Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
Giracet
Merlin
Level 153
God Stats
3W - 4L
1,643 SR
Queue Stats
350W - 368L
1,535 Elo+
Solo
Persephone
Persephone
TesseractSphere
Persephone
Level 160
God Stats
0W - 2L
1,298 SR
Queue Stats
114W - 114L
1,471 Elo+
Party 4
He Bo
He Bo
TzuyuTwiceJYP
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,656 Elo+
Party 1
Nike
Nike
lSoquil
Nike
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,659 Elo+
Party 1
Team Averages
Level 140
1,488 SR
1,564 Elo+

VS

Team Averages
Level 127
1,562 SR
1,728 Elo+
Chronos
Chronos
HalseyXIII
Chronos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,648 Elo+
Party 3
Xbalanque
Xbalanque
IRxmxn
Xbalanque
Level 146
God Stats
1W - 0L
1,274 SR
Queue Stats
6W - 3L
1,820 Elo+
Party 2
Serqet
Serqet
Kendαll
Serqet
Level 160
God Stats
4W - 3L
1,552 SR
Queue Stats
406W - 284L
1,642 Elo+
Party 3
Baron Samedi
Baron Samedi
Shascade
Baron Samedi
Level 124
God Stats
8W - 0L
1,984 SR
Queue Stats
386W - 274L
1,647 Elo+
Party 3
Scylla
Scylla
lRizay
Scylla
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,886 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 7 / 7
9,642
689
6,898
18,868
21,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Giracet
Merlin
17
1 / 7 / 2
9,940
710
9,771
13,961
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
TesseractSphere
Persephone
16
1 / 7 / 8
9,881
706
8,708
11,040
3,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 8
10,226
730
14,193
14,114
5,067
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
lSoquil
Nike
17
8 / 10 / 7
10,653
761
17,582
16,458
9,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HalseyXIII
Chronos
17
7 / 5 / 18
10,991
785
9,406
15,031
4,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
IRxmxn
Xbalanque
18
5 / 3 / 21
10,965
783
12,699
12,441
4,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Kendαll
Serqet
20
15 / 3 / 17
12,816
915
17,578
20,221
13,263
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Shascade
Baron Samedi
16
6 / 4 / 11
10,299
736
9,879
8,876
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
lRizay
Scylla
18
4 / 4 / 18
10,931
781
12,959
12,424
3,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
122
19
Kills
37
36
Deaths
19
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
7
7
1.07
L
Merlin
Giracet
Merlin
1
7
2
0.29
W
Chronos
HalseyXIII
Chronos
7
5
18
3.2
W
Xbalanque
IRxmxn
Xbalanque
5
3
21
5.17
W
Serqet
Kendαll
Serqet
15
3
17
7.83
W
Baron Samedi
Shascade
Baron Samedi
6
4
11
2.88
L
Persephone
TesseractSphere
Persephone
1
7
8
0.71
L
5
5
8
1.8
W
Scylla
lRizay
Scylla
4
4
18
3.25
L
Nike
lSoquil
Nike
8
10
7
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,152
Damage
62,521
74,441
Taken
68,993
45,186
Mitigated
32,882
15,991
Healing
31,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,898
923
2,158
3,914
18,868
21,514
0
7,439
10,844
0
9,077
L
Merlin
Giracet
Merlin
9,771
185
1,132
2,932
13,961
5,542
0
6,032
7,291
31,259
0
W
Chronos
HalseyXIII
Chronos
9,406
2,787
338
4,416
15,031
4,456
710
6,632
8,363
21,399
0
W
Xbalanque
IRxmxn
Xbalanque
12,699
4,584
470
4,139
12,441
4,651
3,079
5,979
6,406
0
35,413
W
Serqet
Kendαll
Serqet
17,578
2,536
1,289
10,071
20,221
13,263
0
10,457
9,593
0
19,873
W
Baron Samedi
Shascade
Baron Samedi
9,879
506
3,047
2,237
8,876
6,788
49
4,771
4,062
17,833
0
L
Persephone
TesseractSphere
Persephone
8,708
1,018
0
501
11,040
3,910
461
5,102
5,432
20,271
0
L
14,193
275
350
3,398
14,114
5,067
72
5,459
7,599
25,553
0
W
Scylla
lRizay
Scylla
12,959
1,260
1,126
3,926
12,424
3,724
862
4,451
7,897
29,620
0
L
Nike
lSoquil
Nike
17,582
2,060
694
912
16,458
9,153
0
7,114
8,606
0
23,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
56,002
111
Minions Killed
142
0
Camps Cleared
0
1,191,987
Distance Traveled
1,295,535
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,642
689
4
0
0
232,421
3
L
Merlin
9,940
710
51
4
0
239,657
1
W
Chronos
10,991
785
23
2
0
269,718
2
W
Xbalanque
10,965
783
45
3
0
243,535
0
W
Serqet
12,816
915
7
1
0
323,171
3
W
Baron Samedi
10,299
736
18
1
0
209,447
2
L
Persephone
9,881
706
29
2
0
234,835
0
L
He Bo
10,226
730
17
1
0
262,608
1
W
Scylla
10,931
781
49
4
0
249,664
2
L
Nike
10,653
761
10
1
0
222,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role