Player Matchup

Cerberus
Cerberus
Dungeonsiege
Cerberus
Level 125
God Stats
2W - 1L
1,266 SR
Queue Stats
90W - 81L
1,646 Elo+
Party 1
Ullr
Ullr
JimiHendryx
Ullr
Level 64
God Stats
54W - 50L
1,579 SR
Queue Stats
95W - 89L
1,586 Elo+
Solo
Fenrir
Fenrir
MªLady
Fenrir
Level 124
God Stats
3W - 6L
1,332 SR
Queue Stats
407W - 401L
1,522 Elo+
Party 1
Sobek
Sobek
Shrektnado
Sobek
Level 51
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 20L
1,580 Elo+
Solo
Anubis
Anubis
Starkimen
Anubis
Level 139
God Stats
1W - 0L
1,653 SR
Queue Stats
124W - 79L
1,676 Elo+
Solo
Team Averages
Level 101
1,466 SR
1,602 Elo+

VS

Team Averages
Level 122
1,444 SR
1,552 Elo+
Set
Set
 
Set
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ArraySmites
Khepri
Level 104
God Stats
3W - 2L
1,182 SR
Queue Stats
227W - 193L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrainerNick
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,606 Elo+
Solo
Medusa
Medusa
theMemo13
Medusa
Level 144
God Stats
7W - 9L
1,539 SR
Queue Stats
244W - 230L
1,551 Elo+
Solo
Hel
Hel
xQwock
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dungeonsiege
Cerberus
11
5 / 1 / 2
6,365
637
4,121
8,419
4,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 2 / 0
6,574
657
5,025
6,390
1,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MªLady
Fenrir
9
1 / 1 / 5
5,718
572
2,881
6,532
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
10
3 / 2 / 5
6,378
638
3,187
9,907
6,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Starkimen
Anubis
11
2 / 1 / 5
6,543
654
6,317
6,471
3,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 2 / 1
5,872
587
3,519
5,415
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
7
1 / 2 / 4
4,973
497
2,793
6,706
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
TrainerNick
Tsukuyomi
8
1 / 4 / 0
4,963
496
6,345
6,990
2,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
theMemo13
Medusa
9
2 / 5 / 3
5,620
562
5,103
6,447
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
xQwock
Hel
10
0 / 3 / 1
5,193
519
3,638
5,891
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
7
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
2
1
1.75
L
Khepri
1
2
4
1.5
W
Cerberus
Dungeonsiege
Cerberus
5
1
2
6
W
5
2
0
2.5
W
Fenrir
MªLady
Fenrir
1
1
5
3.5
W
Sobek
3
2
5
2.75
W
Anubis
Starkimen
Anubis
2
1
5
4.5
L
Tsukuyomi
TrainerNick
Tsukuyomi
1
4
0
0.25
L
Medusa
theMemo13
Medusa
2
5
3
0.7
L
Hel
xQwock
Hel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
21,398
37,719
Taken
31,449
18,508
Mitigated
10,261
15,899
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,519
1,257
0
245
5,415
1,611
0
1,340
4,075
0
29,399
L
Khepri
2,793
1,029
0
2,455
6,706
3,229
0
3,236
3,470
11,364
0
W
Cerberus
Dungeonsiege
Cerberus
4,121
517
0
2,961
8,419
4,510
43
718
6,981
23,412
0
W
5,025
2,250
0
1,970
6,390
1,809
1,198
735
5,655
0
39,346
W
Fenrir
MªLady
Fenrir
2,881
541
0
3,244
6,532
2,031
0
873
5,577
0
21,370
W
Sobek
3,187
496
0
3,804
9,907
6,715
0
1,764
8,101
15,335
0
W
Anubis
Starkimen
Anubis
6,317
1,376
0
3,920
6,471
3,443
449
2,495
3,976
45,981
0
L
Tsukuyomi
TrainerNick
Tsukuyomi
6,345
1,650
0
1,386
6,990
2,377
14
3,849
3,141
0
18,638
L
Medusa
theMemo13
Medusa
5,103
2,055
0
310
6,447
1,430
0
1,703
4,744
0
28,249
L
Hel
xQwock
Hel
3,638
523
594
2,256
5,891
1,614
0
3,497
2,394
29,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
26,621
312
Minions Killed
221
0
Camps Cleared
0
935,898
Distance Traveled
963,505
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,872
587
61
6
0
207,666
0
L
Khepri
4,973
497
13
1
0
208,638
3
W
Cerberus
6,365
637
78
8
0
197,609
0
W
Ullr
6,574
657
74
7
0
174,742
2
W
Fenrir
5,718
572
51
5
0
216,590
3
W
Sobek
6,378
638
18
2
0
184,935
1
W
Anubis
6,543
654
91
9
0
162,022
3
L
Tsukuyomi
4,963
496
31
3
0
184,429
2
L
Medusa
5,620
562
48
5
0
179,228
0
L
Hel
5,193
519
68
7
0
183,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role