Player Matchup

Jormungandr
Jormungandr
DoomScythe7666
Jormungandr
Level 138
God Stats
24W - 15L
1,572 SR
Queue Stats
116W - 128L
1,531 Elo+
Solo
Discordia
Discordia
ElitheNarco
Discordia
Level 130
God Stats
6W - 8L
1,457 SR
Queue Stats
304W - 228L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
yungrich9
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 139L
1,516 Elo+
Party 2
Team Averages
Level 112
1,509 SR
1,510 Elo+

VS

Team Averages
Level 87
1,408 SR
1,593 Elo+
Anubis
Anubis
Awoootism
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
DBZ8235
Gilgamesh
Level 67
God Stats
4W - 5L
1,343 SR
Queue Stats
9W - 12L
1,431 Elo+
Solo
King Arthur
King Arthur
SmashedOyster95
King Arthur
Level 107
God Stats
3W - 2L
1,381 SR
Queue Stats
121W - 74L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoomScythe7666
Jormungandr
19
7 / 5 / 5
14,598
635
24,684
27,917
19,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ElitheNarco
Discordia
18
5 / 6 / 5
14,260
620
30,476
15,915
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
yungrich9
Gilgamesh
16
2 / 8 / 9
13,092
569
11,304
28,096
22,469
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Awoootism
Anubis
20
14 / 3 / 5
16,264
707
32,365
24,161
11,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DBZ8235
Gilgamesh
17
2 / 8 / 10
13,598
591
15,638
27,355
22,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
SmashedOyster95
King Arthur
20
3 / 3 / 16
14,630
636
12,279
27,038
26,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
14
Kills
19
19
Deaths
14
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
Awoootism
Anubis
14
3
5
5.5
W
Gilgamesh
DBZ8235
Gilgamesh
2
8
10
0.88
L
Jormungandr
DoomScythe7666
Jormungandr
7
5
5
1.9
L
Discordia
ElitheNarco
Discordia
5
6
5
1.25
W
King Arthur
SmashedOyster95
King Arthur
3
3
16
3.67
L
Gilgamesh
yungrich9
Gilgamesh
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,464
Damage
60,282
71,928
Taken
78,554
47,085
Mitigated
60,839
13,098
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Awoootism
Anubis
32,365
854
0
15,419
24,161
11,695
677
17,746
6,415
87,926
0
W
Gilgamesh
DBZ8235
Gilgamesh
15,638
4,395
0
3,095
27,355
22,590
320
17,516
9,839
0
62,075
L
Jormungandr
DoomScythe7666
Jormungandr
24,684
2,480
1,054
8,478
27,917
19,704
393
13,446
14,471
76,277
0
L
Discordia
ElitheNarco
Discordia
30,476
1,960
745
2,697
15,915
4,912
802
5,404
10,511
68,924
0
W
King Arthur
SmashedOyster95
King Arthur
12,279
1,128
0
3,400
27,038
26,554
54
19,898
7,140
0
49,808
L
Gilgamesh
yungrich9
Gilgamesh
11,304
1,831
0
124
28,096
22,469
0
13,515
14,581
0
28,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,950
Gold Earned
44,492
214
Minions Killed
244
0
Camps Cleared
0
1,075,471
Distance Traveled
1,214,705
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,264
707
114
5
0
397,844
0
W
Gilgamesh
13,598
591
62
3
0
373,171
5
L
Jormungandr
14,598
635
104
5
0
359,381
6
L
Discordia
14,260
620
72
3
0
333,533
1
W
King Arthur
14,630
636
68
3
0
443,690
3
L
Gilgamesh
13,092
569
38
2
0
382,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role