Player Matchup

Danzaburou
Danzaburou
Concho Mk
Danzaburou
Level 29
God Stats
11W - 8L
1,470 SR
Queue Stats
276W - 308L
1,538 Elo+
Solo
Cerberus
Cerberus
DonFrom63rd
Cerberus
Level 29
God Stats
3W - 0L
1,824 SR
Queue Stats
51W - 58L
1,566 Elo+
Solo
Merlin
Merlin
Gamer_G-420
Merlin
Level 29
God Stats
10W - 6L
1,907 SR
Queue Stats
113W - 135L
1,508 Elo+
Solo
Bakasura
Bakasura
HeForgotBeads
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 59L
1,724 Elo+
Solo
Jormungandr
Jormungandr
JuizGriffon
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,881 Elo+
Solo
Team Averages
Level 25
1,640 SR
1,643 Elo+

VS

Team Averages
Level 38
1,534 SR
1,635 Elo+
Bellona
Bellona
BEASTvHUNTER
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,584 Elo+
Party 1
Ymir
Ymir
Rumblingiowa
Ymir
Level 23
God Stats
5W - 2L
1,916 SR
Queue Stats
11W - 11L
1,669 Elo+
Party 1
Thanatos
Thanatos
TheStoryOf_Mari
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,693 Elo+
Solo
Nu Wa
Nu Wa
vWyndhurst
Nu Wa
Level 123
God Stats
3W - 5L
1,152 SR
Queue Stats
267W - 245L
1,584 Elo+
Party 1
Chiron
Chiron
whoareyounox
Chiron
Level 26
God Stats
1W - 2L
1,600 SR
Queue Stats
128W - 116L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Concho Mk
Danzaburou
18
5 / 5 / 11
12,954
563
12,243
20,063
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
DonFrom63rd
Cerberus
16
3 / 1 / 10
12,857
559
11,037
32,136
17,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
18
3 / 4 / 17
12,274
534
20,246
12,165
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
HeForgotBeads
Bakasura
20
19 / 3 / 6
16,430
714
24,416
25,594
13,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
JuizGriffon
Jormungandr
15
0 / 4 / 6
10,604
461
2,144
18,034
11,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BEASTvHUNTER
Bellona
10
0 / 7 / 0
7,426
323
2,116
16,973
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 6
9,996
435
5,066
20,630
18,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
16
3 / 8 / 5
10,815
470
8,032
19,484
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
18
8 / 6 / 3
12,067
525
30,652
17,651
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
16
2 / 4 / 7
10,131
440
19,388
17,623
5,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
30
Kills
14
17
Deaths
30
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
BEASTvHUNTER
Bellona
0
7
0
0
W
Danzaburou
Concho Mk
Danzaburou
5
5
11
2.1
W
Cerberus
DonFrom63rd
Cerberus
3
1
10
8
W
Merlin
3
4
17
2.88
W
Bakasura
HeForgotBeads
Bakasura
19
3
6
7.33
W
Jormungandr
JuizGriffon
Jormungandr
0
4
6
0.75
L
1
5
6
0.8
L
Thanatos
3
8
5
0.69
L
Nu Wa
8
6
3
1.58
L
Chiron
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,086
Damage
65,254
107,992
Taken
92,361
52,236
Mitigated
43,705
44,415
Healing
24,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BEASTvHUNTER
Bellona
2,116
406
0
1,919
16,973
7,376
430
8,983
7,670
0
18,937
W
Danzaburou
Concho Mk
Danzaburou
12,243
5,440
0
7,034
20,063
6,273
2,581
5,884
13,970
0
71,397
W
Cerberus
DonFrom63rd
Cerberus
11,037
816
299
17,259
32,136
17,409
242
10,320
21,508
54,328
0
W
Merlin
20,246
383
893
4,408
12,165
3,790
699
6,880
4,997
101,798
0
W
Bakasura
HeForgotBeads
Bakasura
24,416
19,496
0
12,520
25,594
13,441
3,874
8,093
16,345
0
139,776
W
Jormungandr
JuizGriffon
Jormungandr
2,144
896
0
2,002
18,034
11,323
585
8,342
9,320
43,868
0
L
5,066
1,082
0
1,816
20,630
18,086
81
8,512
11,445
24,682
0
L
Thanatos
8,032
1,714
0
11,845
19,484
7,134
59
6,808
12,632
0
62,978
L
Nu Wa
30,652
4,905
0
3,115
17,651
5,333
0
5,228
11,202
98,820
0
L
Chiron
19,388
5,307
880
4,630
17,623
5,776
108
3,956
12,931
0
75,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,119
Gold Earned
50,435
602
Minions Killed
458
0
Camps Cleared
0
2,170,492
Distance Traveled
1,956,717
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,426
323
33
1
0
405,840
0
W
Danzaburou
12,954
563
93
4
0
418,019
1
W
Cerberus
12,857
559
108
5
0
421,382
1
W
Merlin
12,274
534
125
5
0
468,891
7
W
Bakasura
16,430
714
206
9
0
518,565
2
W
Jormungandr
10,604
461
70
3
0
343,635
6
L
Ymir
9,996
435
39
2
0
386,034
1
L
Thanatos
10,815
470
115
5
0
366,800
0
L
Nu Wa
12,067
525
146
6
0
377,161
2
L
Chiron
10,131
440
125
5
0
420,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role