Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FAREallah
Cthulhu
Level 4
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Thanatos
Thanatos
Galatix94
Thanatos
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
80W - 74L
1,161 Elo+
Party 1
Ymir
Ymir
etschgi96
Ymir
Level 11
God Stats
15W - 13L
1,590 SR
Queue Stats
15W - 19L
1,456 Elo+
Party 3
Ra
Ra
purtzelbaum
Ra
Level 5
God Stats
1W - 2L
1,309 SR
Queue Stats
89W - 94L
1,161 Elo+
Party 1
Team Averages
Level 28
1,436 SR
1,294 Elo+

VS

Team Averages
Level 15
1,445 SR
1,266 Elo+
Tsukuyomi
Tsukuyomi
EastwooDD
Tsukuyomi
Level 29
God Stats
10W - 10L
1,554 SR
Queue Stats
402W - 429L
1,362 Elo+
Party 2
Cernunnos
Cernunnos
MrTRAP0
Cernunnos
Level 3
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Olorun
Olorun
SpineManHero
Olorun
Level 9
God Stats
2W - 4L
1,426 SR
Queue Stats
10W - 12L
1,389 Elo+
Party 4
Neith
Neith
shodenfight
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,118 Elo+
Party 4
Izanami
Izanami
Саёри
Izanami
Level 29
God Stats
11W - 11L
1,483 SR
Queue Stats
99W - 122L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 0 / 0
7,229
723
6,075
4,698
1,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cthulhu
FAREallah
Cthulhu
7
0 / 2 / 1
4,855
486
635
3,607
2,327
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Galatix94
Thanatos
9
2 / 4 / 1
5,518
552
3,187
6,147
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 1 / 3
5,786
579
974
6,190
2,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 0
6,602
660
3,471
4,110
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EastwooDD
Tsukuyomi
10
4 / 2 / 2
6,188
619
4,395
5,047
1,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
MrTRAP0
Cernunnos
7
0 / 2 / 3
4,720
472
1,371
4,175
896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
9
2 / 3 / 1
5,664
566
3,248
4,401
1,337
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
4,708
471
963
5,210
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Саёри
Izanami
7
3 / 2 / 0
5,291
529
3,566
5,403
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
13
Kills
9
9
Deaths
14
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
0
7
L
Tsukuyomi
EastwooDD
Tsukuyomi
4
2
2
2.5
W
Cthulhu
FAREallah
Cthulhu
0
2
1
0.25
W
Thanatos
Galatix94
Thanatos
2
4
1
0.63
L
Cernunnos
MrTRAP0
Cernunnos
0
2
3
0.75
L
Olorun
2
3
1
0.83
W
Ymir
0
1
3
1.5
W
4
2
0
2
L
0
5
0
0
L
Izanami
Саёри
Izanami
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
13,543
24,752
Taken
24,236
9,945
Mitigated
6,031
6,956
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,075
2,490
0
2,803
4,698
1,371
2,950
1,045
3,653
0
44,190
L
Tsukuyomi
EastwooDD
Tsukuyomi
4,395
1,831
0
1,218
5,047
1,331
238
784
4,239
85
23,218
W
Cthulhu
FAREallah
Cthulhu
635
115
0
247
3,607
2,327
0
1,029
2,578
13,831
0
W
Thanatos
Galatix94
Thanatos
3,187
967
0
1,924
6,147
1,923
393
85
6,062
0
15,964
L
Cernunnos
MrTRAP0
Cernunnos
1,371
618
0
324
4,175
896
122
1,298
2,853
0
7,772
L
Olorun
3,248
1,945
0
913
4,401
1,337
377
1,756
2,555
24,004
0
W
Ymir
974
416
0
943
6,190
2,854
678
292
5,898
12,381
0
W
3,471
1,001
262
777
4,110
1,470
662
1,105
3,005
32,687
0
L
963
372
0
568
5,210
1,205
0
547
4,663
0
19,172
L
Izanami
Саёри
Izanami
3,566
2,672
0
1,230
5,403
1,262
0
529
4,846
0
20,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
26,571
234
Minions Killed
176
0
Camps Cleared
0
859,835
Distance Traveled
897,513
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,229
723
84
8
0
181,851
3
L
Tsukuyomi
6,188
619
35
4
0
186,049
0
W
Cthulhu
4,855
486
22
2
0
138,421
0
W
Thanatos
5,518
552
31
3
0
183,864
0
L
Cernunnos
4,720
472
20
2
0
173,875
1
L
Olorun
5,664
566
55
6
0
194,262
2
W
Ymir
5,786
579
20
2
0
166,444
0
W
Ra
6,602
660
77
8
0
189,255
0
L
Neith
4,708
471
26
3
0
169,013
1
L
Izanami
5,291
529
40
4
0
174,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role