Player Matchup

Jormungandr
Jormungandr
Asuna002
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1
Baron Samedi
Baron Samedi
RightTwixBandit
Baron Samedi
Level 28
God Stats
7W - 5L
1,663 SR
Queue Stats
170W - 201L
1,494 Elo+
Solo
Apollo
Apollo
hxwes
Apollo
Level 26
God Stats
7W - 14L
1,515 SR
Queue Stats
87W - 88L
1,503 Elo+
Solo
Thor
Thor
kiwikiller100
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
强欲之壶
Cthulhu
Level 13
God Stats
5W - 9L
1,369 SR
Queue Stats
9W - 18L
1,308 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,505 Elo+

VS

Team Averages
Level 26
1,579 SR
1,498 Elo+
Yemoja
Yemoja
CALAMIDAD19
Yemoja
Level 21
God Stats
17W - 11L
1,340 SR
Queue Stats
90W - 91L
1,324 Elo+
Solo
Rama
Rama
DaUnfollowed
Rama
Level 25
God Stats
6W - 6L
1,404 SR
Queue Stats
191W - 172L
1,619 Elo+
Solo
Nemesis
Nemesis
PrimeKnight00
Nemesis
Level 27
God Stats
22W - 16L
1,592 SR
Queue Stats
126W - 102L
1,547 Elo+
Solo
Hercules
Hercules
SiniStar4k
Hercules
Level 28
God Stats
43W - 31L
1,674 SR
Queue Stats
153W - 147L
1,630 Elo+
Solo
Ah Puch
Ah Puch
praduhgee
Ah Puch
Level 27
God Stats
5W - 0L
1,884 SR
Queue Stats
125W - 137L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asuna002
Jormungandr
8
0 / 3 / 1
5,577
465
1,911
6,576
3,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
RightTwixBandit
Baron Samedi
2
0 / 0 / 0
3,969
331
0
650
124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
hxwes
Apollo
6
1 / 8 / 1
5,146
429
6,006
8,795
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 7 / 1
4,531
378
1,560
6,332
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
强欲之壶
Cthulhu
9
2 / 1 / 1
5,465
455
3,342
6,704
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 8
7,671
639
3,590
7,338
3,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 2 / 1
8,729
727
4,023
7,155
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
12
6 / 0 / 1
8,067
672
4,614
8,501
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SiniStar4k
Hercules
13
0 / 0 / 1
8,123
677
1,124
2,596
1,257
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
praduhgee
Ah Puch
12
4 / 2 / 2
7,678
640
7,382
6,696
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
19
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Asuna002
Jormungandr
0
3
1
0.17
W
Yemoja
1
1
8
5
W
6
2
1
3.25
W
Nemesis
6
0
1
6.5
L
Baron Samedi
RightTwixBandit
Baron Samedi
0
0
0
0
W
Hercules
SiniStar4k
Hercules
0
0
1
0.5
L
Apollo
hxwes
Apollo
1
8
1
0.19
L
0
7
1
0.07
W
Ah Puch
praduhgee
Ah Puch
4
2
2
2.5
L
Cthulhu
强欲之壶
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,819
Damage
20,733
29,057
Taken
32,286
11,142
Mitigated
12,786
1,003
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Asuna002
Jormungandr
1,911
410
0
0
6,576
3,199
56
3,540
3,036
11,914
0
W
Yemoja
3,590
852
655
875
7,338
3,399
712
1,465
5,754
19,520
0
W
4,023
3,658
0
3,085
7,155
2,335
4,951
242
6,763
0
43,806
W
Nemesis
4,614
3,193
0
1,784
8,501
3,136
605
522
7,941
0
49,187
L
Baron Samedi
RightTwixBandit
Baron Samedi
0
0
0
0
650
124
0
0
650
1,870
0
W
Hercules
SiniStar4k
Hercules
1,124
274
0
765
2,596
1,257
2,020
164
2,313
0
33,986
L
Apollo
hxwes
Apollo
6,006
4,202
0
39
8,795
1,958
0
1,965
6,830
0
21,107
L
1,560
677
0
198
6,332
1,782
19
2,214
4,118
0
8,031
W
Ah Puch
praduhgee
Ah Puch
7,382
1,416
0
1,549
6,696
2,659
2,255
2,360
4,209
34,772
2,497
L
Cthulhu
强欲之壶
Cthulhu
3,342
292
52
714
6,704
4,079
0
2,863
3,841
10,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,688
Gold Earned
40,268
112
Minions Killed
385
0
Camps Cleared
0
702,600
Distance Traveled
979,491
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,577
465
38
3
0
143,409
0
W
Yemoja
7,671
639
36
3
0
208,750
0
W
Rama
8,729
727
92
8
0
165,067
1
W
Nemesis
8,067
672
86
7
0
223,146
0
L
Baron Samedi
3,969
331
5
0
0
22,313
1
W
Hercules
8,123
677
97
8
0
185,419
2
L
Apollo
5,146
429
31
3
0
211,104
0
L
Thor
4,531
378
16
1
0
145,686
2
W
Ah Puch
7,678
640
74
6
0
197,109
0
L
Cthulhu
5,465
455
22
2
0
180,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role