Player Matchup

Vamana
Vamana
Bananaguymiked
Vamana
Level 123
God Stats
1W - 0L
1,772 SR
Queue Stats
6W - 3L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KaraedroX
Ah Muzen Cab
Level 147
God Stats
4W - 4L
1,568 SR
Queue Stats
184W - 172L
1,512 Elo+
Solo
Nemesis
Nemesis
Paint_Bunny
Nemesis
Level 88
God Stats
1W - 0L
1,292 SR
Queue Stats
5W - 9L
1,355 Elo+
Solo
Ah Puch
Ah Puch
ParoxetineHCL
Ah Puch
Level 29
God Stats
40W - 41L
1,613 SR
Queue Stats
50W - 48L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Rudedaio
Baron Samedi
Level 155
God Stats
3W - 3L
1,464 SR
Queue Stats
159W - 155L
1,570 Elo+
Solo
Team Averages
Level 108
1,542 SR
1,500 Elo+

VS

Team Averages
Level 118
1,500 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jurassic_Hunt202
Heimdallr
Level 129
God Stats
11W - 6L
1,651 SR
Queue Stats
190W - 174L
1,577 Elo+
Solo
Ymir
Ymir
groghish
Ymir
Level 80
God Stats
1W - 1L
1,534 SR
Queue Stats
21W - 41L
1,344 Elo+
Solo
Nu Wa
Nu Wa
homelyhornet82
Nu Wa
Level 122
God Stats
4W - 2L
1,504 SR
Queue Stats
88W - 83L
1,523 Elo+
Solo
Bellona
Bellona
leesiha
Bellona
Level 124
God Stats
0W - 1L
1,309 SR
Queue Stats
20W - 27L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
10,622
817
12,660
16,672
14,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
KaraedroX
Ah Muzen Cab
17
0 / 1 / 15
9,604
739
12,331
6,933
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Paint_Bunny
Nemesis
16
7 / 1 / 10
11,278
868
9,311
10,617
4,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
16
3 / 1 / 10
9,889
761
12,653
5,414
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Rudedaio
Baron Samedi
20
11 / 1 / 5
12,851
989
17,579
12,849
6,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 3 / 3
10,299
792
5,870
19,580
13,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
15
1 / 6 / 3
8,795
677
11,677
12,978
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
0 / 5 / 2
8,295
638
5,960
18,369
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 4 / 1
9,273
713
11,769
11,177
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
leesiha
Bellona
14
0 / 6 / 3
7,709
593
4,119
12,794
10,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
24
Kills
7
7
Deaths
24
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
3
1.5
W
3
3
12
3
L
Heimdallr
1
6
3
0.42
W
Ah Muzen Cab
KaraedroX
Ah Muzen Cab
0
1
15
7.5
W
Nemesis
Paint_Bunny
Nemesis
7
1
10
12
W
Ah Puch
3
1
10
8
W
Baron Samedi
Rudedaio
Baron Samedi
11
1
5
13.5
L
Ymir
0
5
2
0.2
L
3
4
1
0.88
L
Bellona
leesiha
Bellona
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,534
Damage
39,395
52,485
Taken
74,898
31,483
Mitigated
50,827
24,492
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,870
3,201
0
3,036
19,580
13,107
0
4,656
14,800
0
13,460
W
12,660
5,445
845
7,012
16,672
14,753
315
6,190
10,479
0
38,155
L
Heimdallr
11,677
6,659
0
115
12,978
6,269
0
4,999
7,851
0
39,559
W
Ah Muzen Cab
KaraedroX
Ah Muzen Cab
12,331
4,616
0
1,851
6,933
2,778
1,539
3,444
3,489
0
50,330
W
Nemesis
Paint_Bunny
Nemesis
9,311
4,377
0
2,815
10,617
4,276
661
2,850
7,767
0
25,158
W
Ah Puch
12,653
169
661
2,458
5,414
2,728
500
1,250
4,164
34,836
0
W
Baron Samedi
Rudedaio
Baron Samedi
17,579
637
2,059
6,791
12,849
6,948
1,620
5,105
7,564
61,436
0
L
Ymir
5,960
563
0
2,170
18,369
16,884
1
8,481
9,620
22,192
0
L
11,769
2,705
82
1,740
11,177
4,134
1
5,558
5,460
38,094
0
L
Bellona
leesiha
Bellona
4,119
468
0
172
12,794
10,433
0
5,720
6,906
533
15,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,244
Gold Earned
44,371
384
Minions Killed
267
11
Camps Cleared
5
1,330,940
Distance Traveled
1,091,932
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,299
792
27
2
0
245,180
3
W
Vamana
10,622
817
69
5
2
275,704
1
L
Heimdallr
8,795
677
82
6
4
203,942
2
W
Ah Muzen Cab
9,604
739
98
8
2
248,250
3
W
Nemesis
11,278
868
37
3
3
279,860
0
W
Ah Puch
9,889
761
65
5
0
268,818
0
W
Baron Samedi
12,851
989
115
9
4
258,308
3
L
Ymir
8,295
638
51
4
0
223,765
3
L
Nu Wa
9,273
713
62
5
1
225,192
5
L
Bellona
7,709
593
45
3
0
193,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role