Player Matchup

Chronos
Chronos
ArcticCoffee392
Chronos
Level 125
God Stats
0W - 3L
1,340 SR
Queue Stats
236W - 222L
1,511 Elo+
Party 1
Khepri
Khepri
DerSentry
Khepri
Level 127
God Stats
4W - 8L
1,479 SR
Queue Stats
78W - 87L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
LilisiaNeko
Ratatoskr
Level 109
God Stats
55W - 51L
1,597 SR
Queue Stats
424W - 391L
1,484 Elo+
Party 1
Sol
Sol
Tsuuky
Sol
Level 157
God Stats
21W - 23L
1,497 SR
Queue Stats
359W - 396L
1,472 Elo+
Solo
King Arthur
King Arthur
xXHowChaoticXx
King Arthur
Level 105
God Stats
4W - 2L
1,531 SR
Queue Stats
136W - 118L
1,577 Elo+
Party 1
Team Averages
Level 125
1,489 SR
1,512 Elo+

VS

Team Averages
Level 124
1,499 SR
1,488 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Irksomebear
Freya
Level 52
God Stats
7W - 4L
1,540 SR
Queue Stats
159W - 165L
1,444 Elo+
Solo
Hades
Hades
Papakoris
Hades
Level 149
God Stats
20W - 14L
1,582 SR
Queue Stats
355W - 304L
1,508 Elo+
Party 2
Apollo
Apollo
snake_joseli48
Apollo
Level 123
God Stats
12W - 9L
1,374 SR
Queue Stats
129W - 109L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,744
482
6,731
10,259
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
DerSentry
Khepri
8
0 / 4 / 0
5,754
411
3,146
9,306
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
LilisiaNeko
Ratatoskr
10
1 / 3 / 0
6,155
440
4,786
9,122
2,378
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Tsuuky
Sol
12
0 / 1 / 0
7,040
503
6,178
5,688
1,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
xXHowChaoticXx
King Arthur
14
1 / 0 / 1
8,037
574
6,607
12,142
5,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 1 / 0
7,678
548
8,892
9,853
10,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
 
Guan Yu
10
1 / 0 / 7
7,032
502
3,706
11,471
8,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 1 / 4
7,056
504
6,507
7,943
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hades
Papakoris
Hades
14
2 / 0 / 0
7,947
568
5,428
8,967
3,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 1
7,251
518
9,340
9,418
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
0
1
W
Guan Yu
 
Guan Yu
1
0
7
4.5
L
1
3
0
0.33
L
Khepri
DerSentry
Khepri
0
4
0
0
W
1
1
4
3
L
Ratatoskr
LilisiaNeko
Ratatoskr
1
3
0
0.33
W
Hades
Papakoris
Hades
2
0
0
2
L
Sol
Tsuuky
Sol
0
1
0
0
W
6
1
1
6.5
L
King Arthur
xXHowChaoticXx
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,448
Damage
33,873
46,517
Taken
47,652
16,229
Mitigated
29,681
14,949
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,892
2,344
189
5,500
9,853
10,526
132
0
9,853
44,326
10,533
W
Guan Yu
 
Guan Yu
3,706
470
1,140
3,293
11,471
8,760
0
4,640
6,757
0
24,323
L
6,731
2,812
0
3,155
10,259
1,724
1,038
1,699
8,560
46,533
0
L
Khepri
DerSentry
Khepri
3,146
291
0
1,004
9,306
4,426
0
2,376
6,930
13,981
0
W
6,507
2,279
0
4,212
7,943
3,258
235
1,227
6,672
38,555
10,155
L
Ratatoskr
LilisiaNeko
Ratatoskr
4,786
210
0
2,298
9,122
2,378
0
4,209
4,913
0
27,347
W
Hades
Papakoris
Hades
5,428
684
319
6,083
8,967
3,732
0
4,972
3,574
57,078
0
L
Sol
Tsuuky
Sol
6,178
1,316
0
3,335
5,688
1,789
258
3,738
1,950
42,310
0
W
9,340
5,188
0
3,671
9,418
3,405
428
4,829
4,589
0
42,491
L
King Arthur
xXHowChaoticXx
King Arthur
6,607
838
0
5,157
12,142
5,912
0
7,367
4,775
0
53,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
36,964
370
Minions Killed
432
0
Camps Cleared
0
1,378,432
Distance Traveled
1,322,498
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,678
548
116
8
0
224,074
4
W
Guan Yu
7,032
502
27
2
0
277,962
4
L
Chronos
6,744
482
91
7
0
265,653
3
L
Khepri
5,754
411
10
1
0
279,666
5
W
Freya
7,056
504
83
6
0
287,517
6
L
Ratatoskr
6,155
440
50
4
0
324,448
12
W
Hades
7,947
568
126
9
0
262,340
2
L
Sol
7,040
503
94
7
0
210,914
1
W
Apollo
7,251
518
80
6
0
270,605
3
L
King Arthur
8,037
574
125
9
0
297,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role