Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DaUnfollowed
King Arthur
Level 23
God Stats
8W - 10L
1,695 SR
Queue Stats
191W - 172L
1,598 Elo+
Solo
Jormungandr
Jormungandr
Galaksiu
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LilyCord
Da Ji
Level 25
God Stats
4W - 1L
1,620 SR
Queue Stats
20W - 25L
1,448 Elo+
Solo
Nu Wa
Nu Wa
godisdiaomao
Nu Wa
Level 15
God Stats
9W - 7L
1,787 SR
Queue Stats
209W - 213L
1,497 Elo+
Solo
Team Averages
Level 16
1,620 SR
1,509 Elo+

VS

Team Averages
Level 18
1,505 SR
1,446 Elo+
Athena
Athena
CyberseBoy
Athena
Level 27
God Stats
4W - 5L
1,454 SR
Queue Stats
8W - 17L
1,319 Elo+
Solo
Ares
Ares
KeremHAN
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,501 Elo+
Solo
Olorun
Olorun
Mabalzich
Olorun
Level 25
God Stats
23W - 20L
1,497 SR
Queue Stats
36W - 35L
1,427 Elo+
Solo
Cupid
Cupid
SPie35
Cupid
Level 6
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
adad2Q2
He Bo
Level 25
God Stats
2W - 4L
1,332 SR
Queue Stats
76W - 72L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
4 / 0 / 2
6,827
569
4,262
4,673
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
DaUnfollowed
King Arthur
14
4 / 0 / 0
7,738
645
5,973
9,068
4,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Galaksiu
Jormungandr
9
1 / 0 / 3
6,419
535
1,951
4,715
3,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
LilyCord
Da Ji
10
6 / 1 / 1
6,526
544
4,087
5,910
1,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 6
7,240
603
8,701
6,881
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CyberseBoy
Athena
8
1 / 4 / 1
5,670
473
2,707
9,491
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
10
0 / 1 / 0
5,165
430
1,583
5,114
4,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Mabalzich
Olorun
9
1 / 5 / 2
5,549
462
5,610
8,305
2,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
SPie35
Cupid
7
0 / 6 / 1
4,750
396
1,607
7,266
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
adad2Q2
He Bo
10
1 / 2 / 0
6,003
500
2,092
7,711
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
3
3
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
2
5
L
Athena
CyberseBoy
Athena
1
4
1
0.38
W
King Arthur
DaUnfollowed
King Arthur
4
0
0
4
W
Jormungandr
Galaksiu
Jormungandr
1
0
3
2.5
L
Ares
0
1
0
0
W
Da Ji
LilyCord
Da Ji
6
1
1
6.5
L
Olorun
Mabalzich
Olorun
1
5
2
0.4
L
Cupid
SPie35
Cupid
0
6
1
0.08
L
He Bo
adad2Q2
He Bo
1
2
0
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
13,599
31,247
Taken
37,887
13,107
Mitigated
16,918
9,594
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,262
2,783
0
231
4,673
1,388
585
1,522
3,151
0
32,448
L
Athena
CyberseBoy
Athena
2,707
620
0
432
9,491
5,805
0
2,592
6,899
17,021
0
W
King Arthur
DaUnfollowed
King Arthur
5,973
732
0
4,219
9,068
4,503
0
2,327
6,741
0
50,211
W
Jormungandr
Galaksiu
Jormungandr
1,951
838
0
750
4,715
3,004
35
2,058
2,657
14,431
0
L
Ares
1,583
273
0
250
5,114
4,700
0
1,328
3,786
13,472
0
W
Da Ji
LilyCord
Da Ji
4,087
1,481
0
2,482
5,910
1,976
0
1,286
4,624
0
25,182
L
Olorun
Mabalzich
Olorun
5,610
2,719
118
1,169
8,305
2,552
0
2,805
5,500
26,457
0
L
Cupid
SPie35
Cupid
1,607
830
115
1,150
7,266
1,903
64
1,635
5,631
0
9,070
L
He Bo
adad2Q2
He Bo
2,092
132
0
2,489
7,711
1,958
0
2,292
5,419
31,180
0
W
8,701
1,646
0
1,912
6,881
2,236
1,153
5,024
1,857
43,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
27,137
328
Minions Killed
172
0
Camps Cleared
0
1,153,069
Distance Traveled
1,072,628
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,827
569
59
5
0
211,686
3
L
Athena
5,670
473
18
2
0
233,840
0
W
King Arthur
7,738
645
122
10
0
231,283
1
W
Jormungandr
6,419
535
25
2
0
226,112
1
L
Ares
5,165
430
21
2
0
204,257
0
W
Da Ji
6,526
544
40
3
0
260,939
0
L
Olorun
5,549
462
42
4
0
190,321
0
L
Cupid
4,750
396
23
2
0
227,156
1
L
He Bo
6,003
500
68
6
0
217,054
1
W
Nu Wa
7,240
603
82
7
0
223,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role