Player Matchup

Thor
Thor
 
Thor
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Detrixs
Janus
Level 23
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 11L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
keke76250
Gilgamesh
Level 132
God Stats
0W - 1L
1,089 SR
Queue Stats
5W - 9L
1,338 Elo+
Solo
Team Averages
Level 70
1,435 SR
1,396 Elo+

VS

Team Averages
Level 112
1,543 SR
1,438 Elo+
Hercules
Hercules
OgdenTrance
Hercules
Level 128
God Stats
5W - 6L
1,574 SR
Queue Stats
91W - 62L
1,567 Elo+
Solo
Nox
Nox
Raychill
Nox
Level 105
God Stats
1W - 0L
1,408 SR
Queue Stats
6W - 7L
1,246 Elo+
Party 1
Arachne
Arachne
gardon-revisite
Arachne
Level 104
God Stats
1W - 0L
1,648 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 10 / 4
5,921
658
3,365
11,157
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Detrixs
Janus
11
4 / 6 / 0
7,191
799
4,758
8,827
2,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
keke76250
Gilgamesh
7
1 / 3 / 3
6,095
677
3,507
5,192
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OgdenTrance
Hercules
12
10 / 1 / 8
9,040
1,004
9,450
10,320
5,048
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 1 / 14
8,095
899
5,096
3,833
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 9
7,753
861
4,930
7,060
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
19
19
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
10
4
0.2
L
Janus
Detrixs
Janus
4
6
0
0.67
W
Hercules
OgdenTrance
Hercules
10
1
8
14
W
4
1
14
11
W
5
3
9
3.17
L
Gilgamesh
keke76250
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,630
Damage
19,476
25,176
Taken
21,213
9,553
Mitigated
9,278
1,322
Healing
1,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,365
872
0
340
11,157
3,063
0
3,214
7,943
0
8,514
L
Janus
Detrixs
Janus
4,758
214
0
349
8,827
2,770
0
1,459
7,368
29,539
0
W
Hercules
OgdenTrance
Hercules
9,450
4,124
0
1,507
10,320
5,048
350
1,656
8,664
0
26,483
W
5,096
547
0
0
3,833
1,188
1,445
963
2,870
21,223
0
W
4,930
4,237
0
310
7,060
3,042
435
2,139
4,921
0
15,809
L
Gilgamesh
keke76250
Gilgamesh
3,507
1,069
0
633
5,192
3,720
0
423
4,769
0
9,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,207
Gold Earned
24,888
85
Minions Killed
96
0
Camps Cleared
0
353,753
Distance Traveled
556,544
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,921
658
12
1
0
116,327
1
L
Janus
7,191
799
60
7
0
149,988
2
W
Hercules
9,040
1,004
32
4
0
185,387
1
W
Nox
8,095
899
39
4
0
185,693
3
W
Arachne
7,753
861
25
3
0
185,464
0
L
Gilgamesh
6,095
677
13
1
0
87,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role