Player Matchup

Anubis
Anubis
NeroZoom123
Anubis
Level 68
God Stats
23W - 11L
1,685 SR
Queue Stats
111W - 115L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Odamita
Danzaburou
Level 64
God Stats
24W - 18L
1,232 SR
Queue Stats
473W - 494L
1,461 Elo+
Solo
Sobek
Sobek
djberre
Sobek
Level 68
God Stats
1W - 2L
1,803 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Agni
Agni
terund
Agni
Level 121
God Stats
14W - 17L
1,548 SR
Queue Stats
519W - 572L
1,456 Elo+
Solo
Ne Zha
Ne Zha
wjsn
Ne Zha
Level 105
God Stats
1W - 4L
1,262 SR
Queue Stats
14W - 15L
1,299 Elo+
Solo
Team Averages
Level 85
1,506 SR
1,436 Elo+

VS

Team Averages
Level 107
1,453 SR
1,448 Elo+
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Mykelyn
Loki
Level 103
God Stats
1W - 2L
1,197 SR
Queue Stats
82W - 84L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
PhoenixHunte29
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 193L
1,392 Elo+
Party 1
Zeus
Zeus
Svihs
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,349 Elo+
Solo
Danzaburou
Danzaburou
theWickedWiz
Danzaburou
Level 127
God Stats
30W - 21L
1,570 SR
Queue Stats
510W - 524L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 5 / 2
11,200
509
13,385
17,060
10,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Odamita
Danzaburou
14
1 / 6 / 2
8,988
409
7,922
14,579
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
djberre
Sobek
13
2 / 3 / 3
8,383
381
6,084
22,227
21,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
terund
Agni
14
4 / 7 / 4
9,821
446
12,307
14,378
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
wjsn
Ne Zha
17
2 / 3 / 3
10,550
480
7,887
16,226
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 1 / 8
10,238
465
4,995
15,299
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
Mykelyn
Loki
18
4 / 3 / 8
11,477
522
9,066
16,144
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
PhoenixHunte29
Sun Wukong
18
4 / 3 / 4
12,003
546
14,108
20,141
16,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Svihs
Zeus
16
1 / 3 / 6
10,414
473
12,363
12,560
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
theWickedWiz
Danzaburou
20
12 / 2 / 3
12,688
577
19,776
14,003
5,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
22
24
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
8
5
W
Loki
Mykelyn
Loki
4
3
8
2.67
L
Anubis
3
5
2
0.8
L
Danzaburou
Odamita
Danzaburou
1
6
2
0.33
W
Sun Wukong
PhoenixHunte29
Sun Wukong
4
3
4
2
W
Zeus
Svihs
Zeus
1
3
6
1.33
L
Sobek
djberre
Sobek
2
3
3
1.17
L
Agni
terund
Agni
4
7
4
0.86
W
Danzaburou
theWickedWiz
Danzaburou
12
2
3
6.75
L
Ne Zha
wjsn
Ne Zha
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,585
Damage
60,308
84,470
Taken
78,147
48,978
Mitigated
47,721
23,430
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,995
1,324
0
2,275
15,299
15,480
120
4,918
10,166
24,672
0
W
Loki
Mykelyn
Loki
9,066
1,377
0
5,546
16,144
5,564
483
5,988
9,947
0
80,575
L
Anubis
13,385
920
0
6,881
17,060
10,437
151
2,124
13,748
73,542
0
L
Danzaburou
Odamita
Danzaburou
7,922
3,130
0
2,769
14,579
5,401
561
2,286
12,209
0
52,818
W
Sun Wukong
PhoenixHunte29
Sun Wukong
14,108
2,616
0
10,234
20,141
16,831
165
9,351
10,718
0
67,574
W
Zeus
Svihs
Zeus
12,363
1,402
104
2,449
12,560
4,175
1,239
6,662
5,577
66,543
0
L
Sobek
djberre
Sobek
6,084
565
0
3,797
22,227
21,720
301
7,699
13,986
21,058
0
L
Agni
terund
Agni
12,307
1,184
0
1,681
14,378
5,127
287
2,587
11,475
57,191
0
W
Danzaburou
theWickedWiz
Danzaburou
19,776
7,959
0
5,605
14,003
5,671
2,000
4,151
9,798
0
115,706
L
Ne Zha
wjsn
Ne Zha
7,887
3,458
0
8,302
16,226
6,293
853
1,960
13,957
0
83,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,942
Gold Earned
56,820
508
Minions Killed
574
0
Camps Cleared
0
1,903,119
Distance Traveled
2,079,714
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,238
465
48
2
0
467,889
7
W
Loki
11,477
522
126
6
0
435,907
9
L
Anubis
11,200
509
147
7
0
307,517
1
L
Danzaburou
8,988
409
86
4
0
378,700
5
W
Sun Wukong
12,003
546
120
5
0
400,193
7
W
Zeus
10,414
473
119
5
0
380,652
0
L
Sobek
8,383
381
29
1
0
435,709
9
L
Agni
9,821
446
112
5
0
351,142
6
W
Danzaburou
12,688
577
161
7
0
395,073
8
L
Ne Zha
10,550
480
134
6
0
430,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role