 0L
1,371 SR
Queue Stats
3W - 3L
1,298 Elo+
Solo
Artio
Artio
piratachino7
Artio
Level 27
God Stats
1W - 2L
1,272 SR
Queue Stats
80W - 97L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
xXT0xicG3arsXx
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DTBxJDUB
Sun Wukong
12
1 / 6 / 2
7,745
387
4,891
13,249
5,976
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
15
3 / 2 / 1
9,601
480
9,028
12,907
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
12
0 / 6 / 1
7,258
363
6,590
15,685
12,824
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
TheLittleMoon75
Morgan Le Fay
15
3 / 4 / 1
9,111
456
11,458
10,199
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 9 / 1
7,907
395
5,143
16,998
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
THE CURVUS
Ao Kuang
19
8 / 0 / 1
11,200
560
12,661
15,213
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 1 / 7
10,137
507
13,588
10,226
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 3 / 2
9,883
494
13,095
15,207
9,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 10
9,518
476
7,933
14,727
6,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
xXT0xicG3arsXx
Sun Wukong
13
0 / 3 / 1
7,897
395
2,247
10,852
8,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
27
27
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DTBxJDUB
Sun Wukong
1
6
2
0.33
L
Hou Yi
3
2
1
1.75
L
Chaac
0
6
1
0.08
W
Ao Kuang
THE CURVUS
Ao Kuang
8
0
1
8.5
L
Morgan Le Fay
TheLittleMoon75
Morgan Le Fay
3
4
1
0.88
L
0
9
1
0.06
W
7
1
7
10.5
W
8
3
2
3
W
4
1
10
9
W
Sun Wukong
xXT0xicG3arsXx
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
49,524
69,038
Taken
66,225
34,097
Mitigated
33,647
12,438
Healing
30,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DTBxJDUB
Sun Wukong
4,891
2,120
0
1,145
13,249
5,976
249
8,351
4,898
0
36,883
L
Hou Yi
9,028
3,465
0
4,205
12,907
4,710
1,451
5,437
7,470
0
50,943
L
Chaac
6,590
636
0
3,464
15,685
12,824
0
7,636
8,049
0
36,289
W
Ao Kuang
THE CURVUS
Ao Kuang
12,661
4,451
0
10,512
15,213
6,090
470
3,525
11,688
75,164
0
L
Morgan Le Fay
TheLittleMoon75
Morgan Le Fay
11,458
2,544
124
1,953
10,199
3,900
1,858
7,286
2,913
48,785
0
L
5,143
1,745
0
1,547
16,998
6,687
0
5,477
11,521
2,521
46,637
W
13,588
7,918
0
3,373
10,226
3,135
3,256
67
10,159
0
45,555
W
13,095
1,516
71
5,856
15,207
9,561
310
1,672
13,535
46,250
0
W
7,933
1,068
731
7,484
14,727
6,531
911
1,518
13,209
45,448
0
W
Sun Wukong
xXT0xicG3arsXx
Sun Wukong
2,247
466
0
2,182
10,852
8,330
108
4,989
5,863
0
30,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
48,635
347
Minions Killed
385
0
Camps Cleared
0
1,566,137
Distance Traveled
1,659,227
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,745
387
60
3
0
341,395
0
L
Hou Yi
9,601
480
94
5
0
278,194
2
L
Chaac
7,258
363
53
3
0
258,557
1
W
Ao Kuang
11,200
560
122
6
0
371,903
0
L
Morgan Le Fay
9,111
456
66
3
0
342,568
0
L
Nike
7,907
395
74
4
0
345,423
1
W
Skadi
10,137
507
80
4
0
283,391
0
W
Hades
9,883
494
71
4
0
319,164
6
W
Artio
9,518
476
63
3
0
383,386
5
W
Sun Wukong
7,897
395
49
2
0
301,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role