Player Matchup

Danzaburou
Danzaburou
Maxoubeez
Danzaburou
Level 159
God Stats
40W - 44L
1,562 SR
Queue Stats
1,053W - 1,033L
1,611 Elo+
Party 2
Apollo
Apollo
MickeyCZE
Apollo
Level 106
God Stats
13W - 11L
1,501 SR
Queue Stats
165W - 164L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Orox
Ne Zha
Level 160
God Stats
7W - 10L
1,388 SR
Queue Stats
656W - 639L
1,611 Elo+
Party 2
Tiamat
Tiamat
Thendak
Tiamat
Level 159
God Stats
2W - 3L
1,387 SR
Queue Stats
199W - 173L
1,586 Elo+
Party 2
Cerberus
Cerberus
Zadoxe
Cerberus
Level 42
God Stats
4W - 3L
1,504 SR
Queue Stats
118W - 87L
1,593 Elo+
Party 2
Team Averages
Level 125
1,468 SR
1,574 Elo+

VS

Team Averages
Level 100
1,398 SR
1,533 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Grazzul
Thoth
Level 110
God Stats
0W - 1L
1,197 SR
Queue Stats
111W - 90L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MisterHjj
Kumbhakarna
Level 86
God Stats
0W - 3L
1,409 SR
Queue Stats
96W - 84L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
OfTheUchiha
Sylvanus
Level 121
God Stats
18W - 28L
1,383 SR
Queue Stats
482W - 488L
1,513 Elo+
Solo
Hachiman
Hachiman
sivlac
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Maxoubeez
Danzaburou
17
6 / 3 / 15
11,753
653
14,926
16,753
7,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
MickeyCZE
Apollo
19
19 / 2 / 10
13,482
749
27,429
15,280
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Orox
Ne Zha
15
5 / 0 / 19
10,327
574
7,381
13,691
12,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Thendak
Tiamat
16
7 / 5 / 10
11,175
621
16,947
16,521
9,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Zadoxe
Cerberus
15
3 / 3 / 14
10,465
581
9,727
19,344
13,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
9 / 7 / 3
10,327
574
11,007
17,133
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Grazzul
Thoth
12
2 / 12 / 4
8,176
454
10,354
15,054
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MisterHjj
Kumbhakarna
10
0 / 8 / 5
7,081
393
2,864
21,723
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
OfTheUchiha
Sylvanus
14
1 / 7 / 2
9,158
509
14,334
21,358
15,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
sivlac
Hachiman
12
1 / 6 / 0
8,044
447
5,923
15,808
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
40
Kills
13
13
Deaths
40
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
9
7
3
1.5
L
Thoth
Grazzul
Thoth
2
12
4
0.33
W
Danzaburou
Maxoubeez
Danzaburou
6
3
15
4.5
W
Apollo
MickeyCZE
Apollo
19
2
10
12
L
Kumbhakarna
MisterHjj
Kumbhakarna
0
8
5
0.31
L
Sylvanus
OfTheUchiha
Sylvanus
1
7
2
0.29
W
Ne Zha
Orox
Ne Zha
5
0
19
14.5
W
Tiamat
Thendak
Tiamat
7
5
10
2.4
W
Cerberus
Zadoxe
Cerberus
3
3
14
3.33
L
Hachiman
sivlac
Hachiman
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,410
Damage
44,482
81,589
Taken
91,076
48,943
Mitigated
51,011
35,760
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,007
6,497
0
547
17,133
7,512
0
1,781
15,282
0
66,902
L
Thoth
Grazzul
Thoth
10,354
427
0
497
15,054
4,982
0
6,214
8,468
46,478
0
W
Danzaburou
Maxoubeez
Danzaburou
14,926
7,634
0
7,345
16,753
7,200
5,987
5,317
11,436
0
77,859
W
Apollo
MickeyCZE
Apollo
27,429
18,690
0
7,222
15,280
5,991
5,142
5,680
9,600
0
104,598
L
Kumbhakarna
MisterHjj
Kumbhakarna
2,864
210
0
884
21,723
18,788
0
6,570
14,723
9,546
0
L
Sylvanus
OfTheUchiha
Sylvanus
14,334
4,266
472
5,811
21,358
15,866
564
7,671
13,191
50,032
10,310
W
Ne Zha
Orox
Ne Zha
7,381
1,123
450
5,841
13,691
12,154
412
4,665
9,026
0
32,260
W
Tiamat
Thendak
Tiamat
16,947
1,952
0
8,884
16,521
9,682
1,471
6,305
10,216
72,134
0
W
Cerberus
Zadoxe
Cerberus
9,727
1,360
0
6,018
19,344
13,916
289
7,459
11,885
48,363
0
L
Hachiman
sivlac
Hachiman
5,923
1,825
0
1,682
15,808
3,863
55
2,842
12,738
0
41,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,202
Gold Earned
42,786
499
Minions Killed
408
0
Camps Cleared
0
1,783,914
Distance Traveled
1,552,654
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,327
574
106
6
0
316,560
1
L
Thoth
8,176
454
81
5
0
295,415
4
W
Danzaburou
11,753
653
114
6
0
328,728
2
W
Apollo
13,482
749
122
7
0
371,276
0
L
Kumbhakarna
7,081
393
18
1
0
352,123
7
L
Sylvanus
9,158
509
117
7
0
272,873
8
W
Ne Zha
10,327
574
54
3
0
403,587
0
W
Tiamat
11,175
621
111
6
0
328,458
1
W
Cerberus
10,465
581
98
5
0
351,865
6
L
Hachiman
8,044
447
86
5
0
315,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role