Player Matchup

Discordia
Discordia
Apollo79
Discordia
Level 4
God Stats
1W - 3L
1,712 SR
Queue Stats
1W - 7L
1,432 Elo+
Solo
Bakasura
Bakasura
Atom4399
Bakasura
Level 11
God Stats
0W - 2L
1,574 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JoSoares13
Kumbhakarna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 1
Neith
Neith
WendyKitty
Neith
Level 15
God Stats
0W - 1L
1,803 SR
Queue Stats
6W - 9L
1,380 Elo+
Party 1
Osiris
Osiris
heyJGabriel
Osiris
Level 28
God Stats
6W - 3L
1,736 SR
Queue Stats
67W - 72L
1,434 Elo+
Solo
Team Averages
Level 16
1,665 SR
1,348 Elo+

VS

Team Averages
Level 34
1,525 SR
1,479 Elo+
Serqet
Serqet
Hardened
Serqet
Level 100
God Stats
12W - 9L
1,384 SR
Queue Stats
153W - 155L
1,442 Elo+
Party 2
Yemoja
Yemoja
Hellbert666
Yemoja
Level 25
God Stats
23W - 20L
1,891 SR
Queue Stats
25W - 24L
1,538 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JovemChico
Morgan Le Fay
Level 7
God Stats
15W - 8L
1,500 SR
Queue Stats
32W - 26L
1,577 Elo+
Party 2
Jing Wei
Jing Wei
NevesTudao
Jing Wei
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 151L
1,429 Elo+
Party 2
Persephone
Persephone
cordeironervoso
Persephone
Level 6
God Stats
6W - 0L
1,347 SR
Queue Stats
53W - 21L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Apollo79
Discordia
9
0 / 8 / 4
7,877
342
2,437
8,970
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Atom4399
Bakasura
16
10 / 10 / 1
11,225
488
14,271
21,429
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
JoSoares13
Kumbhakarna
17
6 / 5 / 12
10,779
469
13,436
26,410
24,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
18
13 / 9 / 8
12,010
522
23,958
19,997
6,946
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
5
0 / 4 / 0
6,762
294
850
6,175
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hardened
Serqet
20
4 / 6 / 11
13,532
588
9,689
19,921
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
15
0 / 6 / 6
9,748
424
2,908
12,994
15,270
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
JovemChico
Morgan Le Fay
17
6 / 8 / 4
12,070
525
13,060
19,017
7,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
NevesTudao
Jing Wei
15
2 / 9 / 5
10,729
466
5,690
20,667
6,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
cordeironervoso
Persephone
20
24 / 0 / 6
17,935
780
33,471
14,022
5,736
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
68
29
Kills
36
36
Deaths
29
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
Apollo79
Discordia
0
8
4
0.25
L
Bakasura
Atom4399
Bakasura
10
10
1
1.05
W
Serqet
Hardened
Serqet
4
6
11
1.58
W
Yemoja
0
6
6
0.5
L
Kumbhakarna
JoSoares13
Kumbhakarna
6
5
12
2.4
W
Morgan Le Fay
JovemChico
Morgan Le Fay
6
8
4
1
W
Jing Wei
NevesTudao
Jing Wei
2
9
5
0.5
L
Neith
13
9
8
1.89
W
Persephone
cordeironervoso
Persephone
24
0
6
27
L
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,952
Damage
64,818
82,981
Taken
86,621
44,303
Mitigated
42,897
10,028
Healing
31,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Apollo79
Discordia
2,437
529
0
1,674
8,970
2,422
490
6,554
2,416
21,980
0
L
Bakasura
Atom4399
Bakasura
14,271
9,547
0
3,135
21,429
7,859
0
12,750
8,273
0
56,215
W
Serqet
Hardened
Serqet
9,689
2,807
0
8,248
19,921
8,115
75
1,506
18,015
0
102,421
W
Yemoja
2,908
920
2,760
2,421
12,994
15,270
919
4,421
8,253
16,022
0
L
Kumbhakarna
JoSoares13
Kumbhakarna
13,436
1,851
0
340
26,410
24,651
0
13,713
11,617
34,201
0
W
Morgan Le Fay
JovemChico
Morgan Le Fay
13,060
1,537
0
4,714
19,017
7,433
2,955
2,372
16,046
74,873
0
W
Jing Wei
NevesTudao
Jing Wei
5,690
4,065
0
5,541
20,667
6,343
4,034
4,660
15,726
0
61,737
L
Neith
23,958
13,222
0
3,919
19,997
6,946
384
11,775
7,805
0
83,024
W
Persephone
cordeironervoso
Persephone
33,471
2,037
0
7,401
14,022
5,736
4,541
2,802
10,775
124,205
0
L
Osiris
850
267
0
960
6,175
2,425
0
4,647
1,528
0
9,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,653
Gold Earned
64,014
300
Minions Killed
600
0
Camps Cleared
0
1,523,898
Distance Traveled
2,060,767
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,877
342
43
2
0
196,116
0
L
Bakasura
11,225
488
95
4
0
448,743
1
W
Serqet
13,532
588
146
6
0
430,229
0
W
Yemoja
9,748
424
34
1
0
391,793
0
L
Kumbhakarna
10,779
469
27
1
0
439,390
2
W
Morgan Le Fay
12,070
525
116
5
0
391,923
1
W
Jing Wei
10,729
466
81
4
0
386,163
3
L
Neith
12,010
522
117
5
0
356,596
2
W
Persephone
17,935
780
223
10
0
460,659
3
L
Osiris
6,762
294
18
1
0
83,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role