Player Matchup

Baron Samedi
Baron Samedi
Chaos Itself539
Baron Samedi
Level 11
God Stats
12W - 6L
1,766 SR
Queue Stats
26W - 14L
1,502 Elo+
Solo
Scylla
Scylla
JumpmasterJP
Scylla
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
33W - 36L
1,258 Elo+
Solo
Chaac
Chaac
jones1428
Chaac
Level 9
God Stats
3W - 2L
1,627 SR
Queue Stats
67W - 63L
1,033 Elo+
Solo
Zhong Kui
Zhong Kui
thebestwilly02
Zhong Kui
Level 21
God Stats
14W - 29L
1,376 SR
Queue Stats
51W - 77L
1,239 Elo+
Party 1
Bakasura
Bakasura
thinkgaz
Bakasura
Level 36
God Stats
7W - 16L
1,169 SR
Queue Stats
66W - 155L
1,207 Elo+
Party 1
Team Averages
Level 19
1,528 SR
1,248 Elo+

VS

Team Averages
Level 21
1,356 SR
1,250 Elo+
Medusa
Medusa
AmericanChamp14
Medusa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 35L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AngryBeanz99
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,482 SR
Queue Stats
12W - 16L
1,247 Elo+
Solo
Ah Puch
Ah Puch
Coby hocutt6371
Ah Puch
Level 19
God Stats
6W - 8L
1,410 SR
Queue Stats
47W - 53L
1,297 Elo+
Solo
Loki
Loki
FEEL_MY_GRUNT92
Loki
Level 25
God Stats
3W - 5L
1,255 SR
Queue Stats
4W - 8L
1,032 Elo+
Solo
Susano
Susano
TM Doomsday
Susano
Level 29
God Stats
0W - 3L
1,131 SR
Queue Stats
122W - 107L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaos Itself539
Baron Samedi
20
8 / 3 / 5
14,326
573
17,835
16,720
11,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
9 / 3 / 2
14,184
567
13,269
13,309
4,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
jones1428
Chaac
15
3 / 8 / 9
12,945
518
7,718
17,239
7,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
thebestwilly02
Zhong Kui
19
13 / 3 / 3
13,614
545
22,395
28,021
23,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
thinkgaz
Bakasura
19
8 / 2 / 3
13,624
545
7,437
17,191
7,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
7,660
306
1,110
5,976
1,173
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
AngryBeanz99
Morgan Le Fay
17
3 / 9 / 2
10,639
426
10,377
23,164
20,584
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
8 / 12 / 3
11,196
448
19,440
23,974
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 2
8,244
330
802
10,969
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
20
7 / 12 / 1
13,345
534
10,010
25,956
8,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
41
Kills
18
19
Deaths
46
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Morgan Le Fay
AngryBeanz99
Morgan Le Fay
3
9
2
0.44
W
Baron Samedi
Chaos Itself539
Baron Samedi
8
3
5
3.5
L
8
12
3
0.79
L
0
8
2
0.13
W
Scylla
9
3
2
3.33
L
Susano
7
12
1
0.63
W
Chaac
jones1428
Chaac
3
8
9
0.94
W
Zhong Kui
thebestwilly02
Zhong Kui
13
3
3
4.83
W
Bakasura
thinkgaz
Bakasura
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,654
Damage
41,739
92,480
Taken
90,039
55,400
Mitigated
41,476
26,855
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,110
282
0
0
5,976
1,173
88
5,169
807
0
6,886
L
Morgan Le Fay
AngryBeanz99
Morgan Le Fay
10,377
1,897
0
1,149
23,164
20,584
264
17,525
5,619
51,197
0
W
Baron Samedi
Chaos Itself539
Baron Samedi
17,835
761
136
4,901
16,720
11,913
1,306
4,134
12,586
110,766
0
L
19,440
2,722
120
5,414
23,974
8,358
564
15,301
8,623
56,152
0
L
802
183
0
2,405
10,969
2,598
0
3,073
7,613
0
24,634
W
Scylla
13,269
856
0
2,624
13,309
4,910
5,028
6,164
7,145
85,672
0
L
Susano
10,010
3,838
0
6,832
25,956
8,763
0
12,693
13,046
0
74,602
W
Chaac
jones1428
Chaac
7,718
1,947
0
2,691
17,239
7,177
609
10,025
5,630
0
27,684
W
Zhong Kui
thebestwilly02
Zhong Kui
22,395
3,560
251
13,443
28,021
23,620
4,249
8,826
19,195
85,728
0
W
Bakasura
thinkgaz
Bakasura
7,437
6,362
0
2,809
17,191
7,780
4,332
668
16,523
0
85,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,693
Gold Earned
51,084
627
Minions Killed
313
0
Camps Cleared
0
2,123,756
Distance Traveled
1,519,585
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,660
306
18
1
0
102,825
0
L
Morgan Le Fay
10,639
426
71
3
0
391,265
3
W
Baron Samedi
14,326
573
162
6
0
393,515
6
L
Ah Puch
11,196
448
67
3
0
398,647
0
L
Loki
8,244
330
48
2
0
234,786
1
W
Scylla
14,184
567
156
6
0
425,020
0
L
Susano
13,345
534
109
4
0
392,062
3
W
Chaac
12,945
518
46
2
0
400,645
0
W
Zhong Kui
13,614
545
113
5
0
401,893
1
W
Bakasura
13,624
545
150
6
0
502,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role