Player Matchup

Jormungandr
Jormungandr
LimarClipz
Jormungandr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,201 Elo+
Solo
Yemoja
Yemoja
SrFahrenheit94
Yemoja
Level 16
God Stats
8W - 16L
1,355 SR
Queue Stats
106W - 93L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
ThanQue9
Cthulhu
Level 16
God Stats
51W - 45L
1,421 SR
Queue Stats
159W - 169L
1,387 Elo+
Party 1
Cerberus
Cerberus
adayortegaUD
Cerberus
Level 17
God Stats
14W - 15L
1,439 SR
Queue Stats
117W - 94L
1,337 Elo+
Party 1
Thanatos
Thanatos
sassysausage529
Thanatos
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 88L
1,547 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,356 Elo+

VS

Team Averages
Level 25
1,574 SR
1,411 Elo+
Izanami
Izanami
Carlosmgt02
Izanami
Level 31
God Stats
1W - 1L
1,285 SR
Queue Stats
48W - 53L
1,413 Elo+
Party 2
Ymir
Ymir
FSK MOUSTIGUE37
Ymir
Level 5
God Stats
3W - 2L
1,735 SR
Queue Stats
4W - 6L
1,347 Elo+
Solo
Medusa
Medusa
JoPK99
Medusa
Level 29
God Stats
27W - 28L
1,510 SR
Queue Stats
167W - 179L
1,457 Elo+
Solo
Bakasura
Bakasura
TwinsFlame
Bakasura
Level 30
God Stats
3W - 1L
1,634 SR
Queue Stats
16W - 13L
1,461 Elo+
Party 2
Poseidon
Poseidon
ziriY_ttv
Poseidon
Level 30
God Stats
2W - 0L
1,709 SR
Queue Stats
168W - 184L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LimarClipz
Jormungandr
18
0 / 8 / 7
10,856
775
3,564
17,010
20,708
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

19
3 / 5 / 6
12,748
911
13,268
21,192
14,651
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ThanQue9
Cthulhu
19
1 / 3 / 10
12,429
888
20,469
23,427
12,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
adayortegaUD
Cerberus
18
2 / 5 / 8
12,041
860
8,869
27,235
21,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
18
6 / 10 / 5
13,171
941
16,230
28,171
19,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carlosmgt02
Izanami
20
9 / 1 / 12
14,668
1,048
31,799
12,123
4,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 4 / 17
12,583
899
7,979
17,171
18,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
JoPK99
Medusa
20
6 / 3 / 12
13,477
963
19,301
15,285
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TwinsFlame
Bakasura
20
14 / 3 / 8
15,411
1,101
34,237
16,769
5,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
ziriY_ttv
Poseidon
20
2 / 1 / 15
12,826
916
16,438
9,052
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
12
Kills
31
31
Deaths
12
36
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Izanami
Carlosmgt02
Izanami
9
1
12
15
W
0
4
17
2.13
W
Medusa
JoPK99
Medusa
6
3
12
4
L
Jormungandr
LimarClipz
Jormungandr
0
8
7
0.44
L
3
5
6
1.2
L
Cthulhu
ThanQue9
Cthulhu
1
3
10
2
W
Bakasura
TwinsFlame
Bakasura
14
3
8
6
L
Cerberus
adayortegaUD
Cerberus
2
5
8
1.2
L
Thanatos
6
10
5
0.85
W
Poseidon
ziriY_ttv
Poseidon
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,400
Damage
109,754
117,035
Taken
70,400
88,952
Mitigated
35,257
23,452
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Carlosmgt02
Izanami
31,799
18,395
0
2,217
12,123
4,170
0
6,907
5,216
0
61,400
W
7,979
1,148
0
0
17,171
18,317
0
11,098
6,073
19,975
0
W
Medusa
JoPK99
Medusa
19,301
12,273
0
3,202
15,285
4,236
0
10,662
4,623
0
33,613
L
Jormungandr
LimarClipz
Jormungandr
3,564
2,307
0
0
17,010
20,708
0
3,071
12,411
9,532
0
L
13,268
2,668
1,446
3,150
21,192
14,651
0
2,493
17,098
42,144
0
L
Cthulhu
ThanQue9
Cthulhu
20,469
955
287
5,186
23,427
12,316
0
6,039
17,093
45,179
0
W
Bakasura
TwinsFlame
Bakasura
34,237
21,299
0
2,380
16,769
5,766
0
10,856
5,913
0
48,468
L
Cerberus
adayortegaUD
Cerberus
8,869
181
0
4,579
27,235
21,391
0
8,432
17,411
15,330
0
L
Thanatos
16,230
2,682
0
8,804
28,171
19,886
0
4,382
22,713
0
32,942
W
Poseidon
ziriY_ttv
Poseidon
16,438
2,389
0
10
9,052
2,768
0
6,647
2,405
45,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,245
Gold Earned
68,965
198
Minions Killed
263
4
Camps Cleared
11
1,151,439
Distance Traveled
1,356,685
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,668
1,048
68
5
3
268,038
0
W
Ymir
12,583
899
31
2
0
256,587
2
W
Medusa
13,477
963
28
2
0
257,612
0
L
Jormungandr
10,856
775
14
1
0
161,512
3
L
Yemoja
12,748
911
56
4
0
209,838
0
L
Cthulhu
12,429
888
75
5
2
251,370
0
W
Bakasura
15,411
1,101
55
4
8
318,627
0
L
Cerberus
12,041
860
20
1
0
248,320
0
L
Thanatos
13,171
941
33
2
2
280,399
0
W
Poseidon
12,826
916
81
6
0
255,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role