Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
EIGTH EM UP
Nemesis
Level 120
God Stats
19W - 12L
1,627 SR
Queue Stats
308W - 261L
1,544 Elo+
Party 1
Geb
Geb
PedroDeLeon3
Geb
Level 122
God Stats
45W - 30L
1,663 SR
Queue Stats
1,555W - 1,503L
1,569 Elo+
Solo
Scylla
Scylla
Toxic BoInK
Scylla
Level 78
God Stats
6W - 5L
1,499 SR
Queue Stats
47W - 33L
1,605 Elo+
Solo
Heimdallr
Heimdallr
pound___town
Heimdallr
Level 104
God Stats
17W - 10L
1,563 SR
Queue Stats
297W - 259L
1,523 Elo+
Solo
Team Averages
Level 111
1,570 SR
1,548 Elo+

VS

Team Averages
Level 110
1,615 SR
1,517 Elo+
King Arthur
King Arthur
Agent L Scott K
King Arthur
Level 74
God Stats
20W - 22L
1,581 SR
Queue Stats
138W - 117L
1,542 Elo+
Solo
Nemesis
Nemesis
Chiwita
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 324L
1,559 Elo+
Party 2
Ganesha
Ganesha
PlatinumCarp45
Ganesha
Level 116
God Stats
3W - 4L
1,542 SR
Queue Stats
31W - 53L
1,472 Elo+
Party 2
The Morrigan
The Morrigan
TurningTheStorm
The Morrigan
Level 150
God Stats
35W - 18L
1,742 SR
Queue Stats
283W - 258L
1,574 Elo+
Party 2
Xbalanque
Xbalanque
matanoobs3560
Xbalanque
Level 88
God Stats
1W - 2L
1,711 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 3 / 9
9,604
534
8,223
12,048
9,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
EIGTH EM UP
Nemesis
17
4 / 3 / 3
10,313
573
6,774
13,367
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 9
9,427
524
5,256
11,149
10,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
15
6 / 3 / 3
9,373
521
10,214
7,824
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
pound___town
Heimdallr
17
5 / 2 / 3
10,441
580
7,166
9,407
3,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agent L Scott K
King Arthur
13
3 / 4 / 0
8,556
475
8,298
15,895
9,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Chiwita
Nemesis
15
4 / 5 / 1
9,308
517
5,396
12,170
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 5
8,270
459
1,731
12,601
11,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
TurningTheStorm
The Morrigan
16
3 / 2 / 4
9,573
532
14,703
6,850
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
matanoobs3560
Xbalanque
14
2 / 3 / 2
9,104
506
5,711
9,871
3,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
12
12
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
3
9
2.17
L
King Arthur
Agent L Scott K
King Arthur
3
4
0
0.75
L
Nemesis
Chiwita
Nemesis
4
5
1
0.9
W
Nemesis
EIGTH EM UP
Nemesis
4
3
3
1.83
W
2
1
9
6.5
L
0
5
5
0.5
W
Scylla
6
3
3
2.5
L
The Morrigan
TurningTheStorm
The Morrigan
3
2
4
2.5
L
Xbalanque
matanoobs3560
Xbalanque
2
3
2
1
W
Heimdallr
pound___town
Heimdallr
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,633
Damage
35,839
53,795
Taken
57,387
32,869
Mitigated
32,287
12,884
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,223
1,864
0
5,542
12,048
9,690
340
2,930
9,104
0
57,048
L
King Arthur
Agent L Scott K
King Arthur
8,298
1,815
0
4,798
15,895
9,082
329
1,759
14,098
0
47,596
L
Nemesis
Chiwita
Nemesis
5,396
1,712
0
2,369
12,170
5,808
0
2,679
9,336
0
60,797
W
Nemesis
EIGTH EM UP
Nemesis
6,774
3,500
0
1,531
13,367
5,973
122
2,362
11,005
0
83,576
W
5,256
458
0
1,937
11,149
10,075
369
5,140
5,991
32,108
0
L
1,731
160
0
0
12,601
11,043
0
6,436
5,879
16,203
0
W
Scylla
10,214
1,289
0
812
7,824
3,458
593
4,353
3,461
61,927
0
L
The Morrigan
TurningTheStorm
The Morrigan
14,703
2,082
0
3,010
6,850
2,933
158
2,653
3,998
74,952
6,265
L
Xbalanque
matanoobs3560
Xbalanque
5,711
1,922
0
3,231
9,871
3,421
1,274
1,332
8,539
0
55,840
W
Heimdallr
pound___town
Heimdallr
7,166
2,123
0
3,062
9,407
3,673
2,386
1,570
7,833
0
76,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
44,811
558
Minions Killed
485
0
Camps Cleared
0
1,711,470
Distance Traveled
1,809,591
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,604
534
126
7
0
340,795
7
L
King Arthur
8,556
475
97
5
0
356,905
0
L
Nemesis
9,308
517
107
6
0
412,841
2
W
Nemesis
10,313
573
147
8
0
388,745
2
W
Geb
9,427
524
39
2
0
336,388
5
L
Ganesha
8,270
459
13
1
0
316,586
0
W
Scylla
9,373
521
113
6
0
318,518
3
L
The Morrigan
9,573
532
143
8
0
346,659
3
L
Xbalanque
9,104
506
125
7
0
376,600
5
W
Heimdallr
10,441
580
133
7
0
327,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role