Player Matchup

Mercury
Mercury
JumpSpark13
Mercury
Level 104
God Stats
11W - 6L
1,652 SR
Queue Stats
223W - 192L
1,689 Elo+
Party 2
Ymir
Ymir
MatthewIsFuego
Ymir
Level 88
God Stats
6W - 10L
1,457 SR
Queue Stats
233W - 200L
1,676 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
poisonedDream
Morgan Le Fay
Level 8
God Stats
4W - 2L
1,745 SR
Queue Stats
19W - 9L
1,740 Elo+
Party 2
Team Averages
Level 67
1,618 SR
1,702 Elo+

VS

Team Averages
Level 75
1,484 SR
1,486 Elo+
Xbalanque
Xbalanque
ArdentAvant
Xbalanque
Level 106
God Stats
6W - 5L
1,533 SR
Queue Stats
253W - 222L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkPhoenix1202
Morgan Le Fay
Level 99
God Stats
41W - 31L
1,593 SR
Queue Stats
681W - 661L
1,555 Elo+
Party 1
Bacchus
Bacchus
QuikView
Bacchus
Level 19
God Stats
4W - 8L
1,326 SR
Queue Stats
39W - 44L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JumpSpark13
Mercury
16
9 / 3 / 7
11,003
846
13,621
13,820
5,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 0 / 7
10,392
799
4,441
13,922
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
poisonedDream
Morgan Le Fay
14
4 / 5 / 11
9,889
761
7,817
9,004
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArdentAvant
Xbalanque
12
2 / 6 / 6
8,984
691
9,659
10,158
3,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
DarkPhoenix1202
Morgan Le Fay
13
3 / 3 / 5
9,158
704
11,776
8,676
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
QuikView
Bacchus
12
3 / 9 / 3
8,922
686
8,810
13,883
14,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
8
8
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ArdentAvant
Xbalanque
2
6
6
0.83
L
Morgan Le Fay
DarkPhoenix1202
Morgan Le Fay
3
3
5
1.83
W
Mercury
JumpSpark13
Mercury
9
3
7
4.17
W
5
0
7
8.5
L
Bacchus
QuikView
Bacchus
3
9
3
0.5
W
Morgan Le Fay
poisonedDream
Morgan Le Fay
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,879
Damage
30,245
36,746
Taken
32,717
23,526
Mitigated
21,389
6,937
Healing
1,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ArdentAvant
Xbalanque
9,659
3,474
0
993
10,158
3,571
232
4,499
5,504
0
31,156
L
Morgan Le Fay
DarkPhoenix1202
Morgan Le Fay
11,776
843
0
946
8,676
3,276
676
2,814
5,736
39,546
0
W
Mercury
JumpSpark13
Mercury
13,621
8,627
0
2,448
13,820
5,356
2,211
7,198
6,346
0
50,118
W
4,441
1,277
0
3,073
13,922
14,339
64
7,904
5,601
22,563
0
L
Bacchus
QuikView
Bacchus
8,810
965
0
0
13,883
14,542
368
4,376
9,219
14,704
0
W
Morgan Le Fay
poisonedDream
Morgan Le Fay
7,817
127
105
1,311
9,004
3,831
118
4,502
4,213
34,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
27,064
159
Minions Killed
142
0
Camps Cleared
0
761,200
Distance Traveled
655,282
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,984
691
62
5
0
210,400
3
L
Morgan Le Fay
9,158
704
68
5
0
224,096
3
W
Mercury
11,003
846
62
5
0
303,091
4
W
Ymir
10,392
799
25
2
0
219,526
0
L
Bacchus
8,922
686
12
1
0
220,786
1
W
Morgan Le Fay
9,889
761
72
6
0
238,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role