Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Fashioon7
Ymir
Gold V
Level 120
God Stats
14W - 14L
1,488 SR
Queue Stats
204W - 213L
1,332 MMR
Party 2
Neith
Neith
Bronze III
The_Mr_Doge_
Neith
Bronze III
Level 148
God Stats
0W - 2L
1,749 SR
Queue Stats
1W - 3L
1,540 MMR
Solo
Arachne
Arachne
Platinum IV
True3lood
Arachne
Platinum IV
Level 81
God Stats
34W - 37L
1,569 SR
Queue Stats
505W - 489L
1,544 MMR
Solo
Hercules
Hercules
Platinum V
pipeno-alv
Hercules
Platinum V
Level 119
God Stats
14W - 14L
1,554 SR
Queue Stats
237W - 233L
1,708 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,572 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,537 SR
1,528 MMR
Chiron
Chiron
Silver I
Keegan_Milfy
Chiron
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,525 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
SHOCKWAVE7_7_7
Kukulkan
Gold IV
Level 105
God Stats
1W - 1L
1,686 SR
Queue Stats
39W - 37L
1,542 MMR
Party 1
Fenrir
Fenrir
Gold II
XxKtWolf2xX
Fenrir
Gold II
Level 141
God Stats
72W - 69L
1,568 SR
Queue Stats
259W - 270L
1,535 MMR
Solo
Odin
Odin
Silver II
alexo355
Odin
Silver II
Level 33
God Stats
2W - 2L
1,390 SR
Queue Stats
20W - 21L
1,504 MMR
Solo
Bacchus
Bacchus
Gold II
brunofmelia
Bacchus
Gold II
Level 124
God Stats
3W - 3L
1,542 SR
Queue Stats
217W - 219L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,898
780
434
1,860
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
5
1 / 0 / 1
3,533
707
1,004
2,938
886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
2,956
591
379
1,650
325
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
True3lood
Arachne
6
1 / 1 / 0
3,779
756
2,195
3,814
833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
pipeno-alv
Hercules
8
2 / 0 / 0
4,546
909
1,382
2,039
653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Morgan Le FayGilgameshTiamatCthulhuAthena

VS

Bans
SetAgniCu ChulainnPoseidonKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
5
2 / 1 / 1
3,548
710
2,078
2,747
571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
7
0 / 0 / 0
3,686
737
228
1,491
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
6
0 / 0 / 0
3,508
702
1,289
2,687
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odin
5
0 / 2 / 0
3,148
630
666
2,452
1,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bacchus
brunofmelia
Bacchus
6
1 / 1 / 2
3,528
706
1,184
3,181
1,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
3
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Ymir
1
0
1
1.5
W
Chiron
2
1
1
2.5
W
Kukulkan
0
0
0
0
L
0
2
0
0
L
Arachne
True3lood
Arachne
1
1
0
1
W
Fenrir
0
0
0
0
W
Odin
0
2
0
0
W
Bacchus
brunofmelia
Bacchus
1
1
2
2
L
Hercules
pipeno-alv
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,394
Damage
5,445
12,301
Taken
12,558
3,042
Mitigated
4,213
3,222
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
434
0
0
744
1,860
345
0
228
1,632
19,499
0
L
Ymir
1,004
574
15
548
2,938
886
0
377
2,561
8,599
0
W
Chiron
2,078
1,003
101
1,188
2,747
571
30
350
2,397
0
15,109
W
Kukulkan
228
0
0
250
1,491
407
0
422
1,057
18,591
0
L
379
379
0
155
1,650
325
0
522
1,128
0
5,258
L
Arachne
True3lood
Arachne
2,195
1,668
0
734
3,814
833
0
285
3,529
0
16,724
W
Fenrir
1,289
221
0
1,926
2,687
719
0
0
2,687
0
14,742
W
Odin
666
335
0
16
2,452
1,365
0
0
2,452
0
7,368
W
Bacchus
brunofmelia
Bacchus
1,184
37
15
565
3,181
1,151
0
654
2,527
6,985
0
L
Hercules
pipeno-alv
Hercules
1,382
698
0
1,026
2,039
653
0
0
2,039
0
17,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,712
Gold Earned
17,418
154
Minions Killed
133
0
Camps Cleared
0
520,737
Distance Traveled
545,029
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,898
780
46
9
0
106,426
2
L
Ymir
3,533
707
14
3
0
102,311
0
W
Chiron
3,548
710
26
5
0
106,076
1
W
Kukulkan
3,686
737
43
9
0
109,688
1
L
Neith
2,956
591
16
3
0
68,907
0
L
Arachne
3,779
756
36
7
0
123,681
0
W
Fenrir
3,508
702
43
9
0
105,398
2
W
Odin
3,148
630
12
2
0
106,275
0
W
Bacchus
3,528
706
9
2
0
117,592
0
L
Hercules
4,546
909
42
8
0
119,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role