Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DarkDiamond2222
Scylla
Level 103
God Stats
9W - 11L
1,456 SR
Queue Stats
242W - 234L
1,623 Elo+
Party 2
Khepri
Khepri
ToxicMuffin74
Khepri
Level 52
God Stats
3W - 3L
1,633 SR
Queue Stats
35W - 30L
1,556 Elo+
Party 2
Team Averages
Level 86
1,530 SR
1,560 Elo+

VS

Team Averages
Level 64
1,463 SR
1,503 Elo+
Mulan
Mulan
GodOfManyDucks
Mulan
Level 40
God Stats
4W - 5L
1,410 SR
Queue Stats
140W - 187L
1,504 Elo+
Party 1
Anubis
Anubis
ProgrammingGamer
Anubis
Level 28
God Stats
18W - 28L
1,475 SR
Queue Stats
107W - 101L
1,558 Elo+
Party 1
Loki
Loki
SageOptimus
Loki
Level 124
God Stats
91W - 110L
1,504 SR
Queue Stats
109W - 153L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 3 / 8
9,536
734
6,488
12,170
9,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
12 / 1 / 5
10,920
840
19,116
6,649
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 3 / 14
9,843
757
6,312
15,286
14,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
8,714
670
6,683
16,851
11,519
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 6 / 3
9,284
714
9,222
12,025
6,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 4
8,030
618
5,463
9,108
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
7
7
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
3
8
2.67
W
12
1
5
14.5
L
3
6
3
0.75
L
4
6
3
0.92
L
0
5
4
0.4
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
21,368
34,105
Taken
37,984
26,035
Mitigated
21,854
10,349
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,488
2,072
868
1,634
12,170
9,127
542
3,355
8,625
0
30,430
W
19,116
3,109
218
2,197
6,649
2,497
1,048
1,906
4,575
58,025
0
L
6,683
1,202
0
908
16,851
11,519
0
11,336
5,515
0
20,878
L
9,222
1,381
0
3,174
12,025
6,278
0
8,099
3,926
36,025
0
L
5,463
1,514
0
1,122
9,108
4,057
0
5,993
3,115
0
24,883
W
6,312
724
723
4,709
15,286
14,411
509
3,961
11,033
17,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
26,028
151
Minions Killed
120
0
Camps Cleared
0
707,367
Distance Traveled
565,552
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,536
734
50
4
0
237,401
3
W
Scylla
10,920
840
90
7
0
229,399
2
L
Mulan
8,714
670
28
2
0
215,072
1
L
Anubis
9,284
714
62
5
0
181,458
2
L
Loki
8,030
618
30
2
0
169,022
3
W
Khepri
9,843
757
11
1
0
240,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role